Dr. Strangebuff - Summoner Nec

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Somnus
Blood Golem
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I didnt knew that I was on the credits O.o lul!

Nice guide, sadly I dont like necromancer gamestyle, too passive/meatshield for me D:
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HechtHeftig
I paid 10$ for this.
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mcspunk wrote:
HechtHeftig wrote:
EDIT: Minion Life cap is at around 86400.

So can it show higher but is capped at 86k? My rampagor is at 100k atm


Yes, it shows higher. But it basically starts over from scratch. Let's say your rampagors show 89 k life. substract 86 k of that value and you have the actual HP of your rampagors. So in fact, they only have 3 k life in this case and die 1 shot.

The reason your rampagors might not die 1-hit is that they already have 100-86k = 14 k life. That's enough to take some hits, but they should still die quite fast.

Somnus wrote:I didnt knew that I was on the credits O.o lul!

Nice guide, sadly I dont like necromancer gamestyle, too passive/meatshield for me D:


hehe I thought since I'm already using the picture you took after changing it a little, I might as well put you in the credits.
Edited by HechtHeftig 1 year.
mcspunk
Thunder Beetle
52 | 2
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Good to know! All i need now is a marrow staff and some magical shrines to try this build.
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Somnus
Blood Golem
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HechtHeftig wrote:hehe I thought since I'm already using the picture you took after chaging it a little, I might as well put you in the credits.


I dont even remember where/when did I get that picture, that was when XVc or even XIV lul, was probably stolen :mrgreen:
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HechtHeftig
I paid 10$ for this.
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Somnus wrote:
HechtHeftig wrote:hehe I thought since I'm already using the picture you took after chaging it a little, I might as well put you in the credits.


I dont even remember where/when did I get that picture, that was when XVc or even XIV lul, was probably stolen :mrgreen:


Lol.. :lol:

Well, I found it via google and It was linked to the uber bible. It might be an old picutre, but it's doing its job. So I'll just keep it in my guide! :)
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Somnus
Blood Golem
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Indeed it is! :D
KratosTheAxeman
Rust Claw
84 | 2
I was wondering, wouldn't
Graven Image
Graven Image
Gargoyle Head (6)

Defense: (115-132) to (225-257)
Chance to Block: 1%
Required Dexterity: 30
Required Level: 7
(Necromancer Only)
+2 Extra Flayer Minions
5% Faster Cast Rate
+(16 to 20)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
+(101 to 150) to Mana
Lightning Resist +(11 to 15)%
Damage Reduced by 5%
Socketed (2)

Defense: (218-246) to (409-460)
Chance to Block: 1%
Required Dexterity: 44
Required Level: 16
(Necromancer Only)
+3 Extra Flayer Minions
10% Faster Cast Rate
+(21 to 25)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
+(151 to 200) to Mana
Lightning Resist +(16 to 20)%
Damage Reduced by 6%
Socketed (2)

Defense: (380-422) to (682-758)
Chance to Block: 1%
Required Dexterity: 64
Required Level: 25
(Necromancer Only)
+4 Extra Flayer Minions
15% Faster Cast Rate
+(26 to 30)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
+(201 to 250) to Mana
Lightning Resist +(21 to 25)%
Damage Reduced by 7%
Socketed (2)

Defense: (608-669) to (1084-1194)
Chance to Block: 1%
Required Dexterity: 92
Required Level: 34
(Necromancer Only)
+5 Extra Flayer Minions
20% Faster Cast Rate
+(31 to 35)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
+(251 to 300) to Mana
Lightning Resist +(26 to 30)%
Damage Reduced by 8%
Socketed (3)

Defense: (944-1025) to (1664-1806)
Chance to Block: 1%
Required Dexterity: 134
Required Level: 42
(Necromancer Only)
+6 Extra Flayer Minions
25% Faster Cast Rate
+(36 to 40)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
+(301 to 350) to Mana
Lightning Resist +(31 to 35)%
Damage Reduced by 9%
Socketed (3)

