MXL 1.2 Bugs&Feedback

Discuss Median XL!
User avatar
Gekko64
Astral Guardian
1938 | 100
Common Posting Badge
Posted over 1.000 messages
Great Love Badge
Earned over 100 cookies
Common Supporter Badge
Donated 1 time
warp armor oskill from
Crystal Arch
Crystal Arch
Compound Bow (Sacred)

Two-Hand Damage: (168-186) to (173-192)
Required Strength: 530
Required Level: 100
(Druid Only)
Current Strength Damage Bonus: (76/256 Per Strength)%
+50 Strength Factor to Spell Damage
100% Chance to cast level 49 Trinity Nova when you Die
2% Chance to cast level 41 Hailstorm on Striking
100% Chance to cast level 10 Slayer Bolt on Striking
+(144 to 171)% Enhanced Damage
Adds 125-375 fire damage
Adds 125-375 lightning damage
Adds 125-375 cold damage
-(15 to 18)% to All Enemy Resistances
+(2 to 4) to Warp Armor
+150 to Strength
278% Extra Gold from Monsters
Socketed (6)

seems to override goodberry tcd bonus
User avatar
Anonymous:
Memelistas
2049 | 234
Common Posting Badge
Posted over 1.000 messages
Great Love Badge
Earned over 100 cookies
One of the cold novas from tundra walker set locks all skills even melee ones. Tried while having single pieces equipped and so far i can it is novas from both weapons. Not sure about armor proc.
User avatar
Scalewinged
Onyx Knight
629 | 15
Any procs/skills with timer that cannot be reduced to 0 (punisher, glacial nova, singularity, blink, psy scream, etc.) locks out char skills (yep, even melee) for 0,1-0,2 sec. It always been like that. At least for on kill/atk. Not sure about when struck/attacked but it can be easily tested with
Iceshell
Iceshell
Plate Mail (6)

Defense: (204-231) to (411-464)
Required Strength: 67
Required Level: 6
2% Chance to cast level 5 Glacial Nova when Attacked
5% Chance to cast level 4 Ice Bolt Nova when Attacked
10% Faster Hit Recovery
+(6 to 8)% to Cold Spell Damage
+(24 to 40)% Enhanced Defense
+5% to Maximum Cold Resist
Cold Resist +(21 to 25)%
(11 to 15)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (379-422) to (731-814)
Required Strength: 97
Required Level: 15
2% Chance to cast level 10 Glacial Nova when Attacked
7% Chance to cast level 7 Ice Bolt Nova when Attacked
15% Faster Hit Recovery
+(8 to 10)% to Cold Spell Damage
+(41 to 57)% Enhanced Defense
+6% to Maximum Cold Resist
Cold Resist +(26 to 30)%
(16 to 20)% Chance of Uninterruptable Attack
Socketed (3)

Defense: (647-717) to (1211-1342)
Required Strength: 141
Required Level: 23
3% Chance to cast level 15 Glacial Nova when Attacked
9% Chance to cast level 10 Ice Bolt Nova when Attacked
20% Faster Hit Recovery
+(11 to 13)% to Cold Spell Damage
+(58 to 75)% Enhanced Defense
+7% to Maximum Cold Resist
Cold Resist +(31 to 35)%
(21 to 25)% Chance of Uninterruptable Attack
Socketed (4)

Defense: (1034-1134) to (1918-2104)
Required Strength: 204
Required Level: 32
3% Chance to cast level 20 Glacial Nova when Attacked
11% Chance to cast level 13 Ice Bolt Nova when Attacked
25% Faster Hit Recovery
+(13 to 15)% to Cold Spell Damage
+(75 to 92)% Enhanced Defense
+8% to Maximum Cold Resist
Cold Resist +(36 to 40)%
(26 to 30)% Chance of Uninterruptable Attack
Socketed (4)

Defense: (1591-1732) to (2908-3166)
Required Strength: 296
Required Level: 42
4% Chance to cast level 25 Glacial Nova when Attacked
13% Chance to cast level 16 Ice Bolt Nova when Attacked
30% Faster Hit Recovery
+(16 to 18)% to Cold Spell Damage
+(92 to 109)% Enhanced Defense
+9% to Maximum Cold Resist
Cold Resist +(41 to 45)%
(31 to 35)% Chance of Uninterruptable Attack
Socketed (5)

Defense: (2355-2547) to (4290-4639)
Required Strength: 429
Required Level: 50
4% Chance to cast level 30 Glacial Nova when Attacked
15% Chance to cast level 19 Ice Bolt Nova when Attacked
35% Faster Hit Recovery
+(18 to 20)% to Cold Spell Damage
+(109 to 126)% Enhanced Defense
+10% to Maximum Cold Resist
Cold Resist +(46 to 50)%
(36 to 40)% Chance of Uninterruptable Attack
Socketed (6)

User avatar
databer
Djinn
511 | 25
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Image

whichever is right?
User avatar
Ekital
Imp
4 | 0
Common Patron Badge
Patreon Contributor
Weird Stat interaction:
If you socket a flat damage rune or jewel(not tested) which has either +# min damage or +#max damage it will take precedence on the stat display. This means that pre-existing flat damage will no longer display. NOTE: This is a graphical bug only, the item's flat damage remains intact.

