Is there any benefit in running this game in uncapped framerate vs with vsync? I know when I play games like league even if I dont have a 144hz monitor having uncapped FPS makes the game feel smoother, but here it's pretty hard to tell the difference between capped (60) fps and uncapped (hovers around 1000), but it doesn't seem to tax my system any.
You really don't want your fps to be at 1000. But I do notice my mouse is a lot smoother at higher frames in full screen. I have a 60hz monitor, but I set my cap at 100 fps.
I played around with the FPS cap and noticed that if I cap myself at 167, when the FPS does fluctuate (a lot of mobs sounds and effects pop on screen) it IS noticeable for me when the FPS swings between 120-167 FPS, however if I leave it uncapped I can't tell the difference when it drops from ~1000 to ~600. I'll just leave it uncapped as it doesn't seem to have any downsides.
1. Will you turn off old median servers before switch to Sigma ? If yes - when tomorrow or an hour before ? 2. Will there be an installer avaiable before Sigma start ?
How much difference is there to playing Single player and online ladder? Do you miss out on a lot of content? The stash is super interesting to me because I'm a horder
micojive wrote:How much difference is there to playing Single player and online ladder? Do you miss out on a lot of content? The stash is super interesting to me because I'm a horder
plugy wont be compatible for sigma anyways, so rip your infinite stash, probably.
Couple realm-only runewords, and an end game boss, Samael, drops some items only found on realm. Still has a charm though, on both MP and SP. Dunno if anything else has been added in Sigma
So, now that gold drops have been significantly reduced and selling prices on items have followed suit, can we expect repair costs to do the same or is that just a spicy new addition to the grind?