MXL Sigma: Screenshot Thread

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thunderman
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I believe mods knows best where is the bottom line of this. Having few more additional shortcuts, that Whist presented yesterday is really nice add-on. Asking for more might not be good idea.
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rawr123
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Gekko64 wrote:it's also a terrible idea to keep it on alt, it's only a matter of time until you alt+F4


Hasn't ever happened to me in 18 years.. ;-| But since it's a only a matter of time, I guess i'll switch it. :roll:
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kissofaries
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if you hold alt key, you won't see any stats in your item too...

nice suggestion 100/10
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romanN1
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Gekko64 wrote:it's also a terrible idea to keep it on alt, it's only a matter of time until you alt+F4

True story...especially if you play overkill barb with lots of skill switching and you have all skills on F keys :-)))). Happened to me several times.
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Rishab
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its a terrible suggestion when there is literally no downside of everything related to item moving is set on ctrl key, just added work for no real benefit.
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whist
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Rishab wrote:its a terrible suggestion when there is literally no downside of everything related to item moving is set on ctrl key, just added work for no real benefit.


This a hundred times, thanks.
Coldzero
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whist, I hope you prioritize to finish up main development in sigma rather than small detail such as shortcut keys. Having deal with trifle suggestion will increase the delay on sigma completion. The small details can be implanted later on after finish the core development such as the event quest . I will pray for your success and dealing less bug. :)
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Muilpeer
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Coldzero wrote:whist, I hope you prioritize to finish up main development in sigma rather than small detail such as shortcut keys. Having deal with trifle suggestion will increase the delay on sigma completion. The small details can be implanted later on after finish the core development such as the event quest . I will pray for your success and dealing less bug. :)


You know it's better for a person to switch tasks right? It can give more energy when you're not working on the same thing for a long time. So I'll say Whist, do whatever you like and pick up small tasks that may seem less important whenever you like.

We need variation in our tasks, I have been a programmer in the past and know from experience that doing smaller tasks in between can resharpen your focus for the bigger projects. It can work complementary. :)
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Crash
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Most of the main development is done. Small details are left along with TSW integration and testing according to his task list.
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whist
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Coldzero wrote:whist, I hope you prioritize to finish up main development in sigma rather than small detail such as shortcut keys. Having deal with trifle suggestion will increase the delay on sigma completion. The small details can be implanted later on after finish the core development such as the event quest . I will pray for your success and dealing less bug. :)


This shortcut implementation is a feature that's been asked by literally everyone and their mom, so I pretty much had to implement it. And while it may seem minor at first glance it's actually a huge quality of life upgrade. That being said, it was a priority. Main development is pretty much done, there's like 3-4 GUI tasks to complete before we can get started on the testing phase.

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