Triune ruins this entire mod for me

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Nitz
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► The secret to Triune
Tadace
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Fumbles wrote:The spoiler below is from my treewarden compilation. This works with any druid build and can work with an amazon as well if a player gets Dominate on an amazon bow. Its not super fast but it works. Dominate also appears on druid staves and
Karybdus' Descent
Karybdus' Descent
Marrow Staff (Sacred)

Two-Hand Damage: 45 to 49
(Necromancer Only)
Required Level: 100
Required Strength: 275
Item Level: 105
Strength Damage Bonus: (0.06 per Strength)%
Bane: +100% Duration
Death Ripple: +1 Projectile
2% Chance to cast level 50 Blood Skeleton on Death Blow
+(8 to 11) to Necromancer Skill Levels
-25% Cast Speed
+50% Damage to Undead
Maximum Elemental Resists (-1 to 1)%
Physical Resist (5 to 10)%
Socketed (6)
. Of course none if this helps if OP doesn't play any of these three classes but its worth a try. Dominate is a guaranteed 20 seconds of charm which is much better than the random duration of Dire Charm. Link to a run below.

https://www.youtube.com/watch?v=zk_rQ0j9hE4


So here's a guy with ideal gear for the encounter, has run it multiple times, and is still clearly getting frustrated by the end. Even with all that, the gameplay looks miserable. The teleports... ugh they just add another layer of completely unnecessary RNG.
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Nitz
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Tadace wrote:
So here's a guy with ideal gear for the encounter, has run it multiple times, and is still clearly getting frustrated by the end. Even with all that, the gameplay looks miserable. The teleports... ugh they just add another layer of completely unnecessary RNG.


Without any gear you can do the fight sub 10 minutes. Also good gear for farming is not necessarily good gear for triune. You don't need res, def or health there. Get honorific with run walk speed and it's easy. Of course dominate or charm make it much easier.