Defense: (1399-1509) to (2462-2655)
Chance to Block: 1%
Required Dexterity: 195
Required Level: 51
(Necromancer Only)
+7 Extra Flayer Minions
30% Faster Cast Rate
+(41 to 45)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
+(351 to 400) to Mana
Lightning Resist +(36 to 40)%
Damage Reduced by 10%
Socketed (4)

&
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 7 to 10
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)

One-Hand Damage: 9 to 14
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 11 to 18
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 14 to 22
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 17 to 26
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 20 to 31
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)

work better than Lord of Thorns? Graven Image can give seven extra skeletal flayers when maxed out, and Blackheart gives you another minion type, and a skill that'll buff all your minions. You also get potentially more Stat buffs out of the items, given how you'd have more MO space, and the baseline stats of both items combined.
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HechtHeftig
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KratosTheAxeman wrote:I was wondering, wouldn't
Graven Image
Graven Image
Gargoyle Head (6)

Defense: (115-132) to (225-257)
Chance to Block: 1%
Required Dexterity: 30
Required Level: 7
(Necromancer Only)
+2 Extra Flayer Minions
5% Faster Cast Rate
+(16 to 20)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
+(101 to 150) to Mana
Lightning Resist +(11 to 15)%
Damage Reduced by 5%
Socketed (2)

Defense: (218-246) to (409-460)
Chance to Block: 1%
Required Dexterity: 44
Required Level: 16
(Necromancer Only)
+3 Extra Flayer Minions
10% Faster Cast Rate
+(21 to 25)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
+(151 to 200) to Mana
Lightning Resist +(16 to 20)%
Damage Reduced by 6%
Socketed (2)

Defense: (380-422) to (682-758)
Chance to Block: 1%
Required Dexterity: 64
Required Level: 25
(Necromancer Only)
+4 Extra Flayer Minions
15% Faster Cast Rate
+(26 to 30)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
+(201 to 250) to Mana
Lightning Resist +(21 to 25)%
Damage Reduced by 7%
Socketed (2)

Defense: (608-669) to (1084-1194)
Chance to Block: 1%
Required Dexterity: 92
Required Level: 34
(Necromancer Only)
+5 Extra Flayer Minions
20% Faster Cast Rate
+(31 to 35)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
+(251 to 300) to Mana
Lightning Resist +(26 to 30)%
Damage Reduced by 8%
Socketed (3)

Defense: (944-1025) to (1664-1806)
Chance to Block: 1%
Required Dexterity: 134
Required Level: 42
(Necromancer Only)
+6 Extra Flayer Minions
25% Faster Cast Rate
+(36 to 40)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
+(301 to 350) to Mana
Lightning Resist +(31 to 35)%
Damage Reduced by 9%
Socketed (3)

Defense: (1399-1509) to (2462-2655)
Chance to Block: 1%
Required Dexterity: 195
Required Level: 51
(Necromancer Only)
+7 Extra Flayer Minions
30% Faster Cast Rate
+(41 to 45)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
+(351 to 400) to Mana
Lightning Resist +(36 to 40)%
Damage Reduced by 10%
Socketed (4)

&
Blackheart
Blackheart
Grim Wand (6)

One-Hand Damage: 7 to 10
Required Dexterity: 15
Required Level: 11
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 3 Gift of Inner Fire when Attacked
+1 to Necromancer Skill Levels
15% Faster Cast Rate
15% Faster Hit Recovery
+50% Damage to Undead
+(1 to 2) to Dark Power
+(2 to 5) to Summon Darklings
+(16 to 20)% Bonus to Summoned Minion Damage
Replenish Life +(0.875 per level) (Based on Character Level)
Socketed (1)

