Xbow Necromancer

Celladoor
Rust Claw
85 | 0
Do a test yourself and see. Socket a weapon less than 200% with ED% runes/jewels and see the dmg remains the same once u hit 200%.
Celladoor
Rust Claw
85 | 0
Lucked out and
for some reason people are nice asf on TSW...



... Wolf Stance is <3

I have the belt/head/armor. Using belt(instead of Deadfall) and armor(instead of silks or the studded leather w 70ish res) and yea... wolf is AWESOME. Hell... aside from other bonuses just being able to move fast is great. Get Zakarums. Any combo u can at first. But hands/boots is best.
SinClaire
Lava Lord
94 | 2
Celladoor wrote:Do a test yourself and see. Socket a weapon less than 200% with ED% runes/jewels and see the dmg remains the same once u hit 200%.


You can definitely go beyond 200% ED using Jah runes (or other ED runes). MO a weapon to 200% ED, then socket Jah runes.
Moasseman
Cog
214 | 14
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genmashi wrote:And what does it mean that there's a cap at 200%ed?
Does it mean I dont need more than 200%ed on my weapon?

It means 200% ED is the softcap. You can't go above it with MOs.

Socketables will break this softcap tho and that's why you wanna first MO to/close to 200% ED and then dunk Jahs in it.
PlayerOne
Abomination
155 | 8
Moasseman wrote:Prolly Starkiller but you can very easily (shouldn't take more than 1 or 2 shrines) craft a stinger better than either or use another runeword like
Tartarus


Tartarus
Crossbows

'BerChamFal'
Runeword Level: 83
5% Chance to cast level 42 Mind Ripple on Kill
20% Attack Speed
+0.75 to Maximum Damage (Based on Character Level)
+(172 to 200)% Enhanced Damage
Slow Target 10%
(15 to 20)% to Strength
5% to Dexterity
Maximum Mana +5%
Fire Resist +100%
Lightning Resist +100%
+(101 to 150) Life after each Kill
instead.

Best way to make Tartarus, would it be this way:

1. Make a superior xbow with +%ED and AR (oil of renewal)
2. MO it to 200%ED
3. Put ED crafted jewels
4. Socket Jah runes

I'm not clear about a few things (e.g. can the jewels take it above 200% ED?). I found a rw making guide via Google but it seems really old and some of the things mentioned don't seem to exist any more.

P.S. Is Tartarus good enough that I don't have to worry about shrine crafting? I find it boring and frustrating sitting in town doing that - and I don't have enough base stingers now anyway.
Or Achilios set?
Moasseman
Cog
214 | 14
Legendary Popularity Badge
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Common Guide Badge
Created a complete character guide
PlayerOne wrote:
Moasseman wrote:Prolly Starkiller but you can very easily (shouldn't take more than 1 or 2 shrines) craft a stinger better than either or use another runeword like
Tartarus


Tartarus
Crossbows

'BerChamFal'
Runeword Level: 83
5% Chance to cast level 42 Mind Ripple on Kill
20% Attack Speed
+0.75 to Maximum Damage (Based on Character Level)
+(172 to 200)% Enhanced Damage
Slow Target 10%
(15 to 20)% to Strength
5% to Dexterity
Maximum Mana +5%
Fire Resist +100%
Lightning Resist +100%
+(101 to 150) Life after each Kill
instead.

Best way to make Tartarus, would it be this way:

1. Make a superior xbow with +%ED and AR (oil of renewal)
2. MO it to 200%ED
3. Put ED crafted jewels
4. Socket Jah runes

I'm not clear about a few things (e.g. can the jewels take it above 200% ED?). I found a rw making guide via Google but it seems really old and some of the things mentioned don't seem to exist any more.

P.S. Is Tartarus good enough that I don't have to worry about shrine crafting? I find it boring and frustrating sitting in town doing that - and I don't have enough base stingers now anyway.
Or Achilios set?


Tartarus is a runeword and there are no ED crafted jewels. Hence the best way is:

Renewal + Lucky a Stinger until high ED% (45+) and preferably AR% (higher better)
MO it with ED as much as your level allows (remember that Yul is a lvl 100 rune so you should act as if the item is lvl 100 requirement when MOing)
Dunk 5 decent jewels in it (either crafted or
Inarius' Rock
Inarius' Rock
Jewel

Required Level: 100
Item Level: 115
Can be Inserted into Socketed Items
1% Chance to cast level 13 Time Strike on Striking
10% Attack Speed
Adds 2-3 Damage
1% Life stolen per Hit
)
Put the Yul in.

