Class items.

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I've been thinking about this for the past couple of days, class items.

What is a class item?
    A class items are basically something like class charms, but on gear. It's progressive&craftable! It would be a new kind of item, ''katana'', for assassin (katars, naginatas and now katanas, which would work as katars but with sword appearance). WIP for the other classes.
What do you mean by ''progressive&craftable'' ?
    It means that you can craft it and progress through the game with it, upgrading it along the way. Either using it for just early game, mid game or endgame, using it from early to mid, mid to end game or early to endgame.
What so special about it and why would I want to try it?
    Depending on what you cube it with, it would acquire some stats/properties and lose others (kinda like traders chest mechanics). Cube recipe would be locked until the level required for next tier is met (Kinda like LC0 lvl5 requirement, etc)
Where can I get it?
    At the start of the game you can do some challenges/quest (kinda like LC0) so you can get the materials for transmuting and create your class item. (for example):

    Quest1: do this, do that. Get this/that material
    Quest2: do this, do that. Get this/that material
    Quest3: do this, do that. Get this/that material
    ...
    ..
    .
    Questx: do this, do that. Get this/that material
Any requirements?
    Yes, you'll need both, required level and materials for crafting/upgrading it. (for example):

    T1 lvl 1, materials: A, B, C....Z
    T2 lvl X, materials: A, B, C....Z
    T3 lvl X, materials: A, B, C....Z
    T4 lvl X, materials: A, B, C....Z
    T5 lvl X, materials: A, B, C....Z
    T6 lvl X, materials: A, B, C....Z
    TUlt. lvl X, materials: A, B, C....Z
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