Short Questions Thread

Discuss Median XL!
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ChuckNoRis
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Stereox wrote:
Tanin wrote:Are immune monsters 100% immune? Does the -x% to enemy resistance removes the immunity?

The only way of removing immunity are paladin's Coliseum, druid's Mythal, and necro's scythe Mega Impact afaik
+ bear stance, starfire and phase bomb
Tanin
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ChuckNoRis wrote:
Stereox wrote:
Tanin wrote:Are immune monsters 100% immune? Does the -x% to enemy resistance removes the immunity?

The only way of removing immunity are paladin's Coliseum, druid's Mythal, and necro's scythe Mega Impact afaik
+ bear stance, starfire and phase bomb


I see. And does immune means they won't take any damage from the element?
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ChuckNoRis
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Tanin wrote:I see. And does immune means they won't take any damage from the element?
yes
Splargh
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what happens, when barrier strike (assassin skill) triggers both its "magical critical hit" porperty and the "deadly strike" property (from gear)?

Do they add or multiply? Or can they just not trigger together?
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Frytas
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Splargh wrote:what happens, when barrier strike (assassin skill) triggers both its "magical critical hit" porperty and the "deadly strike" property (from gear)?

Do they add or multiply? Or can they just not trigger together?


As far as I know deadly strike only affects physical damage so they can occur at the same time and won't stack since DS won't affect magic damage.
Tanin
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Is there a guide or item recommendations for the act 3 merc?
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HechtHeftig
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Tanin wrote:Is there a guide or item recommendations for the act 3 merc?

Just focus on +skills -enemy resist of his main element and +spell damage of his main element.
Tanin
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HechtHeftig wrote:
Tanin wrote:Is there a guide or item recommendations for the act 3 merc?

Just focus on +skills -enemy resist of his main element and +spell damage of his main element.


What is his main element?
What about items with a chance to cast?
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thunderman
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Edited by thunderman 4 years.
Tanin
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thunderman wrote:
Tanin wrote:
HechtHeftig wrote:
Tanin wrote:Is there a guide or item recommendations for the act 3 merc?

Just focus on +skills -enemy resist of his main element and +spell damage of his main element.


What is his main element?
What about items with a chance to cast?



About chance to cast: you should be looking for ''when enemy is slain'' (very rare).

On kill - does not work for casters unless using poison spells.

On attack - you swing and hit a target in melee (does not work with a3 mercs)

On striking - triggers any time you actually hit a monster with a weapon-damage carrying attack (a3 mercs dont have any wdm attacks)


Is this the same for when using a sorceress ?