MXL 1.2 Bugs&Feedback

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AzureGladiator
Monkey King
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ChuckNoRis wrote:3. the
Witchhunter's Attire
Witchhunter's Attire
Assassin Elemental Set

Witchhunter's Fire
Witchhunter's Crucifix
Witchhunter's Faith
Witchhunter's Hood
Witchhunter's Rope

Set Bonus with 2 or more set items:
+75 to Dexterity
Set Bonus with 3 or more set items:
All Resists +40%
Set Bonus with 4 or more set items:
100% Chance to cast level 24 Crucify on Melee Attack
5% Reanimate as: Onyx Knight

Set Bonus with complete set:
+150 Energy Factor to Spell Damage
8% Chance to cast level 5 Sacrifices on Melee Attack
+5 to Assassin Skill Levels
-45% to Enemy Poison Resistance
-45% to Enemy Fire Resistance
10% Chance to Avoid Damage
+150 Life on Attack
3% Reanimate as: Daystar

is looking great in your shared stash , looks like it could boost your build , but then you see it still has dual claws and you can forget about the block chance if you wear it . meh .

can you also change that to claw + shield , same as you did for the Mount arreat set ? it makes no sense having it as dual claw . Replacing 1 claw with a shield that provides some heavy %stats boost should be ok .


This exactly... I've been playing around with the wichhunter set too, and the lack of defence/block really makes it too weak. A bit of an overall stat/skills buff is needed as well I think. I expected it to be much stronger that it is, but playing it first-hand was a little underwhelming.
Bend The Shadows often doesn't apply its secondary effects (MF and -DR%) to the caster when there are a few minions around. Fwiw, I've been using Deathlord form.
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vanhieunguyen21
Rust Claw
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Druid can't open dark portal while shiftshaping, 10 secs cooldown on shiftshaping and 30 secs on dark portal is frustrating
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Lon
Stygian Watcher
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Started to play psysin, she seems can't access doors/traveling to next area like going to Duriel's lair/open goo doors. Started when I have Tiefling form on, doesn't happen all the time. I fix it by blinking.
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Aero
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D2Stats reading me at 66% Crushing Blow, which is 15% more than what I have equipped:

Wolf Stance 25%
TU5
Sudis Murale
Sudis Murale
Glaive (6)

Throw Damage: (9-11) to (30-38)
One-Hand Damage: (9-11) to (24-31)
Required Dexterity: 65
Required Level: 7
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Chance to cast level 4 Fortress on Kill
+(24 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
+(21 to 25) to Strength
+(11 to 15) to Dexterity
Total Character Defense plus (11 to 15)%
Socketed (2)

Throw Damage: (18-20) to (49-58)
One-Hand Damage: (14-15) to (36-44)
Required Dexterity: 98
Required Level: 16
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Chance to cast level 7 Fortress on Kill
+(41 to 57)% Enhanced Damage
+(13 to 18) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
+(26 to 30) to Strength
+(16 to 20) to Dexterity
Total Character Defense plus (16 to 20)%
Socketed (2)

Throw Damage: (31-35) to (76-87)
One-Hand Damage: (20-22) to (52-61)
Required Dexterity: 142
Required Level: 25
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Chance to cast level 10 Fortress on Kill
+(58 to 75)% Enhanced Damage
+(18 to 23) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(21 to 25) to Dexterity
Total Character Defense plus (21 to 25)%
Socketed (3)

Throw Damage: (47-51) to (105-118)
One-Hand Damage: (29-32) to (68-77)
Required Dexterity: 202
Required Level: 34
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Chance to cast level 13 Fortress on Kill
+(75 to 92)% Enhanced Damage
+(23 to 28) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
+(36 to 40) to Strength
+(26 to 30) to Dexterity
Total Character Defense plus (26 to 30)%
Socketed (3)

