Phoebe, the Hammerzon

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Crash
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I tried thunderbane and was not fond of it or the orange text mechanic it provides. I would definitely keep Legion over that.
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Glow-Worm
Bone Archer
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Excellent guide. Very well written and easy to comprehend.




This is one of the most frustrating builds I've ever played on realm due to desync and other realm based issues. HoZ just feels incredibly clunky. The damage is great, but man it's clunky. I ended up killing NM baal after the lockout timer expired, that's how hard it is for me to get the hammers to hit him on realm.
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Crash
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Glow-Worm wrote:Excellent guide. Very well written and easy to comprehend.




This is one of the most frustrating builds I've ever played on realm due to desync and other realm based issues. HoZ just feels incredibly clunky. The damage is great, but man it's clunky. I ended up killing NM baal after the lockout timer expired, that's how hard it is for me to get the hammers to hit him on realm.


Shouldn't have too many issues. Stay right beneath him or slightly left of him. He has a huge body, so the hitbox is really forgiving.
Tanin
Pit Knight
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I'm currently at 105 Cast speed.
Even if I MO 5x6% in Legion I am still short 28% to reach the last breakpoint. I've found (but haven't used) the Duncraig trophy, so iin theory I am 18% short.
edit: I am also using a rare amulet with 20% cast speed.


Demonlord wrote:
Tanin wrote:Yesterday I upgraded at the same time:
Dreamswayer
Dreamswayer
War Scepter (4)

One-Hand Damage: (12 - 14) to (19 - 24)
Required Level: 7
Required Dexterity: 64
Item Level: 19
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Amazon Skill Levels
15% Attack Speed
Adds (2 to 3)-(4 to 8) Damage
+50% Damage to Undead
14% Life stolen per Hit
-(4 to 8)% to Enemy Lightning Resistance
+(31 to 40)% Enhanced Damage
Weapon Physical Damage +10%
Socketed (2)
One-Hand Damage: (35 - 41) to (50 - 60)
Required Level: 26
Required Dexterity: 98
Item Level: 36
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(1 to 2) to Amazon Skill Levels
25% Attack Speed
Adds (7 to 9)-(13 to 19) Damage
+50% Damage to Undead
16% Life stolen per Hit
-(8 to 12)% to Enemy Lightning Resistance
+(61 to 80)% Enhanced Damage
Weapon Physical Damage +25%
Socketed (4)
One-Hand Damage: (62 - 69) to (97 - 110)
Required Level: 44
Required Dexterity: 195
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Amazon Skill Levels
35% Attack Speed
Adds (14 to 17)-(27 to 33) Damage
+50% Damage to Undead
18% Life stolen per Hit
-(12 to 18)% to Enemy Lightning Resistance
+(101 to 120)% Enhanced Damage
Weapon Physical Damage +50%
Socketed (5)
One-Hand Damage: (88 - 96) to (131 - 145)
Required Level: 54
Required Dexterity: 387
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(2 to 3) to Amazon Skill Levels
40% Attack Speed
Adds (18 to 20)-(34 to 40) Damage
+50% Damage to Undead
20% Life stolen per Hit
-(18 to 25)% to Enemy Lightning Resistance
+(121 to 140)% Enhanced Damage
Weapon Physical Damage +80%
Socketed (6)
->
Legion

Titan's Burden
Titan's Burden
Spangenhelm (4)

Defense: (113 - 131) to (170 - 197)
(Amazon Only)
Required Level: 11
Required Strength: 34
Item Level: 19
3% Chance to cast level 3 Shower of Rocks on Melee Attack
Stun Attack
3% Chance of Crushing Blow
+(35 to 57)% Enhanced Defense
(7 to 10)% to Strength
Physical Resist 5%
Socketed (1)
Defense: (401 - 450) to (562 - 631)
(Amazon Only)
Required Level: 29
Required Strength: 68
Item Level: 36
5% Chance to cast level 9 Shower of Rocks on Melee Attack
Stun Attack
5% Chance of Crushing Blow
+(81 to 103)% Enhanced Defense
(15 to 18)% to Strength
Physical Resist 7%
Socketed (3)
Defense: (1028 - 1132) to (1419 - 1563)
(Amazon Only)
Required Level: 47
Required Strength: 237
Item Level: 67
7% Chance to cast level 15 Shower of Rocks on Melee Attack
Stun Attack
6% Chance of Crushing Blow
+(126 to 149)% Enhanced Defense
(23 to 26)% to Strength
Physical Resist 9%
Socketed (4)
Defense: (1548 - 1685) to (2118 - 2306)
(Amazon Only)
Required Level: 55
Required Strength: 473
Item Level: 85
9% Chance to cast level 18 Shower of Rocks on Melee Attack
Stun Attack
8% Chance of Crushing Blow
+(149 to 171)% Enhanced Defense
(27 to 30)% to Strength
Physical Resist 10%
Socketed (4)
->
Helepolis
Helepolis
Spangenhelm (Sacred)

Defense: (2894 - 3192) to (3206 - 3537)
(Amazon Only)
Required Level: 100
Required Strength: 675
Item Level: 105
+38 to Maximum Damage
+(14 to 24) to Guard Tower
10% Chance of Crushing Blow
+(172 to 200)% Enhanced Defense
(21 to 30)% to Strength
Physical Resist 20%
(31 to 50)% Bonus to Defense
Socketed (4)

Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
->
The Endless Loop
The Endless Loop
Light Belt (Sacred)

Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)


and I did 2-3 Duncraig runs. I must say that I see no difference in killing speed and I die about the same :(

I must add that I still haven't MO'ed the new items, but at level 120, that's only 5 MO per item, so i can't see this having much effect...