It's good enough to carry you till you get the SU/etc ones, so no need to craft if you dislike it.
User avatar
GreyRook
Balrog
132 | 1
So, I found this guide and decided to try it out. There were some early embarassments, but once I got Widowmaker the latter half of Normal and most of Nightmare was smooth sailing. Then I hit Baal and only won by the skin of my teeth, revealing that my gear is pretty bad, and I'm not sure how to upgrade it. I'm using
Starkiller
Starkiller
Stinger Crossbow (4)

Two-Hand Damage: (22 - 25) to (28 - 32)
(Necromancer Only)
Required Level: 9
Required Strength: 63
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
4% Chance to cast level 10 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
30% Attack Speed
Adds 6-8 Cold Damage
+(51 to 70)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Maximum Mana +(11 to 15)%
Elemental Resists +(11 to 15)%
Socketed (2)
Two-Hand Damage: (65 - 72) to (77 - 86)
(Necromancer Only)
Required Level: 29
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
6% Chance to cast level 20 Abyss on Kill
+(2 to 3) to Necromancer Skill Levels
40% Attack Speed
Adds 16-20 Cold Damage
+(81 to 100)% Enhanced Damage
-(11 to 15)% to Enemy Cold Resistance
Maximum Mana +(21 to 25)%
Elemental Resists +(21 to 25)%
Socketed (4)
Two-Hand Damage: (158 - 172) to (185 - 202)
(Necromancer Only)
Required Level: 48
Required Strength: 182
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
8% Chance to cast level 30 Abyss on Kill
+(3 to 4) to Necromancer Skill Levels
55% Attack Speed
Adds 51-60 Cold Damage
+(111 to 130)% Enhanced Damage
-(16 to 20)% to Enemy Cold Resistance
Maximum Mana +(31 to 35)%
Elemental Resists +(31 to 35)%
Socketed (5)
Two-Hand Damage: (207 - 223) to (253 - 273)
(Necromancer Only)
Required Level: 55
Required Strength: 359
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
10% Chance to cast level 40 Abyss on Kill
+(4 to 5) to Necromancer Skill Levels
70% Attack Speed
Adds 150-170 Cold Damage
+(141 to 160)% Enhanced Damage
-(21 to 25)% to Enemy Cold Resistance
Maximum Mana +(36 to 40)%
Elemental Resists +(36 to 40)%
Socketed (6)
for a weapon, a Creepy shrinecraft helmet,
Featherclaw
and
Lionpaw
Lionpaw
Chain Boots (4)

Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
,
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
and
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
. I beat Baal with
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (4)

Defense: (138 - 150) to (279 - 305)
Required Level: 4
Required Strength:
25 to 26
Item Level: 10
5% Chance to cast level 1 Arrow on Striking
Adds (2 to 4)-(6 to 7) Cold Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
+(10 to 15) Life after each Demon Kill
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Level: 22
Required Strength:
45 to 47
Item Level: 31
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) Cold Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
+(25 to 33) Life after each Demon Kill
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Level: 39
Required Strength:
136 to 144
Item Level: 51
7% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) Cold Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
+(43 to 60) Life after each Demon Kill
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Level: 49
Required Strength:
252 to 268
Item Level: 77
8% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) Cold Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
+(76 to 90) Life after each Demon Kill
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)
, but I've since replaced it with
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
in a sacred Gothic Plate. The rings are just some random rares I picked up. All the uniques are T4, the helm and body armour are S. I'm level 105 at the moment, but I don't think I have the runes to do much jewelcrafting.