Throw Damage: (67-73) to (141-156)
One-Hand Damage: (38-41) to (89-99)
Required Dexterity: 282
Required Level: 44
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Chance to cast level 16 Fortress on Kill
+(92 to 109)% Enhanced Damage
+(28 to 33) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
+(41 to 45) to Strength
+(31 to 35) to Dexterity
Total Character Defense plus (31 to 35)%
Socketed (4)

Throw Damage: (87-94) to (181-198)
One-Hand Damage: (50-54) to (112-123)
Required Dexterity: 391
Required Level: 53
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Chance to cast level 19 Fortress on Kill
+(109 to 126)% Enhanced Damage
+(33 to 38) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
+(46 to 50) to Strength
+(36 to 40) to Dexterity
Total Character Defense plus (36 to 40)%
Socketed (4)

with 4x Perf Rainbow gives 21%
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

5%

Total: 51%

I'm thinking perhaps Wolf Stance is giving a lot more than the 1.5% CB per hard point that it says?
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HechtHeftig
I paid 10$ for this.
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L H wrote:D2Stats reading me at 66% Crushing Blow, which is 15% more than what I have equipped:

Wolf Stance 25%
TU5
Sudis Murale
Sudis Murale
Glaive (6)

Throw Damage: (9-11) to (30-38)
One-Hand Damage: (9-11) to (24-31)
Required Dexterity: 65
Required Level: 7
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Chance to cast level 4 Fortress on Kill
+(24 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
+(21 to 25) to Strength
+(11 to 15) to Dexterity
Total Character Defense plus (11 to 15)%
Socketed (2)

Throw Damage: (18-20) to (49-58)
One-Hand Damage: (14-15) to (36-44)
Required Dexterity: 98
Required Level: 16
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Chance to cast level 7 Fortress on Kill
+(41 to 57)% Enhanced Damage
+(13 to 18) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
+(26 to 30) to Strength
+(16 to 20) to Dexterity
Total Character Defense plus (16 to 20)%
Socketed (2)

Throw Damage: (31-35) to (76-87)
One-Hand Damage: (20-22) to (52-61)
Required Dexterity: 142
Required Level: 25
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Chance to cast level 10 Fortress on Kill
+(58 to 75)% Enhanced Damage
+(18 to 23) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(21 to 25) to Dexterity
Total Character Defense plus (21 to 25)%
Socketed (3)

Throw Damage: (47-51) to (105-118)
One-Hand Damage: (29-32) to (68-77)
Required Dexterity: 202
Required Level: 34
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Chance to cast level 13 Fortress on Kill
+(75 to 92)% Enhanced Damage
+(23 to 28) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
+(36 to 40) to Strength
+(26 to 30) to Dexterity
Total Character Defense plus (26 to 30)%
Socketed (3)

Throw Damage: (67-73) to (141-156)
One-Hand Damage: (38-41) to (89-99)
Required Dexterity: 282
Required Level: 44
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Chance to cast level 16 Fortress on Kill
+(92 to 109)% Enhanced Damage
+(28 to 33) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
+(41 to 45) to Strength
+(31 to 35) to Dexterity
Total Character Defense plus (31 to 35)%
Socketed (4)

Throw Damage: (87-94) to (181-198)
One-Hand Damage: (50-54) to (112-123)
Required Dexterity: 391
Required Level: 53
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Chance to cast level 19 Fortress on Kill
+(109 to 126)% Enhanced Damage
+(33 to 38) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
+(46 to 50) to Strength
+(36 to 40) to Dexterity
Total Character Defense plus (36 to 40)%
Socketed (4)

with 4x Perf Rainbow gives 21%
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

5%

Total: 51%

I'm thinking perhaps Wolf Stance is giving a lot more than the 1.5% CB per hard point that it says?


