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by mortimer_85
22 hours
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Short Questions Thread

I played around with EF and SF items a bit. Tried to find the optimal stat distribution for my UHC to gain as much SD bonus as possible (the sum of EF and SF bonus). Is it intended that the sum of SF and EF bonus is capped at 200%? I always thought that you gain extra SD from SF, even if your EF par...
by mortimer_85
1 week
Forum: Median XL: Sigma
Topic: Suggestions for upcoming patch
Replies: 2119
Views: 243472

Suggestions for upcoming patch

Maybe it is too much information but I'd like to see the displayed synergies to spell damages split.
So you know what part comes from the stats alone and what part you receive due to EF or SF.
by mortimer_85
1 week
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Short Questions Thread

Quick question about Pestilence. The skill description says, that it receives SD bonus from (str + dex). I assume that the same formula is applied as for the energy-only part of the Energy Bonus Formula and instead of ene the value of str+dex is used. https://docs.median-xl.com/doc/concepts/energyfa...
by mortimer_85
1 week
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Re: Short Questions Thread

boozek wrote:does damage reduced by % and by flat damage stacks ?
lets say can i have damage reduced by 50% and damage reduced by 300 ?


yeah it stacks, but iirc flat DR is calculated first and then the percentage.

Example: enemy does 1000 phys damage. (1000-300)*0,5= 350 damage taken.
by mortimer_85
1 week
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Short Questions Thread

just found The Point of No Return on SP and wondered if you can add sockets via socket punch recipe. I put it in cube with 4 jewels and it succeeded. Just wanted to know whether it is intended, since the item itself has no sockets - so why not add them in the first place?
by mortimer_85
1 week
Forum: Guide Center
Topic: The Stormcaller
Replies: 235
Views: 105162

The Stormcaller

damage per cast is definitely lower with the creep and you may lack lightning pierce in comparison to a good crafted weapon and a nice shield. But if your damage per cast is high enough to put monsters in get hit animation, i would go with creep because with 4 frame cast animation from sorc morph yo...
by mortimer_85
3 weeks
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Short Questions Thread

D2stats yes, PlugY no.

I never paid attention to it but now I realized that the Demons Blood Aura from skeletal flayers also grants a life regen. It is not mentioned in the skill description and I wondered if anyone knows the numbers for soft/hard points put into this skill?
by mortimer_85
3 weeks
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 448
Views: 34133

Re: MXL 1.3 Bugs&Feedback

I don't see how that's working incorrectly. It's how the affix is written. Equip the items that give +skills when you use an apple, then use the apple, and you gain the bonus. Maybe I should have written what I always thought to be the intended way: You only gain the bonus while the apple buff is a...
by mortimer_85
3 weeks
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 448
Views: 34133

MXL 1.3 Bugs&Feedback

Maybe it was addressed already but I think '+skills when using an apple' does not work as intended. When clicking on apple while no bonus item is equipped -> equipping bonus items -> no skill bonus When clicking on apple while bonus items are equipped -> skill boni are applied -> switching bonus ite...
by mortimer_85
4 weeks
Forum: General Discussion
Topic: Short Questions Thread
Replies: 20607
Views: 1967064

Short Questions Thread

for abjurer merc: +skills, -enemy ligthning res, Bonus to energy till EF Bonus on Spell damage caps (30 ish %) , ligthning spell damage, fcr , and increased buff duration to make the superbeast morph last longer. All those stats boost the damage output. If your char has sd boosting buffs keep them a...

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