One-Hand Damage: 9 to 14
Required Dexterity: 22
Required Level: 20
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 6 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
20% Faster Cast Rate
20% Faster Hit Recovery
+50% Damage to Undead
+(3 to 4) to Dark Power
+(6 to 9) to Summon Darklings
+(21 to 25)% Bonus to Summoned Minion Damage
Replenish Life +(1 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 11 to 18
Required Dexterity: 33
Required Level: 29
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 9 Gift of Inner Fire when Attacked
+(1 to 2) to Necromancer Skill Levels
25% Faster Cast Rate
25% Faster Hit Recovery
+50% Damage to Undead
+(5 to 6) to Dark Power
+(10 to 13) to Summon Darklings
+(26 to 30)% Bonus to Summoned Minion Damage
Replenish Life +(1.125 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 14 to 22
Required Dexterity: 47
Required Level: 38
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 12 Gift of Inner Fire when Attacked
+(1 to 3) to Necromancer Skill Levels
30% Faster Cast Rate
30% Faster Hit Recovery
+50% Damage to Undead
+(7 to 8) to Dark Power
+(14 to 17) to Summon Darklings
+(31 to 35)% Bonus to Summoned Minion Damage
Replenish Life +(1.25 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 17 to 26
Required Dexterity: 66
Required Level: 47
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 15 Gift of Inner Fire when Attacked
+(2 to 3) to Necromancer Skill Levels
35% Faster Cast Rate
35% Faster Hit Recovery
+50% Damage to Undead
+(9 to 10) to Dark Power
+(18 to 21) to Summon Darklings
+(36 to 40)% Bonus to Summoned Minion Damage
Replenish Life +(1.375 per level) (Based on Character Level)
Socketed (2)

One-Hand Damage: 20 to 31
Required Dexterity: 92
Required Level: 55
(Necromancer Only)
Current Dexterity Damage Bonus: (25/256 Per Dexterity)%
1% Chance to cast level 18 Gift of Inner Fire when Attacked
+(2 to 4) to Necromancer Skill Levels
40% Faster Cast Rate
40% Faster Hit Recovery
+50% Damage to Undead
+(11 to 12) to Dark Power
+(22 to 25) to Summon Darklings
+(41 to 45)% Bonus to Summoned Minion Damage
Replenish Life +(1.5 per level) (Based on Character Level)
Socketed (2)

work better than Lord of Thorns? Graven Image can give seven extra skeletal flayers when maxed out, and Blackheart gives you another minion type, and a skill that'll buff all your minions. You also get potentially more Stat buffs out of the items, given how you'd have more MO space, and the baseline stats of both items combined.


I will have to test that out.

RN I have 3 things that would work against your suggestion:
1.: In early game your damage is spread by your merc, not your summons. That also means that +skills are more effective than +minion damage (since your totems benefit only from +skills. +minion damage does nothing for them) or + max minions. As I stated in the pro/contra list: This is not a pure summoner. This build depends on your merc as a damage source. The minions are only your meatshield as you go through hatred and terror. And it worked fine with 6 Rampagors, 9 Flayers and 6-7 Lamias. They can block anything, and the only enemy that really is a threat for you are the heretics in terror.

2.: You'd need to farm even more arcane crystals. When I reached level 45 @Mephisto I barely got my mercs bow & armor to T4, while my Marrow staff was still at T3. But the goal is to get easily through hatred and terror without farming a lot. You can get the Marrow Staff from Grisworld, while you can't get
Graven Image
Graven Image
Gargoyle Head (6)

Defense: (115-132) to (225-257)
Chance to Block: 1%
Required Dexterity: 30
Required Level: 7
(Necromancer Only)
+2 Extra Flayer Minions
5% Faster Cast Rate
+(16 to 20)% Bonus to Summoned Minion Resistances
+(11 to 15)% Bonus to Summoned Minion Life
+(18 to 35)% Enhanced Defense
+(101 to 150) to Mana
Lightning Resist +(11 to 15)%
Damage Reduced by 5%
Socketed (2)

Defense: (218-246) to (409-460)
Chance to Block: 1%
Required Dexterity: 44
Required Level: 16
(Necromancer Only)
+3 Extra Flayer Minions
10% Faster Cast Rate
+(21 to 25)% Bonus to Summoned Minion Resistances
+(16 to 20)% Bonus to Summoned Minion Life
+(35 to 52)% Enhanced Defense
+(151 to 200) to Mana
Lightning Resist +(16 to 20)%
Damage Reduced by 6%
Socketed (2)

