New Occult Effigy (suggestion)

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thunderman
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Hello everyone, I have idea to add one more occult effigy to this mod.
It feels like a natural choice, at least to me.

Share your thoughts, maybe you have some ideas as well.


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Edited by thunderman 2 months.
EST-Commander
Prowler
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hell yeah. seems like a good choice adding this to the game
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Primarch
Heretic
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I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.
HeroicDose
Abomination
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Primarch wrote:I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.

idk if i love that idea or hate it.
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dongflexer
Sasquatch
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Primarch wrote:I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.


As a mechanic, sounds way too broken no matter the penalty. Melee sorc with
Heartseeker
Heartseeker
Throwing Spear (Sacred)

(Amazon Only)
Required Level: 100
Required Dexterity: 530
Throw Damage: (192-222) to (244-282)
One-Hand Damage: (124-144) to (145-168)
Dexterity Damage Bonus: (20/256 per Dexterity)%
+(160 to 200)% Enhanced Damage
+(2 per level) to Maximum Damage (Based on Character Level)
10% Life stolen per Hit
+(15 to 20) to APF-20 'Maelstrom' MkI
(15 to 25)% to Dexterity
+(250 to 500) to Life
10% Chance to Avoid Damage
Socketed (4)

? And the only penalty is less MO slots? GG

Obviously the idea is cool as fuck but it would need a greater penalty. Maybe +40 required level, no sockets, ED penalty, %req increase or any combination of these?
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Primarch
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dongflexer wrote:
Primarch wrote:I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.


As a mechanic, sounds way too broken no matter the penalty. Melee sorc with
Heartseeker
Heartseeker
Throwing Spear (Sacred)

(Amazon Only)
Required Level: 100
Required Dexterity: 530
Throw Damage: (192-222) to (244-282)
One-Hand Damage: (124-144) to (145-168)
Dexterity Damage Bonus: (20/256 per Dexterity)%
+(160 to 200)% Enhanced Damage
+(2 per level) to Maximum Damage (Based on Character Level)
10% Life stolen per Hit
+(15 to 20) to APF-20 'Maelstrom' MkI
(15 to 25)% to Dexterity
+(250 to 500) to Life
10% Chance to Avoid Damage
Socketed (4)

? And the only penalty is less MO slots? GG

Obviously the idea is cool as fuck but it would need a greater penalty. Maybe +40 required level, no sockets, ED penalty, %req increase or any combination of these?


Aren’t melee sources/many melee builds locked out from ranged abilities..?
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dongflexer
Sasquatch
67 | 7
Primarch wrote:
dongflexer wrote:
Primarch wrote:I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.


As a mechanic, sounds way too broken no matter the penalty. Melee sorc with
Heartseeker
Heartseeker
Throwing Spear (Sacred)

(Amazon Only)
Required Level: 100
Required Dexterity: 530
Throw Damage: (192-222) to (244-282)
One-Hand Damage: (124-144) to (145-168)
Dexterity Damage Bonus: (20/256 per Dexterity)%
+(160 to 200)% Enhanced Damage
+(2 per level) to Maximum Damage (Based on Character Level)
10% Life stolen per Hit
+(15 to 20) to APF-20 'Maelstrom' MkI
(15 to 25)% to Dexterity
+(250 to 500) to Life
10% Chance to Avoid Damage
Socketed (4)

? And the only penalty is less MO slots? GG

Obviously the idea is cool as fuck but it would need a greater penalty. Maybe +40 required level, no sockets, ED penalty, %req increase or any combination of these?


Aren’t melee sources/many melee builds locked out from ranged abilities..?



good point. although a melee sorc could still make use of heartseeker with moonstrike buff and great frame data.
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Primarch
Heretic
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dongflexer wrote:
Primarch wrote:
dongflexer wrote:
Primarch wrote:I have a suggestion as well. An effigy that makes a class-specific item usable by any class for a +25 level penalty to the item.


As a mechanic, sounds way too broken no matter the penalty. Melee sorc with
Heartseeker
Heartseeker
Throwing Spear (Sacred)

(Amazon Only)
Required Level: 100
Required Dexterity: 530
Throw Damage: (192-222) to (244-282)
One-Hand Damage: (124-144) to (145-168)
Dexterity Damage Bonus: (20/256 per Dexterity)%
+(160 to 200)% Enhanced Damage
+(2 per level) to Maximum Damage (Based on Character Level)
10% Life stolen per Hit
+(15 to 20) to APF-20 'Maelstrom' MkI
(15 to 25)% to Dexterity
+(250 to 500) to Life
10% Chance to Avoid Damage
Socketed (4)

? And the only penalty is less MO slots? GG

Obviously the idea is cool as fuck but it would need a greater penalty. Maybe +40 required level, no sockets, ED penalty, %req increase or any combination of these?


Aren’t melee sources/many melee builds locked out from ranged abilities..?



good point. although a melee sorc could still make use of heartseeker with moonstrike buff and great frame data.


I mean... I suppose.. But that wouldn't really make it overpowered or gamebreaking.

There are already balances in place to prevent a lot of obnoxious synergies like that which you just detailed. For instance, you can't use patriot sentry on a Spearzon and benefit from that 800% EWD.