The Vesseldin 1.3 [WIP]

MJA1521
Abomination
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Also on you gear section, you didn't show your shield.

Whst would be the best paladin shield and weapon to use?

edit: also what are the odds of getting a elemental damage on ancient armor? i've used 15 eerie shrines and haven't gotten a single elemental damage
madgod
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would
The Angiris Star
The Angiris Star
Angel Star (Sacred)

(Paladin Only)
Required Level: 100
Required Strength: 602
One-Hand Damage: 55 to 58
Strength Damage Bonus: (20/256 per Strength)%
0.4% Vessel of Retribution Damage Leeched as Life
3% Chance to cast level 40 Boneyard on Death Blow
+(4 to 7) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+30% to Physical/Magic Spell Damage
(5 to 20)% to Energy
(5 to 20)% to Vitality
Maximum Elemental Resists +1%
Socketed (3)

Also be a good item in place of a craft or the eternal vigil? the trinity nova proc works decently for that extra aoe dmg and +5 skills is always nice. i have this on my vesseldin on SP and it works nicely.
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Zalll
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Do what you want but for me crafted>All, you can buff yourself with crafted, then switch to any proc onkill weapon, or hidden crafted shrine.
Crown shield has the higher def
Also if you don't succeed at finding an armor with %phys damage you will just pick a +2 skill and try about it later.
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Crash
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madgod wrote:would
The Angiris Star
The Angiris Star
Angel Star (Sacred)

(Paladin Only)
Required Level: 100
Required Strength: 602
One-Hand Damage: 55 to 58
Strength Damage Bonus: (20/256 per Strength)%
0.4% Vessel of Retribution Damage Leeched as Life
3% Chance to cast level 40 Boneyard on Death Blow
+(4 to 7) to Paladin Skill Levels
20% Movement Speed
+50% Damage to Undead
-50% to Fire Spell Damage
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+30% to Physical/Magic Spell Damage
(5 to 20)% to Energy
(5 to 20)% to Vitality
Maximum Elemental Resists +1%
Socketed (3)

Also be a good item in place of a craft or the eternal vigil? the trinity nova proc works decently for that extra aoe dmg and +5 skills is always nice. i have this on my vesseldin on SP and it works nicely.


Angiris Star is 100% useless for this build. That’s a melee weapon. Craft a war scepter or crystal sword for + skills, six sockets to use, energy factor, spell damage.
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Crash
Duriel
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Was hoping to see a leveling vesseldin, not a “respec to this once the hard part is over” :( leveling as vessel isn’t that hard. Lots of early game options to give you good damage on it

edit: why aren't you including
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred)

Required Level: 100
Required Strength: 574
Defense: (1339-1506) to (1567-1763)
+150 Strength Factor to Spell Damage
+2 to All Skills
30% Cast Speed
+(16 to 20)% to Spell Damage
+(140 to 170)% Enhanced Defense
+75 to Strength
-100 to Life
Elemental Resists +15%
Socketed (4)

or
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred)

Required Level: 100
Required Strength: 490
Defense: (2091-2422) to (2171-2514)
+(51 to 60) Energy Factor to Spell Damage
+2 to All Skills
25% Cast Speed
30% Hit Recovery
+(10 to 15)% to Spell Damage
+(90 to 120)% Enhanced Defense
+(40 to 50) to Energy
+100 to Life
Elemental Resists +15%
+5 to Light Radius
Socketed (2)

as endgame options..?
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Zalll
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Yeah I will do the leveling as vesseldin section later (when i'll have some more time), with a few tiered uniques.
Also I tried Lamha and I really prefer to use Enchanted Crafted for endgame (+40% is easy to get with +2skills) with auriel's focus crafted boots i'm currently at 1024EF so there is no point using Strengh factor. (almost 450% spell damage cap reached from energy factor)
Same reason for the belt (its easy to get +85 EF on the belt and +40% spell damage and 10% to energy so why would I use Sacred Uniques when craft sounds really really really better?) maybe i'll add them to the mid game section tho.

Edit: I will change some things before the endgame gear section is over tho' i still need to Mo a bit my boots, and I will see what item I can implement into the build (1024 EF is overkill, atm its pointless to gear lahma)
Edited by Zalll 7 months.
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Crash
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SSSU's as midgame :notlikethis: nice chuck joke.

you get massive amounts of strength boost from stormlord later game, putting lamha on should bump your damage up by like 3k with that.
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Zalll
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I'm already at 443% bonus from energy i can't go any further even with lahma, maybe with lahma i'll get at 444%? (and i'm pretty sure 870 strengh will not even give a single % of factor damage at this point)

with
Globus Cruciger
I was losing 3.5k damage.
With lahma that would be pretty much the same since, at this point %Spell damage from gear is the only %damage that really matter (-:
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Crash
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skeptical til it’s tested. Strength factor is separate form energy factor
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Zalll
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Once someone Lend me a cruciger or a lahma i'll show screens of my stats, if I want str factor to beore efficient than flat %spell i'll need to put many points to str instead of vitality, i will update this post with screenshot once I figured.