Tor'Baalos suchbalance

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freeman20
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I'm kinda dissapointed. Am i doing something wrong or it's the point in overwhelming his regen? Dunno what should i do with it. I can't turn off his healing, i can't overwhelm it with my damage and i cant stack more damage due to lack of right items. Yes, we have
Killer's Omen
and
Mind Rake
Mind Rake
Claws (Sacred)

One-Hand Damage: 42 to 44
(Assassin Only)
Required Level: 100
Required Dexterity: 400
Item Level: 120
Dexterity Damage Bonus: (0.13 per Dexterity)%
10% Chance to cast level 60 Doom on Death Blow
+(3 to 5) to Assassin Skill Levels
-50% Cast Speed
+(51 to 70)% to Physical/Magic Spell Damage
Regenerate Mana +33%
Physical Damage Reduced by 50
+100 Life after each Kill
1% Reanimate as: Random Monster
Socketed (3)
but it wont helps me a lot imho. But we have tons of SU swords and axes with rofled names and stats and +to Defence on psionicsin set. I understand, mxl team makes this game mmo-oriented, but i'm done. Just tell me what this canser can be beaten only by a physcarry with 1kk multihitting spell. Balance?

I think it would better to remove regen from yshari's bosses. Give them random resistances like destr Baal had before. It will make boss fights more dynamic and less unbalanced imho.
Edited by freeman20 6 years.
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Scalewinged
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People says OW is helpful to stop regen (not sure how it can stop that fast regen). So you need some WDM skill (ATMG oskill is best way for sin and for this situation). Doom is useless since it's reducing only magic resist and as you can see - his magic immune unbreakable. Not sure about any way to reduce phys resist as sin. That's not "imbalance" it's "different tactic".

It have been told alooooot of times that you can't complete every uber in game without respecs or at least obtaining something special from another gear like oskills/life/dr/etc.
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Maligno
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hes only vulnerable to PHYSICAL damage, shuriken flurry & singularity w/c deals Magic damage will just tickle him
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freeman20
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Maligno wrote:hes only vulnerable to PHYSICAL damage, shuriken flurry & singularity w/c deals Magic damage will just tickle him


Look attentively: singularity deals phys damage in desc. Flurry deals too. Also doom amplifies +300 phys dmg on each attack. So in math its 300x70= more than 35k phys damage per volley. I just cant understand how he live after that. Sure, perhaps even phys damage looks like "spell damage" but it's weird. I just cant understand how 10k dps flurry cant beat this baal, but wytchwind with uncompleted(!) tracker set (4/5) just shred him down in a few seconds. Insane.
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Maligno
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then use items with crushing blow i.e. deadfall, erawan etc.
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Scalewinged
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Doom working only for WDM hits AFAIK, not spells. For psysin only benefit from Doom is Magic resist reduction.
Maligno wrote:then use items with crushing blow i.e. deadfall, erawan etc.

CB for caster?. Pls... first of all he need to obtain some WDM-skill :)

PS: You really should learn about separating WDM skills (working CB/DS/OW/ctc on striking/kill/etc.) from spells (NOT working CB/DS/OW/ctc on striking/kill/etc.) :)
Edited by Scalewinged 6 years.
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Maligno
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atmg, perhaps
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freeman20
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Scalewinged wrote:Doom working only for WDM hits AFAIK, not spells. For psysin only benefit from Doom is Magic resist reduction.
you've just broke my pinkglasses. but i cant believe, it's reaaly much faster to clean areas with doom+flurry. cant be a truth
Scalewinged wrote:
Maligno wrote:then use items with crushing blow i.e. deadfall, erawan etc.

CB for caster?. Pls... first of all he need to obtain some WDM-skill :)

hum. atmg is nice, but i much like smg skill. anyway, i've catch butthurt and breaks him with wytchwind.

I think it's due to open wounds. You've seen a moment when his healing turned off. Perhaps it's QoB shot and OW. Anyway, this boss just invincible to casters. It's not a tactics, it's WDM meta. WDM char can carry everything what caster can. But caster cant.
Edited by freeman20 6 years.
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Anonymous:
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Tantrum works very good against this boss.
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freeman20
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Anonymous: wrote:Tantrum works very good against this boss.


I understood. Every multihitting wdm spell works good. But does casters need a weapon? It breaks roleplay, you know.