D2stats notifier settings

Discuss Median XL!
User avatar
Rishab
Astral Guardian
1964 | 140
Common Posting Badge
Posted over 1.000 messages
Common Popularity Badge
Has a thread with over 10.000 views
Great Love Badge
Earned over 100 cookies
Common Contribution Badge
Has collaborated to our forums, realms or mod
Gekko64 wrote:I tried out Rishab's suggestion and it works fine, definitely not too much stuff. this is what I used:

superior sacred eth
sacred rare eth

I'm also thinking of adding great gems from kabraxis upgrade, it's ruby sapphire topaz skull and ...?

Rainbow gem, isn't it?
New Bestiary(M17 1.1.3)| Useful BBcodes| Discord Chat | Community Project: Median Wiki
Be the change you want to see in this community.
- Gandhi
Kyromyr
Azure Drake
172 | 72
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Common Contribution Badge
Has collaborated to our forums, realms or mod
Metalistas wrote:I have played with this code a bit in free time (still a complete noob in this area). But this works for me:

"^(^)" superior sacred eth - shows any superior sacred eth item dropped.

I used one of Gekko's lines for specific items like armors and with simple try-delete-retry method came up with answer.


You don't need the "^(^)". No quote part means it doesn't check for text; look at the sacred unique and set lines, for example.
User avatar
Gekko64
Polar Worm
1834 | 88
Common Posting Badge
Posted over 1.000 messages
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
Rishab wrote:Rainbow gem, isn't it?


gg, added it so now the code is:


► Show Spoiler



I moved the commented code for sacred rare up for convenience, this way it's faster to edit as needed
Kyromyr
Azure Drake
172 | 72
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Common Contribution Badge
Has collaborated to our forums, realms or mod
Why have all charms on notification? Sunstone, sure, priestesses blend in and don't have 100% drop. Laz too, since you'll usually want him off-screen to avoid totems and force pounce. But the rest just don't make sense to me.

It feels like many of those notifications are there just to have notifications, rather than serve a purpose. I will add the shortcut keys and oil of conjuration though, plus a few other things that'll be commented out by default.
User avatar
Anonymous:
Memelistas
1635 | 184
Common Posting Badge
Posted over 1.000 messages
Great Love Badge
Earned over 100 cookies
Kyromyr wrote:You don't need the "^(^)". No quote part means it doesn't check for text; look at the sacred unique and set lines, for example.


That's why i said i am total noob in this area :mrgreen:
User avatar
L H
Izual
6034 | 199
Great Posting Badge
Posted over 2.500 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
Great Supporter Badge
Donated 5 times
Common Showcase Badge
Median XL Broadcaster
Great Guide Badge
Created 3 complete character guides
Common Patron Badge
Patreon Contributor
Common Contribution Badge
Has collaborated to our forums, realms or mod
Kyromyr wrote:Why have all charms on notification? Sunstone, sure, priestesses blend in and don't have 100% drop. Laz too, since you'll usually want him off-screen to avoid totems and force pounce. But the rest just don't make sense to me.

It feels like many of those notifications are there just to have notifications, rather than serve a purpose. I will add the shortcut keys and oil of conjuration though, plus a few other things that'll be commented out by default.


I added those in by hand since I often found myself running past bosses and not knowing they died, plus it helps me in HC sometimes if I know the area is clear like Akarat, I know he dies and then can wait a few extra seconds for hammers to clear out instead of running up to see him launch a stream of death at me. Same for jitan and others. I added all the charms since I felt if I needed a few of the % drop ones, I may as well add all of them for consistency.

The ones I don't really understand are the Kabraxis gems. You're going to be within a screen to be able to see them die and you're in that area specifically to fight the Ultra, not chancely running past and seeing "oh. he died". I'm sure a lot of things are unnecessary in the charm section and here as well. It can be improved.
User avatar
Gekko64
Polar Worm
1834 | 88
Common Posting Badge
Posted over 1.000 messages
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
L H wrote:
Kyromyr wrote:The ones I don't really understand are the Kabraxis gems. You're going to be within a screen to be able to see them die and you're in that area specifically to fight the Ultra, not chancely running past and seeing "oh. he died". I'm sure a lot of things are unnecessary in the charm section and here as well. It can be improved.


yeah, it's not really needed but I felt like adding them for consistency's sake since they are basically a charm drop

edit: removed great gems from OP code
User avatar
Quirinus
Amazon Warrior
1631 | 150
Common Posting Badge
Posted over 1.000 messages
Common Popularity Badge
Has a thread with over 10.000 views
Great Love Badge
Earned over 100 cookies
Common Supporter Badge
Donated 1 time
Great Contribution Badge
Is an active forum collaborator / developer
L H wrote:it helps me in HC sometimes if I know the area is clear like Akarat, I know he dies and then can wait a few extra seconds for hammers to clear out instead of running up to see him launch a stream of death at me. Same for jitan and others.


checking if bosses are dead from the safety of off-screen with an out-of game tool. that's kinda cheating :P
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
User avatar
L H
Izual
6034 | 199
Great Posting Badge
Posted over 2.500 messages
Great Popularity Badge
Has a thread with over 50.000 views
Great Love Badge
Earned over 100 cookies
Great Supporter Badge
Donated 5 times
Common Showcase Badge
Median XL Broadcaster
Great Guide Badge
Created 3 complete character guides
Common Patron Badge
Patreon Contributor
Common Contribution Badge
Has collaborated to our forums, realms or mod
Quirinus wrote:
L H wrote:it helps me in HC sometimes if I know the area is clear like Akarat, I know he dies and then can wait a few extra seconds for hammers to clear out instead of running up to see him launch a stream of death at me. Same for jitan and others.


checking if bosses are dead from the safety of off-screen with an out-of game tool. that's kinda cheating :P


I didn't allow the tool on TSW :shrug:

But only in the instances of times when I'm using an offscreen range skill like Wyrmshot (only build I played this season), so knowing there was a wall of singularities and fortresses for a few seconds. I dunno.

THere's a few situations where areas are too condensed and you can't see shit with all the procs and attacks that the notifier is useful too (Bartuc's chamber).

But if we're talking about cheating... Avalanche skill still shoots through walls (cough Creature of Flame cough) :-]
Kylrath
Thunder Beetle
57 | 3
Common Supporter Badge
Donated 1 time
Code looks good. Made similar to myself. I also get notification about all sacred rares if im looking for crafting bases.
Or just simple like eg. "Gauntlets sacred" for rw-s. That will notify me if any type of gauntlet drop.
Notification on trophies are nice, but honestly if i suffer 20 min on Astrogha i will notice when she is dead , and im free to loot finally :)