M17 1.1 Announced

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Anonymous:
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Syade9112 wrote:
Necroglycerin wrote:Very excited! Hopefully some buffs to Holydin and a Shamanic Trance rework


Shamanic trance rework?! No. Why? Do not touch the barbar, he is ok, perfectly balanced, no need to look in his direction.

Also does the update means reset?


I don't even care about the balance part, I just think its stupid having to invest so many points into summon tree if you dont to summon a single spirit, just because its such an overall broken damage boost
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Pinball
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Well there are so many problems with skills. We dont need to list them here. I think Marco and his friend know them very well.

I just hope that Holydin will be a thing ONCE this time. I'm sick of seeing those boring "superbeast builds".
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kakaraposa
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mahitovec is stoya in new acc... i'm sure about that!!!
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mahitovec
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Why do you need to insult me like this?
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Liquid
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This fast! Damn, i hope to see unholy melee work again and to see holy builds to be release from the purgatory!
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diabetiq0
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Marco wrote:
diabetiq0 wrote:Look what you did, noone even jokes about Sigma anymore.


Well, many reworks are being ported over. Such as the worldmap overhaul. Some of these new features are worth many months of work, which is now being added all at once - along with many other changes in this new patch - which should make it quite a big update. Doing this will also save us a lot of time to implement the sigma core once it's finished.


It was a positive opinion, its something big so people wont mind sigma being late. I don't mind honestly, MXL17 is a success in my eyes and this would be even better imo.
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Crash
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Liquid wrote:This fast! Damn, i hope to see unholy melee work again and to see holy builds to be release from the purgatory!


There's nothing wrong with UHM
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Liquid
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Me and another post something in the m2017 bugs thread about blood thorn that was 10%working on boss and 40% working on normal monsters aproximatively

Edit: and also procs from items
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Crash
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Liquid wrote:Me and another post something in the m2017 bugs thread about blood thorn that was 10%working on boss and 40% working on normal monsters aproximatively

Edit: and also procs from items


That was discussed in another thread already. Bosses have avoid. The person tested it in hatred k3k on the immune skeletons so they couldn't die and found that all procs worked normally