I recently obtained
Azurewrath
and I want to make a build with it. (because this weapon is badass)Azurewrath
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 1020
Item Level: 130
Innate Cold Damage: (45.0% of Dexterity)
100% of Vitality Added as Cold Damage to Weapon
Max Life gained per point of Vitality reduced by 0.9
You Cannot Deal Fire, Lightning or Poison Damage
40% Chance to cast level 30 Azure Orb on Melee Attack
Adds 160-250 Cold Damage
-100% to Enemy Cold Resistance
+2 to Remorseless Winter
Slow Target 25%
Maximum Cold Resist +10%
Physical Resist 10%
100% Bonus to Defense
Cannot Be Frozen
Requirements +100%
Socketed (6)
Crystal Sword (Sacred)
Required Level: 100
Required Dexterity: 1020
Item Level: 130
Innate Cold Damage: (45.0% of Dexterity)
100% of Vitality Added as Cold Damage to Weapon
Max Life gained per point of Vitality reduced by 0.9
You Cannot Deal Fire, Lightning or Poison Damage
40% Chance to cast level 30 Azure Orb on Melee Attack
Adds 160-250 Cold Damage
-100% to Enemy Cold Resistance
+2 to Remorseless Winter
Slow Target 25%
Maximum Cold Resist +10%
Physical Resist 10%
100% Bonus to Defense
Cannot Be Frozen
Requirements +100%
Socketed (6)
But i'm having some problems figuring out how it works exactly. Here are some of the questions I have :
How does the cold dmg apply to the sword?
Is it considered cold weapon damage? is it counted as added cold damage like any added elemental damage on other pieces of gear?
If so, does it scale with EWD? I'm assuming EWD only affect phys damage.
Any ability that has %Weapon damage will do cold damage?
What if the ability I use converts 30% phys to lightning, am I going to lose 30% damage? or simply convert the 40-42 base damage of the weapon and it wont matter?
Should I go for cold dmg stat?
The weapon proc (Frozen Orb) scales with spell damage?
Is there any way to track Frozen orb's damage?
energy factor to spell damage should affect the proc?
What i'm assuming and correct me if im wrong. Lets take this item as an example
Boarfrost
Boarfrost
Assault Helmet (Sacred)
Defense: (2238 - 2561) to (2449 - 2803)
(Barbarian Only)
Required Level: 100
Required Strength: 600
Item Level: 120
25% Chance to cast level 40 Ice Bolt Nova on Melee Attack
20% Attack Speed
Adds 63-125 Cold Damage
+(21 to 25)% to Cold Spell Damage
-50% to Enemy Cold Resistance
+10 to Deathgaze
Weapon Physical Damage +90%
+(87 to 114)% Enhanced Defense
(21 to 25)% to Strength
Socketed (4)
Assault Helmet (Sacred)
Defense: (2238 - 2561) to (2449 - 2803)
(Barbarian Only)
Required Level: 100
Required Strength: 600
Item Level: 120
25% Chance to cast level 40 Ice Bolt Nova on Melee Attack
20% Attack Speed
Adds 63-125 Cold Damage
+(21 to 25)% to Cold Spell Damage
-50% to Enemy Cold Resistance
+10 to Deathgaze
Weapon Physical Damage +90%
+(87 to 114)% Enhanced Defense
(21 to 25)% to Strength
Socketed (4)
Same question goes to Ice Bolt Nova (scale with spell dmg?)
Adds 125-250 cold damage will add to my weapon damage and works just like the 200% vit added as cold dmg from azurewrath
Cold spell damage wont affect my melee damage but WILL boost both the weapon and the helm procs
EWD +150% wont do anything for me
Even though im not interested in playing paladin, feel free to suggest a build if you have one in mind. I'm going for a build that has the potential to kill Samael.
Thanks in advance for the help,
Pancarte