L H wrote:you say p8 is easy when we all struggle on p1. I'm trying to find the understanding.
Chucknoris wrote:then you must spend some time in hatred for boosting your gear in order not to fail in terror (Mephisto runs) . Attempting the LC1 before level 50 is making no sense since you cannot benefit from it before 50 . why would someone struggle there at level 30-ish with crap t1 gear ?
yup, did that. was ~lvl 64 before starting terror.
ChuckNoris wrote:doing it right , you finish hatred with full t6 (or at least t5 if you can't wear t6 yet) gear , which makes early terror easy , while keeping the /players 8 setting .
yup, did that. farmed nihl and meph until I had all tier 6 by the time I started terror, including honorifics with the proper MO's as you suggested.
did lc2 at lvl 73 (only got 9 levels walking all the way through the areas, didn't speed run the acts) by the time I got to lc2. wasn't hard because lc2 isn't hard. it's kinda dumb, really besides tsw lag maybe being a threat.
ChuckNoris wrote: increase the /players setting back and gain more experience .
irrelevant statement cause this challenge is TSW-based.
Chucknoris wrote:from level 90 to 120 the leveling can be done while doing terror k3kba/tran athula runs (fauztinville if you are strong enough) , depending on where can your build have better results , in the search for shrines/sacred gear (usualy you start doing them on /players 1 and only increase the /players count if the build is strong enough to handle more pain) . you don't even need to advance to act 4 terror , you just re-run those places untill 120 .
lol. with my gear appropriately as you stated it for early game, I have.. I don't even know cause it was so sad that I couldn't make it to Travincal.. maybe like 15k defense and 1%dr from oil of luck on one of my items, with 1pt idol of scosglen (why is this 1pt if the build is paper? why do you spec points into psn avatar to boost minion psn flash if your entire build is built around psn flash and wildfire? unnecessary. use those points for idol to help make defense more valuable). maybe if I was able to get to 90 without spam-running terror den of evil, I could have some defense. using minions as a defense mechanism and constantly spamming ahead to lure small mobs out didn't even work that well.
Chucknoris wrote:1. LH told me the Hulk treewarden sucks in early game regarding the defence , while he tried doing lc1 with crap gear (1.9k total character defence) . He still has the same impression regarding mid terror , still with crapy gear , and underleveled (level 76 if the status sheet on page 1 of this thread is correct ) .
with propper gear and a weapon mo'ed with LoA that lack of total character defence will not be felt untill BRC (there is where the pain kicks in - terror Tran Athula/Fauzinville) . after BRC the defence gets a nice boost and is no longer a concern
I didn't "try" LC1. I did it. It wasn't hard because it's LC1. What was annoying is the fact that a treewarden is paper.
for the mo's, perhaps you should consider redoing those cause the weapon said MO IAS, which put me right near my current level with a tier 4-ish. Mana on attack and life on attack should be a very clear priority, but you didn't write it that way, so..
Chucknoris wrote:2. Freykin is doing great with the Seer so far
Yes, pestilence malice necro is a decent build. that's already well known.
Chucknoris wrote:3. Goodkidssc has a hard time with the Neutraldin , yet , same as LH he is very underleveled + he did not upgrade the gear as it was ment (not having Apocalypse from both sources at the proper time of the game) .
He couldn't maintain mana with one source, given the requirements to wear other pieces of equipment and still spec energy at that part of the game. He continually tried and discussed in our chat, but felt it wasn't worth his time.
Chucknoris wrote:6. Thraxis said that he had a bit hard time in late hatred and early terror as Lagertha and he wished for some better tankiness at that stage of the game , he would have liked the benefits of the Fire elementals extra meatsheild . he has done great so far , he is now being able to farm destruction tran athula with just 4 TU-s and 2 abbandoned crafts equipped + a handfull of charms .
he has done well, yes. very painful in areas because there is no way to get single target damage with this build the way it is setup, but he has managed to do fairly well.
7. Somnus is doing decent with the rebound barbarian , keeping in mind that rebound is inferior to stampede and in a lot of spots it cannot be used efficently as the walls are not ricocheting the rebounds if there are enemies behind them + there are maps where rebound cannot be used (almost) at all (see Tran Athula as example ) . He did well to use the 1-pointer Stampede where rebound could not work , just as the miniguide sais .
Chucknoris wrote:10 . if i understood corectly , Seekers was doing good with the Arsonist as i have red on some stream chat .
he has mentioned that he is quitting as well since (tl;dr version) the build relies on talon's hold, but since midgame says to ditch that, he is unable to sustain the build. keeping talon's hold through midgame, he said, would work better.
Chucknoris wrote:11 . Delusion was doing good with Poison Ivy when i have checked his stream
because psn sorc and current state of psn damage in mxl (sigma already addressed this issue).
Chucknoris wrote:you guys made a challenge in playing builds that were designed for SP (/players setting / shared stash ) while not allowing twinking , just trading between the players of the challenge with the stuff they have found . It's obviously a hard challenge as none of those builds were designed for that .
so where is that feedback that would make me change something important to those miniguides? i did not got any so far .
the feedback (mind you this is not an angry rage post but observational from other's discussion and personal progress), is that, sure, twinking some crystals or set pieces here or there can make this doable. twinking taha and elemental runes and mnx boots and other outrageous equipment for "midgame" in which most people see midgame as a transition from TU gear to gathering some early charms and challenges in runewords or cheap crafts if they manage shrines to do so, is pretty silly, since teganze is not even an endgame area for a lot of builds as it is right now (reference to ele rw's at destruction act 1?)
case in point, you make a massive build list for sp twinking and shared stash and play, that's great and fun, but should still consider those people who actually want to play and enjoy the game as the game is designed and perhaps create options to compensate for legitimate playthrough.
that's all I have to say, You can respond however you want, but I'm not the only one who agrees with this. I respect what you've done with the builds, and I'm sure if I played SP, I'd be slightly more understanding simply because of higher SP drop rates and ability to control player count, but I don't cause sp is boring and lonely. even on shitty wifi, tsw is more entertaining to me. to each, their own.
gl to the rest of the players. i'm sorry I couldn't keep up. i have things to do in real life that limit my time and ability and simply could not follow the guide's playthrough as it was written. enjoy.