Anyone know why this might have happened? I haven't used reshade in a while so this is just a guess, if current reshade implementation is tied to the window name in any way, rename d2dx-defaults.cfg to d2dx.cfg and change notitlechange=true in the .cfg. Otherwise you're probably SOL. Fixed it. When...
Trees are arbitrarily locked into specific paths. Cross-pathing is not within the developers intentions... Why? Who knows. Forcing a player to play a specific way helps with balancing I guess. Personally I'm the type of player that thinks player-choice is much more preferable over what "works&...
So, its become abundantly clear that MXL devs don't want every spec to be viable in endgame content. Especially between bossing/farming. Because of this, it doesn't make sense to lock each character into a single spec and force them to hunt down belladonna's/waste time respeccing just to clear a spe...
I'm just happy that melee Javazon is a thing now :beg: It opens up so many oskill opportunities too. All I've ever wanted was a melee amazon that wouldn't get absolutely deleted in higher content. While I'm still skeptical that they'll be anywhere near viable in higher Dlabs, I'm quite eager to tes...
Anyone know how to get reshade to work with the 60FPS mode? I initially had Reshade working perfectly then I downloaded the DLL/D2D file replacers for the 60fps and it basically caused reshade to not boot up anymore.
Okay so I downloaded reshade and I got all the different components to work from "Cartoon" to Technocolor to sharpening, etc... I had everything PERFECT. Then, I discover an FPS smoother tutorial in a similar thread that basically gives MXL a 60FPS feel as opposed to the 25 standard. Downl...