RandomOnions wrote:HechtHeftig wrote:RandomOnions wrote:@Hecht I think the bottom 1% is the ones that struggle with nightmare baal lol, you could literally follow any guide and sweep through it. People who walk around with disaster non upgraded gear in late nightmare are just bad and wont succed without being spoonfed when the game literally tells you to up upgrade gear. It's like they never played clod.
See? Since it‘s just the gear‘s fault, we can happily make the early game harder, can‘t we?
Obviously it's far from the gears fault, at least all of it.
Speedrunners prove this.
Sure balance is a bit off and a lot of oskills are useless and the balance of the new items are mindblowing. But I feel like people complain about way too much just for the sake of complaining.
I see. I think there's not much of a difference between "feedback" and "complaining" except your view on it, but maybe it's just me. In my free time I like to write my own songs, novels and so on. But I never look at feedback as complaining, and even if someone says "it's shit" while continuing giving a valid feedback, I wouldn't see it as a complaint, but instead as a means to understand where my work is lacking. Because other people might have a better view on it.
What I'm trying to say is: We can't improve the game if we don't talk about its issues. Maybe we don't give enough props to the devs, but that's just normal, since negative things are more prevalent, rooted deeper in our memories than positive things (at least that's what my therapist told me). There are many things that they fixed and improved with Sigma, but on the other side there are equally as many bad things. And to get them fixed we need to talk about it.