I have asked severel times, and never got an answer, but when do we get a patch that makes necro pets an option again. And why nerf them to begin with, is this game ment to not be enjoyed at all for pet classes, if someone dosnt like an owerpowered thing, then dont play it if that was the case with necro.
I would rather have some skills that are overpowered than some that dosnt work. This game is made difficult and hard at end game, then why are some skills not viable at end game, thats really odd.
When some builds focus on pets, then the pets should also be able to handle end game since thats the primary damage source, all classes have pets and none of them can stay alive at end game in my experiense, wich make pet specs useless. I want to have a pet build that can handle end game, im tired of playing melee build and want to have a good pet build, that can be played with the gear you are lucky to find
One simple thing is to give pets around 100% all resist to begin with, the rest you have to gear for, and that should be for all pets, the options you have to give pets resist are very low since its the lowest stat on gems and runes. Another solution would be to make those rune and gems equal, so there where 10% resist on those as there is with life and damage. And at hell they should have there base resist cap raised to 80%, All that pet stats you need to get on your gear hurt your character defenses, since the left spots for focus on self defense are very limited when you finally hit you pets stats, So easyer options to get pet stats at cap makes more option the the character aswell.
I have collected a complete necro pet set and 2 nebel rings or what they are called the pet rings. Now I just need a necro to use it....