Screenshots:
https://imgur.com/a/e43Ji

Image
Image
Image
User avatar
Seekers
Mangler
468 | 21
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Sacred and Tiered requeriments weirdness:

So, noticed that while the Hand of God str req from tiers to sacred got fixed and is now proper, a lot of other bases didn't get it and some t6 items or even t5 still have higher or equal reqs than their sacred version, this should be fixed as its pretty nonsense because the sacred bases are better in every way for lesser requeriments.

► FULL LIST


Those were all I could find, numbers are from 1.2 docs.
User avatar
villur
Bone Archer
72 | 1
Common Supporter Badge
Donated 1 time
This ladder I mostly played amazon and a bit of assassin so my feedback will be on those.

Bowzon doesn't feel like a good build anymore, most things bowzon can do, magfield can do and with less gear and more survivability. Bowzon should be all about that high damage and glass cannon style gameplay yet without expensive gear you're a glass water pistol. Even with some really good gear its still "meh" and not amazing. Scaling and the tree in general just doesn't give much. Over 20 point investment into dragonlore is only marginally better than T6 jitan (because no min dmg). Pierce MO removal and damage rework were big nerfs without any compensation. Wyrmshot for large aoe dmg is still great but barrage or sunstrike for single-target is just not there. Im not sure where bowzon fits in the game right now. Its single-target is mediocre at best. Wyrmshot farming potential is good but farming anything with 0 defense will just make you pull out your hair, being squishy just sucks so much. Bowzon used to be my favorite build but I wont touch it again until some changes happen.

Magzon feels pretty tanky. You can reach max block with some average crafts and ontop of that some nice defense too. 75% block and 350k def yes please
Hooowever, only mag field does anything really. You max thundercrack only for the asterism synergy and never touch it again.
Hammer of Zerae has a very big WDM modifier but it mostly just hits once and slowly so it doesn't matter at all.
While mag field is pretty decent the aoe could be a tad bigger, farming with it otherwise is just very slow because the coverage is pretty small. Gear selection could also be improved with some reworked TUs/SUs since for shield theres only danmaku and for weapon theres T6 war scepter aaand maybe SU scepter, haven't tried that yet but losing 3 sockets sucks and the rest is just what every other WDM build uses.

Pounce is still decent with enough psn pierce. Farms really fast but seems to get "stuck" and pounce more in one place than before.

Cant comment on blood and java since I didn't test them enough.

Assassin PB rework didn't achieve anything else other than cheesing ubers before 114. Early game was fine but where it now falls of is where it needs it the most. Melee and throw are also in a terrible spot. Melee tree needs something like lioness - give def but lock out ranged skills (and make dark portal work somehow please). Maelstrom would actually be a decent skill if it didn't totally wiff on the first impact, making it pierce through monsters without exploding on contact, like just a flying iron spiral, would be a much needed improvement. Crafted barb helm with kraken stance also gives like double the damage maxed out ways give which is a little silly. Don't nerf barb, buff other classes please.

TL;DR assassin sucks, amazon sucks, pls buff :P
User avatar
Gekko64
Astral Guardian
1938 | 100
Common Posting Badge
Posted over 1.000 messages
Great Love Badge
Earned over 100 cookies
Common Supporter Badge
Donated 1 time
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: (1687 to 1760)
Required Strength: 529
Required Level: 100
+(21 to 25) Energy Factor to Spell Damage
+(11 to 15)% to Spell Damage
(11 to 15)% Bonus to Energy
+500 Defense
All Resists +(21 to 30)%
Damage Reduced by 10%
Socketed (2)


Asheara's Cateye
Asheara's Cateye
Jewel

Required Level: 100
10% Faster Run/Walk
10% Increased Attack Speed
10% Faster Cast Rate
(21 to 40)% Bonus to Attack Rating



one of these is spelled incorrectly
cnoltz
Cog
208 | 23
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
Common Showcase Badge
Median XL Broadcaster
During binding of baal quest, when in baal morph, amazon Enfilade javelin skill is invisible. Damage still occurs, but you see no stream of javelins. Have not tried with King Koth yet, but I assume it is similar. I recall a similar problem with overkill throw barbs when morphed?
User avatar
Gekko64
Astral Guardian
1938 | 100
Common Posting Badge
Posted over 1.000 messages
Great Love Badge
Earned over 100 cookies
Common Supporter Badge
Donated 1 time
is anyone else having issues muling with latest version? if I try to open two windows the second one just autominimizes and refuses to come up when I click it, it's very annoying

cron