...I suppose I could attempt to craft a Tartarus crossbow, if I can find a decent base item.
SinClaire
Lava Lord
94 | 2
GreyRook wrote:So, I found this guide and decided to try it out. There were some early embarassments, but once I got Widowmaker the latter half of Normal and most of Nightmare was smooth sailing. Then I hit Baal and only won by the skin of my teeth, revealing that my gear is pretty bad, and I'm not sure how to upgrade it. I'm using
Starkiller
Starkiller
Stinger Crossbow (4)

Two-Hand Damage: (22 - 25) to (28 - 32)
(Necromancer Only)
Required Level: 9
Required Strength: 63
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
4% Chance to cast level 10 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
30% Attack Speed
Adds 6-8 Cold Damage
+(51 to 70)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Maximum Mana +(11 to 15)%
Elemental Resists +(11 to 15)%
Socketed (2)
Two-Hand Damage: (65 - 72) to (77 - 86)
(Necromancer Only)
Required Level: 29
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
6% Chance to cast level 20 Abyss on Kill
+(2 to 3) to Necromancer Skill Levels
40% Attack Speed
Adds 16-20 Cold Damage
+(81 to 100)% Enhanced Damage
-(11 to 15)% to Enemy Cold Resistance
Maximum Mana +(21 to 25)%
Elemental Resists +(21 to 25)%
Socketed (4)
Two-Hand Damage: (158 - 172) to (185 - 202)
(Necromancer Only)
Required Level: 48
Required Strength: 182
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
8% Chance to cast level 30 Abyss on Kill
+(3 to 4) to Necromancer Skill Levels
55% Attack Speed
Adds 51-60 Cold Damage
+(111 to 130)% Enhanced Damage
-(16 to 20)% to Enemy Cold Resistance
Maximum Mana +(31 to 35)%
Elemental Resists +(31 to 35)%
Socketed (5)
Two-Hand Damage: (207 - 223) to (253 - 273)
(Necromancer Only)
Required Level: 55
Required Strength: 359
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
10% Chance to cast level 40 Abyss on Kill
+(4 to 5) to Necromancer Skill Levels
70% Attack Speed
Adds 150-170 Cold Damage
+(141 to 160)% Enhanced Damage
-(21 to 25)% to Enemy Cold Resistance
Maximum Mana +(36 to 40)%
Elemental Resists +(36 to 40)%
Socketed (6)
for a weapon, a Creepy shrinecraft helmet,
Featherclaw
and
Lionpaw
Lionpaw
Chain Boots (4)

Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
,
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
and
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
. I beat Baal with
Albrecht's Revenge
Albrecht's Revenge
Chain Mail (4)

Defense: (138 - 150) to (279 - 305)
Required Level: 4
Required Strength:
25 to 26
Item Level: 10
5% Chance to cast level 1 Arrow on Striking
Adds (2 to 4)-(6 to 7) Cold Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
+(10 to 15) Life after each Demon Kill
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Level: 22
Required Strength:
45 to 47
Item Level: 31
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) Cold Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
+(25 to 33) Life after each Demon Kill
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Level: 39
Required Strength:
136 to 144
Item Level: 51
7% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) Cold Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
+(43 to 60) Life after each Demon Kill
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Level: 49
Required Strength:
252 to 268
Item Level: 77
8% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) Cold Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
+(76 to 90) Life after each Demon Kill
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)
, but I've since replaced it with
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
in a sacred Gothic Plate. The rings are just some random rares I picked up. All the uniques are T4, the helm and body armour are S. I'm level 105 at the moment, but I don't think I have the runes to do much jewelcrafting.

...I suppose I could attempt to craft a Tartarus crossbow, if I can find a decent base item.


Baal could have been an AR problem. Try using TU4 LIght Gauntlets on bosses. The -def helps a lot.
Try using a TU4 Diadem with Starkiller (and 6x Jah it if you haven't yet).
As for jewelcrafting, you only need 1 rune (the recipe doesn't consume it). I'm assuming you meant jewels?

I'm comfortably doing 120 maps with Starkiller only. I haven't the shrines to spend on crafting nor have I tried making a Tartarus bow yet.
User avatar
GreyRook
Balrog
132 | 1
SinClaire wrote:Baal could have been an AR problem. Try using TU4 LIght Gauntlets on bosses. The -def helps a lot.
Try using a TU4 Diadem with Starkiller (and 6x Jah it if you haven't yet).
As for jewelcrafting, you only need 1 rune (the recipe doesn't consume it). I'm assuming you meant jewels?

I'm comfortably doing 120 maps with Starkiller only. I haven't the shrines to spend on crafting nor have I tried making a Tartarus bow yet.

