Gekko64 wrote:that's exactly the issue, if you have 1000 gold in your stash you lose only a fraction of that, but even if you have A SHITTON of gold it only takes a few deaths to cut it down to a pitiful sum. this means hoarding gold is useless, and comes back to the problem the OP mentions, i.e. having to interrupt whatever you are doing to scavenge gold which breaks the flow of the game.
dying is an integral part of the MXL experience so you don't want to make it too annoying
Dying is indeed a core part of this. It cannot be helped unless we redo everything and start over. We have major limits and its insane to see what the devs have accomplished over the past decade. I would be happy and content with the penalty on banked gold being removed. That way i can actually save up gold for once instead of losing it everytime i do an uber im trying to push.
Unda im not going to ask you to leave because this is a public place, but please could you stop derailing my thread. I am trying to have a legitimate discussion and all you are doing is shitting all over the rest of the community and clogging my post.