Pseudorandom wrote:attackspeed with Batstrike, because it seems WAY slower
Because it is. As I remember, Batstrike has its own sequential animation type, and it can only go as fast as 9-10 frames at maximum and it takes a lot of attack speed to reach it (I think around 200, or close to it). Some animations "simply work that way"
cache wrote:+800 mf vs +600mf and killspeed
Never checked the exact formula, but Median changed the MF formula so that you have a different "effective MF" for different types of items, with an absolute ceiling that's pretty low (something like 650% for rares, 250% for uniques, somewhere in between for sets). Because of how it scales, you have almost exactly the same "effective MF" for uniques at 500 MF as you do at 2500. If you have a few charms that have decent MF on them, you're good to ignore the stat everywhere else
EDIT: I'll reword that. By "few" and "decent", I mean a total of 400-500% everywhere is about as good as you can get. After the first few hundred MF, you start getting like 4-5 effective points per 100 MF and it simply isn't worth it