The problem I was having wasn't hitting him, but the fact that my minions seemed to die instantly upon entering melee and that he did massive damage even though all my elemental resistances are above 75% (magic and phys are at zero). My hit change was about sixty/seventy percent, though, so it might have helped. Mind, does Baal drop anything that doesn't drop from Mephisto and Diablo, or K3K? Because if he doesn't, I don't think I'd care to go through that again.

Haven't seen a
Haareis
Haareis
Diadem (4)

Defense: 36 to 80
Required Level: 10
Required Dexterity: 28
Item Level: 1
1% Chance to cast level 1 Shackles of Ice on Melee Attack
Adds 5-7 Cold Damage
(2 to 4)% Life stolen per Hit
(4 to 6)% to Strength
(4 to 6)% to Dexterity
(4 to 6)% to Vitality
Cold Resist +(16 to 25)%
Socketed (2)
Defense: 103 to 194
Required Level: 28
Required Dexterity: 57
Item Level: 31
2% Chance to cast level 5 Shackles of Ice on Melee Attack
Adds 18-20 Cold Damage
(8 to 10)% Life stolen per Hit
(7 to 9)% to Strength
(7 to 9)% to Dexterity
(7 to 9)% to Vitality
Cold Resist +(36 to 45)%
Socketed (2)
Defense: 215 to 386
Required Level: 46
Required Dexterity: 137
Item Level: 51
3% Chance to cast level 9 Shackles of Ice on Melee Attack
Adds 55-65 Cold Damage
(14 to 16)% Life stolen per Hit
(10 to 12)% to Strength
(10 to 12)% to Dexterity
(10 to 12)% to Vitality
Cold Resist +(56 to 65)%
Socketed (3)
Defense: 296 to 523
Required Level: 54
Required Dexterity: 294
Item Level: 77
4% Chance to cast level 11 Shackles of Ice on Melee Attack
Adds 175-190 Cold Damage
(17 to 19)% Life stolen per Hit
(13 to 15)% to Strength
(13 to 15)% to Dexterity
(13 to 15)% to Vitality
Cold Resist +(66 to 75)%
Socketed (4)
yet, but I could probably grind for it; science knows I've got the AC's to spare, and plus ninety percent magic find.
As for jewelcrafting... huh, I got into my head that crafting a jewel would consume the rune along with the arcane shards. Good to know that it doesn't. :)
ruhtra
Dark Huntress
13 | 0

The problem I was having wasn't hitting him, but the fact that my minions seemed to die instantly upon entering melee and that he did massive damage even though all my elemental resistances are above 75% (magic and phys are at zero). My hit change was about sixty/seventy percent, though, so it might have helped. Mind, does Baal drop anything that doesn't drop from Mephisto and Diablo, or K3K? Because if he doesn't, I don't think I'd care to go through that again.

Haven't seen a
Haareis
Haareis
Diadem (4)

Defense: 36 to 80
Required Level: 10
Required Dexterity: 28
Item Level: 1
1% Chance to cast level 1 Shackles of Ice on Melee Attack
Adds 5-7 Cold Damage
(2 to 4)% Life stolen per Hit
(4 to 6)% to Strength
(4 to 6)% to Dexterity
(4 to 6)% to Vitality
Cold Resist +(16 to 25)%
Socketed (2)
Defense: 103 to 194
Required Level: 28
Required Dexterity: 57
Item Level: 31
2% Chance to cast level 5 Shackles of Ice on Melee Attack
Adds 18-20 Cold Damage
(8 to 10)% Life stolen per Hit
(7 to 9)% to Strength
(7 to 9)% to Dexterity
(7 to 9)% to Vitality
Cold Resist +(36 to 45)%
Socketed (2)
Defense: 215 to 386
Required Level: 46
Required Dexterity: 137
Item Level: 51
3% Chance to cast level 9 Shackles of Ice on Melee Attack
Adds 55-65 Cold Damage
(14 to 16)% Life stolen per Hit
(10 to 12)% to Strength
(10 to 12)% to Dexterity
(10 to 12)% to Vitality
Cold Resist +(56 to 65)%
Socketed (3)
Defense: 296 to 523
Required Level: 54
Required Dexterity: 294
Item Level: 77
4% Chance to cast level 11 Shackles of Ice on Melee Attack
Adds 175-190 Cold Damage
(17 to 19)% Life stolen per Hit
(13 to 15)% to Strength
(13 to 15)% to Dexterity
(13 to 15)% to Vitality
Cold Resist +(66 to 75)%
Socketed (4)
yet, but I could probably grind for it; science knows I've got the AC's to spare, and plus ninety percent magic find.
As for jewelcrafting... huh, I got into my head that crafting a jewel would consume the rune along with the arcane shards. Good to know that it doesn't. :)


