Holy Gladiator question

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Acid Prince
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Donated 5 times
So here is my gear im wondering what mo's to use on it. and what to fill sockets with.
Headsman
Headsman
Hand Axe (Sacred)

One-Hand Damage: (319-329) to (572-583)
Required Strength: 376
Required Level: 100
Current Strength Damage Bonus: (51/256 per Strength)%
Indestructible
50% Chance to cast level 13 Earthquake on Melee Attack
50% Faster Run/Walk
25% Increased Attack Speed
+(87 to 114)% Enhanced damage
Adds 250-500 damage
150% Bonus to Attack Rating
125% Extra Gold from Monsters
50% Better Chance of Getting Magic Items
+(3 to 5) to Light Radius
Socketed (3)


Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (6800-7552) to (8249-9162)
Required Strength: 614
Required Level: 100
15% Chance to cast level 40 Arachnomancy on Melee Attack
8% Chance to cast level 12 Time Strike on Striking
+150% Damage to Undead
Adds 200-300 poison damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(41 to 50)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Attack
(31 to 40)% Chance of Uninterruptable Attack
Socketed (6)


Metalhead
Metalhead
Great Helm (Sacred)

Defense: (3421-3920) to (3552-4051)
Required Strength: 576
Required Level: 100
3% Chance to cast level 10 Shower of Rocks on Melee Attack
3% Chance to cast level 10 Stormblast on Melee Attack
Ignore Target's Defense
Adds 1-84 lightning damage
Hit Causes Monster to Flee 1%
+(2001 to 2500) Defense
+50 to Strength
+2 Life on Striking
Total Character Defense Plus (21 to 25)%
3% Reanimate as: Obsidian Lord
-5 to Light Radius
Socketed (4)


Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained


Deadfall
Deadfall
Heavy Belt (6)

Defense: (135-159) to (178-210)
Required Strength: 63
Required Level: 7
5% Chance to cast level 3 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
(3 to 5)% Chance of Uninterruptable Attack
Socketed (1)

Defense: (270-310) to (352-405)
Required Strength: 91
Required Level: 15
6% Chance to cast level 5 Shower of Rocks when you Kill an Enemy
3% Chance of Crushing Blow
+(47 to 69)% Enhanced Defense
+(26 to 35) to Strength
Lightning Resist +(16 to 20)%
(6 to 8)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (485-551) to (616-700)
Required Strength: 132
Required Level: 24
7% Chance to cast level 7 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
(9 to 11)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (804-896) to (1017-1134)
Required Strength: 192
Required Level: 33
8% Chance to cast level 9 Shower of Rocks when you Kill an Enemy
4% Chance of Crushing Blow
+(92 to 114)% Enhanced Defense
+(46 to 55) to Strength
Lightning Resist +(26 to 30)%
(12 to 14)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1270-1400) to (1595-1758)
Required Strength: 278
Required Level: 41
9% Chance to cast level 11 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
(15 to 17)% Chance of Uninterruptable Attack
Socketed (2)

Defense: (1918-2095) to (2403-2626)
Required Strength: 404
Required Level: 50
10% Chance to cast level 13 Shower of Rocks when you Kill an Enemy
5% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
(18 to 20)% Chance of Uninterruptable Attack
Socketed (2)


Bloodbond
Bloodbond
Ring

Required Level: 50
1% Chance to cast level 50 Burning Veil when you Kill an Enemy
Replenish Life +40
Damage Reduced by 5
+5% to Experience Gained