Maybe it’s per softpoint as it was with howling totem? Have you tried testing that out?
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Aero
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HechtHeftig wrote:
L H wrote:D2Stats reading me at 66% Crushing Blow, which is 15% more than what I have equipped:

Wolf Stance 25%
TU5
Sudis Murale
Sudis Murale
Glaive (6)

Throw Damage: (9-11) to (30-38)
One-Hand Damage: (9-11) to (24-31)
Required Dexterity: 65
Required Level: 7
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
5% Chance to cast level 4 Fortress on Kill
+(24 to 40)% Enhanced Damage
+(8 to 13) to Maximum Damage
(2 to 3)% Chance of Crushing Blow
+(21 to 25) to Strength
+(11 to 15) to Dexterity
Total Character Defense plus (11 to 15)%
Socketed (2)

Throw Damage: (18-20) to (49-58)
One-Hand Damage: (14-15) to (36-44)
Required Dexterity: 98
Required Level: 16
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
6% Chance to cast level 7 Fortress on Kill
+(41 to 57)% Enhanced Damage
+(13 to 18) to Maximum Damage
(3 to 4)% Chance of Crushing Blow
+(26 to 30) to Strength
+(16 to 20) to Dexterity
Total Character Defense plus (16 to 20)%
Socketed (2)

Throw Damage: (31-35) to (76-87)
One-Hand Damage: (20-22) to (52-61)
Required Dexterity: 142
Required Level: 25
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
7% Chance to cast level 10 Fortress on Kill
+(58 to 75)% Enhanced Damage
+(18 to 23) to Maximum Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(21 to 25) to Dexterity
Total Character Defense plus (21 to 25)%
Socketed (3)

Throw Damage: (47-51) to (105-118)
One-Hand Damage: (29-32) to (68-77)
Required Dexterity: 202
Required Level: 34
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
8% Chance to cast level 13 Fortress on Kill
+(75 to 92)% Enhanced Damage
+(23 to 28) to Maximum Damage
(6 to 7)% Chance of Crushing Blow
+(36 to 40) to Strength
+(26 to 30) to Dexterity
Total Character Defense plus (26 to 30)%
Socketed (3)

Throw Damage: (67-73) to (141-156)
One-Hand Damage: (38-41) to (89-99)
Required Dexterity: 282
Required Level: 44
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
9% Chance to cast level 16 Fortress on Kill
+(92 to 109)% Enhanced Damage
+(28 to 33) to Maximum Damage
(8 to 9)% Chance of Crushing Blow
+(41 to 45) to Strength
+(31 to 35) to Dexterity
Total Character Defense plus (31 to 35)%
Socketed (4)

Throw Damage: (87-94) to (181-198)
One-Hand Damage: (50-54) to (112-123)
Required Dexterity: 391
Required Level: 53
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
10% Chance to cast level 19 Fortress on Kill
+(109 to 126)% Enhanced Damage
+(33 to 38) to Maximum Damage
(9 to 10)% Chance of Crushing Blow
+(46 to 50) to Strength
+(36 to 40) to Dexterity
Total Character Defense plus (36 to 40)%
Socketed (4)

with 4x Perf Rainbow gives 21%
Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks on Kill
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)

5%

Total: 51%

I'm thinking perhaps Wolf Stance is giving a lot more than the 1.5% CB per hard point that it says?


Maybe it’s per softpoint as it was with howling totem? Have you tried testing that out?


Edit: Some testing with Gekko shows (given 10% CB base on Wolf Stance)

2pts gives additional 6% CB
10pts gives additional 30%CB
27pts gives additional 53% CB

it sounds like the icon was changed to 1.5% CB per base, but was never changed down from 3% per blvl (since 2017 cut crushing blow values in half when the dmg rework came around). It also seems to hit diminishing returns, which also isn't mentioned in the skill icon.
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Gekko64
Astral Guardian
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it stops adding cb after 20 base points
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suchbalance
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Thanks for that report. Seems like there was a bug since Laz's times that made this stance give more of EVERY stat than intended, not just the CB :lol:
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Fumbles
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Wolf Stance apparently caps velocity at 60% now. Its way too slow, especially while walking. This has to be a bug too, right?