@Rediska: You spend mana on every skill but you get back 1(i think) per kill. So if you have slow attack speed you won't spend much mana. On my huntress atm with 75% attack speed I went out of mana hard on andariel.
Anyway so I just finished act 1 and I was writing down random thoughts as they came across my head. Think of it as feedback if you will:
feedb
- size of life & mana orbs too small compared to screen res. increase size to enable easier tracking with peripheral vision.
- stance icon: top right corner crossed swords obscures hot key.
- write down somewhere how many points in mastery are necessary to get +1 max slvl.
- monster charms & relics: the piece by piece system does not work. In titan quest it was fine because you had an auto sort inventory function that combined them for you. Here having parts just adds cube busy work and more pointless inventory tetris. I would prefer it if moster charm drop rates is reduced to 1/5 of what it is now and they drop completed charm. Same for relics - 1/3 drop rate and you get a full relic.
- monsters from challenge shrines drop too much junk loot and clutter the screen so its impossible to pick up the good stuff
- english translation is wonky, but I assume you know this already
- would be nice to have some item in which to collect crafting materials like demon essences & fiery brimstone
bugs?
- vizjun/ureh npcs keep having quest exclamation mark over their head even though you talked to them already.
- keys dont show stack size
- unhandled violation (no error code) after talking to warriv in ureh
- cursed chest rewards don't scale with area level. Cursed chest from nymyr summit gave me a really low ilvl quiver (upgrade of conqueror added 3str, 2might even tho req lvl of item is 29)
huntress
- the range at which you can fire off an observation of prey is really small. You have to be in melee to get this off on a pack. I understand if it is this way for balance(it's the best skill on the tree)/limitation reasons but as it is it doesn't thematically fit the bow tree at all.
other
- maps interesting, varied and detailed good prop usage
- performance is good: win 8.1, glide and stable framerate with sound on
- I missed quest 5 in act 1, not sure what it is exactly I should be looking for. It would be nice if quests 4 and 5 are signposted better (the book that gives you info on 4 is also easy to miss).
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Some screenshots:
► Show Spoiler
Andy boss fight - had to run away a lot to regen mana but otherwise nothing special. Valkyrie was so-so at tanking her. Unfortunately the boss's AI has a low detection range so she does not follow you at all.
Bow I crafted once I got to ureh. Overall the crafting system seems decent so far. The proc gives 30% ias which is great for my build (strafe ias scaling).
The dps is real (+40% enemy cold res reduction), packs are decimated in a a few shots due to the overlapping novas. Really nice skill so far. Lacks in single target tho so I might have to pick up another one for that purpose.
Overall I like the mod so far, I came in with pretty low expectations so props to you Xaphan for developing a nice game.