Yeah dont make the same mistake i made (Actually had to buy a Legion even though i was lucky enough to have one drop...) Cast Speed MO > Leech MO.
NOT the other way around like i did. And it didnt take me very long after the MOs to realize i screwed up. Not too big of a deal basically saves you 2 Ix Runes but endgame when your trying to min/max things the best you can with what you have to work with every little bit helps. Those extra two Runes being replaced with Gems is more Life+MF, Slow, Defense, or whatever you might need. Endless Loop goes a long way to getting those breakpoints easier.

Also something i wish i knew before hand as well.. To hit that 280% Block BP i found that every single piece of Armour EXCEPT my Belt.. Helm, Chest, Gloves, Boots, and Shield ALL need 30% Block speed to hit the last BP. The belt was the ONLY slot i didn't MO with Block.. (This is with Endless Loop BTW) Obviously running Double Ring of Truth could help free up one more piece of Armour if you so choose theres also a Rune that can help however i found that since we almost Require Assur's Bane for endgame bosses and such i just decided to only run one Ring of Truth then Assur's and with 30% on everything i have exactly 280% Block Recovery. Obviously there are other options but this was the best one i found for my gear situation. If you happen to have better rings for example then you could also MO 30% Block on the belt as well and free up both rings and still have 5% over on the BP. Seeing as how by the time you are getting these endgame pieces you should be atleast 120+ and reaching close to or already hit Max Block i felt like the Block Recovery BP was a natural stepping stone into the tankiness of the build.

But yeah thats what i found was the best and what i wish i knew more about going in especially with Sacred's all being 100 Req (or more) and some of which you either have to buy or get stupid lucky to have drop so last thing you want to do is MO then realize you would have been better off with something else and what you used could have waited till the 120-140 bracket of MO space.
Expanse
Stone Warrior
33 | 1
wouldnt worry to much bout 163 fcr bp, it isnt that big of a increase since u more often than not stutter step cast, meaning u cast a hammer and move.
bigger boost u'd become while tryin to obtain the higher fhr/fbr bps. "page 9"
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Demonlord
Cog
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Tanin wrote:I'm currently at 105 Cast speed.
Even if I MO 5x6% in Legion I am still short 28% to reach the last breakpoint. I've found (but haven't used) the Duncraig trophy, so iin theory I am 18% short.
edit: I am also using a rare amulet with 20% cast speed.




If your only 28% short then pop in 2 Ix Runes in your Shield and your set. Its basically not only acts like a multiplier to your damage its also pretty nice QOL getting that last BP. And the liitle bit of life you will give up for those 2 runes is nothing compared to the feel of that last BP.

I still run two jewels to make my BPs not a big deal so long as your not having you give up 5 or 6+ Gems then you should look elsewhere for sure. BPs are definutly worth it for sure regardless of what anyone says.
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Demonlord
Cog
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So i happen to find a pair of Titan's Steps Boots and tried those out. So i think i might have had the wrong idea about these boots so some clarification would be really nice..

The 10% Damage Taken Goes to Mana mod on the boots.. I was assuming that worked much like Mind Over Matter in Path of Exile. Where 10% of all damage you take would instead be taken from your mana. However after trying them out im almost certain they are returning 10% of all the damage i take as Mana. So which is it suppose to be just to be clear for future builds?
KhaldonB
Acid Prince
46 | 0
So is there like a damage cap on hammer ? because i upgraded my weapon and most of my gear reaching much higher damage on the Character screen yet i find that my kill speed is the same. what is wrong here?
rip_void
Imp
5 | 0
noob question
Why do not you use Honorific boots on this guide?
my garbage boots is bad?
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Edited by rip_void 5 years.
Tanin
Pit Knight
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Great! I need to reach exactly 163, not pass it right?

BTW, if I use a jewel instead of the Ix rune, I need 3 jewel for 30% CS. Does the stat 1-2% vitality stacks with Paragon or is it based on base vit?

And do you still use Spellbind? If yes, how many points did you allocate for that skill?

Demonlord wrote:If your only 28% short then pop in 2 Ix Runes in your Shield and your set. Its basically not only acts like a multiplier to your damage its also pretty nice QOL getting that last BP. And the liitle bit of life you will give up for those 2 runes is nothing compared to the feel of that last BP.

I still run two jewels to make my BPs not a big deal so long as your not having you give up 5 or 6+ Gems then you should look elsewhere for sure. BPs are definutly worth it for sure regardless of what anyone says.