Defense: (380-422) to (682-758)
Chance to Block: 1%
Required Dexterity: 64
Required Level: 25
(Necromancer Only)
+4 Extra Flayer Minions
15% Faster Cast Rate
+(26 to 30)% Bonus to Summoned Minion Resistances
+(21 to 25)% Bonus to Summoned Minion Life
+(52 to 69)% Enhanced Defense
+(201 to 250) to Mana
Lightning Resist +(21 to 25)%
Damage Reduced by 7%
Socketed (2)

Defense: (608-669) to (1084-1194)
Chance to Block: 1%
Required Dexterity: 92
Required Level: 34
(Necromancer Only)
+5 Extra Flayer Minions
20% Faster Cast Rate
+(31 to 35)% Bonus to Summoned Minion Resistances
+(26 to 30)% Bonus to Summoned Minion Life
+(69 to 86)% Enhanced Defense
+(251 to 300) to Mana
Lightning Resist +(26 to 30)%
Damage Reduced by 8%
Socketed (3)

Defense: (944-1025) to (1664-1806)
Chance to Block: 1%
Required Dexterity: 134
Required Level: 42
(Necromancer Only)
+6 Extra Flayer Minions
25% Faster Cast Rate
+(36 to 40)% Bonus to Summoned Minion Resistances
+(31 to 35)% Bonus to Summoned Minion Life
+(87 to 103)% Enhanced Defense
+(301 to 350) to Mana
Lightning Resist +(31 to 35)%
Damage Reduced by 9%
Socketed (3)

Defense: (1399-1509) to (2462-2655)
Chance to Block: 1%
Required Dexterity: 195
Required Level: 51
(Necromancer Only)
+7 Extra Flayer Minions
30% Faster Cast Rate
+(41 to 45)% Bonus to Summoned Minion Resistances
+(36 to 40)% Bonus to Summoned Minion Life
+(104 to 120)% Enhanced Defense
+(351 to 400) to Mana
Lightning Resist +(36 to 40)%
Damage Reduced by 10%
Socketed (4)

from the box, which means you have to at least get 2 more arcane crystals from Mephisto, which takes time.

3.: By the time you reach 100, you will most likely have found a rare Marrow staff with at least +9 to all necromancer skills (I had 2 walkthroughs and found one with +10 in the first and one with +11 in the second walkthrough, both in act 3 terror before I reached 90). So you will only use Blackheart as a secondary buff item. I don't know if it's really worth the trouble getting those 2 items

However, I can see how Dark Power empoweres our clearspeed, which is indeed something I have to consider. I'll test it out and let you know how it felt. Maybe blackheart will be the new secondary weapon.

Thank your for your suggestion.
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HechtHeftig
I paid 10$ for this.
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Added Fauztinville, Akarat, Idol of Vanity, Spirit of Damnation Azmodan and Tran Athulua + Videos.

btw.. is anyone interested in seeing a video for the Butcher fight?

@KratosTheAxeman

I tried out Blackheart. In fact I really like it. My merc attacked 1 frame faster and she has 25% more CB thanks to dark power. This really does benefit our killspeed.
What bothers me though is that a part of my minions die as soon as I cast Dark Power since my main weapon has +2 necro max minions. On the other hand my Skeletal flayer drops from about 40 k life down to 24 k (due to missing +7 skills and about +200% minion life), so I can't use Blackheart as a main weapon either. At least in Midgame.

To test it out in Early game I'll have to create a new char. But since I first want to finish this guide it will take some time until I can update the early game section.
Kotli
Cultist
23 | 0
@HechHelftig true you need two Arcane crystals to make a unique but with gamble shopping you can buy a tier 3 item and upgrade it to a tier 3 unique for the same amount of work as upgrading Grisword box uniques from rank 1 to rank 3.