I have been using
Haareis
Haareis
Diadem (4)

Defense: 36 to 80
Required Level: 10
Required Dexterity: 28
Item Level: 1
1% Chance to cast level 1 Shackles of Ice on Melee Attack
Adds 5-7 Cold Damage
(2 to 4)% Life stolen per Hit
(4 to 6)% to Strength
(4 to 6)% to Dexterity
(4 to 6)% to Vitality
Cold Resist +(16 to 25)%
Socketed (2)
Defense: 103 to 194
Required Level: 28
Required Dexterity: 57
Item Level: 31
2% Chance to cast level 5 Shackles of Ice on Melee Attack
Adds 18-20 Cold Damage
(8 to 10)% Life stolen per Hit
(7 to 9)% to Strength
(7 to 9)% to Dexterity
(7 to 9)% to Vitality
Cold Resist +(36 to 45)%
Socketed (2)
Defense: 215 to 386
Required Level: 46
Required Dexterity: 137
Item Level: 51
3% Chance to cast level 9 Shackles of Ice on Melee Attack
Adds 55-65 Cold Damage
(14 to 16)% Life stolen per Hit
(10 to 12)% to Strength
(10 to 12)% to Dexterity
(10 to 12)% to Vitality
Cold Resist +(56 to 65)%
Socketed (3)
Defense: 296 to 523
Required Level: 54
Required Dexterity: 294
Item Level: 77
4% Chance to cast level 11 Shackles of Ice on Melee Attack
Adds 175-190 Cold Damage
(17 to 19)% Life stolen per Hit
(13 to 15)% to Strength
(13 to 15)% to Dexterity
(13 to 15)% to Vitality
Cold Resist +(66 to 75)%
Socketed (4)
for very long, until I very recently found
Witchhunter's Hood
Witchhunter's Hood
Cap (Sacred)

Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength:
250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)

Witchhunter's Attire
(Assassin Claw Set)
. I had it full moed, with crafted jewels and all, and it was seriously good, better than
Topspin
Topspin
Skull Cap (4)

Defense: (76 - 83) to (115 - 125)
Required Level: 3
Required Strength: 28
Item Level: 1
5% Attack Speed
+(31 to 50)% Enhanced Defense
+(31 to 50) Defense
(3 to 5)% to Dexterity
(3 to 5)% to Energy
Maximum Elemental Resists +1%
10% Bonus to Defense
Socketed (1)
Defense: (277 - 301) to (365 - 397)
Required Level: 20
Required Strength: 55
Item Level: 31
15% Attack Speed
+(61 to 80)% Enhanced Defense
+(71 to 100) Defense
(6 to 8)% to Dexterity
(6 to 8)% to Energy
Maximum Elemental Resists +1%
20% Bonus to Defense
Socketed (3)
Defense: (704 - 760) to (876 - 943)
Required Level: 37
Required Strength: 192
Item Level: 51
25% Attack Speed
+(91 to 110)% Enhanced Defense
+(151 to 200) Defense
(9 to 11)% to Dexterity
(9 to 11)% to Energy
Maximum Elemental Resists +2%
30% Bonus to Defense
Socketed (4)
Defense: (1182 - 1258) to (1471 - 1564)
Required Level: 47
Required Strength: 384
Item Level: 77
30% Attack Speed
+(121 to 140)% Enhanced Defense
+(301 to 400) Defense
(12 to 14)% to Dexterity
(12 to 14)% to Energy
Maximum Elemental Resists +2%
40% Bonus to Defense
Socketed (4)
IMO.
I did all 115 ubers with it, and many 120, and ran Dunc, Teganze and Triune with it for farming.
Baal in nightmare is also annoying because of the constant mana drain, I felt it was more a challenge than several of the early ubers, with the same gear.
Don't bother farming him, you will find better drops in hell. The first SUs are coming in A2 hell.

Until you find those needed SUs, spend all that unused gold and Mo your TUs all the way to your level, that should also help.