Harbinger Wolf Druid Full Guide [1.3]

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Tkorpi
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New_Fag wrote:Hi again, I'm currently playing this build according to your guide. The best weapon I got for it currently is carsomyr, and I"m having trouble reaching the 300k defense. Clearing TA right but occassionally dying maybe once every 3-4 runs. Only thing I can think of to stop this might be more charms or something.

You think Geleb's Greed set gloves might be good to add as suggestion for fire setup? 10% DR 1 skills -enemy fire res


Carsomyr is probably one of best weapons at 2 handed wolf. you are clearly in right direction. 300k defense is good if you have 2h that is near max you can go with 2h. i think you probably lack something else now why you cant do it. i pm'd you so you can wisp me in game.

those gloves are rly good add on fire build. also whole community set is very viable. tested and it works wonders with wolf stance + wolf companion and path of flames.

community set + carsomyr could be very good combo :)
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Added video for Bremmtown to guide:
Bobbake88
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I just hit terror with this build and am destroying with the TU great sword at t5. I have some questions about switching to the void RW. Does it need to be put into a high tier flamberge or greatsword or does the tier matter? It seems like the weapon damage is a lot lower than the TU Greatsword. Does the weapon damage not really matter? Every crafting guide I've found for crafting runewords seems to be outdated. What's the best way to craft the void runeword at level 59?
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annihilus5
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Bobbake88 wrote:I just hit terror with this build and am destroying with the TU great sword at t5. I have some questions about switching to the void RW. Does it need to be put into a high tier flamberge or greatsword or does the tier matter? It seems like the weapon damage is a lot lower than the TU Greatsword. Does the weapon damage not really matter? Every crafting guide I've found for crafting runewords seems to be outdated. What's the best way to craft the void runeword at level 59?


Higher tier = higher base damage on the weapon as well as more sockets/requirements. Take a look here http://docs.median-xl.com/doc/items/baseitems

You can oil of renewal till it gets 30-35% enhanced dmg, oil of luck it to get to 50-55%

Use 5 enhanced damage MO's (or as many as you can without reaching 200%, before making the rw)

Also keep an eye on level requirements

Here is what Lo rw adds to the weapon.

+(58 to 72)% Enhanced damage
Adds 7-13 damage
Slows Target By 33%
Cold Resist +40%
Lightning Resist +40%
Damage Reduced by (11 to 15)
+(21 to 25) Mana on Striking
5% Reanimate as: Banshee

Keep in mind you can't pass 200% enhanced damage with MO's, but can by making a runeword or adding jah runes if its a craft
Trymerical
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Love the build. Just hit Terror and my gear is pretty straight. I was just curious to what gear you would recommend for your A3 follower? I put a bunch of cast speed things on him but I wasnt really sure what I should be looking for. Thanks!
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Thunder Beetle
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I am glad to see you updated the guide with Policio recommended
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annihilus5 wrote:
Bobbake88 wrote:I just hit terror with this build and am destroying with the TU great sword at t5. I have some questions about switching to the void RW. Does it need to be put into a high tier flamberge or greatsword or does the tier matter? It seems like the weapon damage is a lot lower than the TU Greatsword. Does the weapon damage not really matter? Every crafting guide I've found for crafting runewords seems to be outdated. What's the best way to craft the void runeword at level 59?


Higher tier = higher base damage on the weapon as well as more sockets/requirements. Take a look here http://docs.median-xl.com/doc/items/baseitems

You can oil of renewal till it gets 30-35% enhanced dmg, oil of luck it to get to 50-55%

Use 5 enhanced damage MO's (or as many as you can without reaching 200%, before making the rw)

Also keep an eye on level requirements

Here is what Lo rw adds to the weapon.

+(58 to 72)% Enhanced damage
Adds 7-13 damage
Slows Target By 33%
Cold Resist +40%
Lightning Resist +40%
Damage Reduced by (11 to 15)
+(21 to 25) Mana on Striking
5% Reanimate as: Banshee

Keep in mind you can't pass 200% enhanced damage with MO's, but can by making a runeword or adding jah runes if its a craft


thank you annihilus for covering :) that is right. Like annihilus said make it to flameberge to get high base damage + 6 sockets for attack speed. also dont forget to put MO's in weapon when you can :)

Trymerical wrote:Love the build. Just hit Terror and my gear is pretty straight. I was just curious to what gear you would recommend for your A3 follower? I put a bunch of cast speed things on him but I wasnt really sure what I should be looking for. Thanks!


End game gear i have on him is Thur rune circlet + endless loop + erawan. Rest are just random items with Energy sockets.
early you could do some runewords for him with some good defense. :)

----- wrote:I am glad to see you updated the guide with Policio recommended


Thank you

PS. Updated end game gear info for ppl who want more defense with 1h + shield option:
if you want more defense you can also use
Void
Void
Weapons

'Sur'
Runeword Level: 75
Adds 7-13 Damage
+(58 to 72)% Enhanced Damage
Slow Target 20%
Regenerate Mana +15%
Cold Resist +40%
Physical Damage Reduced by (11 to 15)
+(3 to 5) Mana on Striking
2% Reanimate as: Random Monster
runeword on Broadsword or Long sword and put
Kodo
to your other hand :)
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since now i have gotten some pms about cheap build to farm Fauztinville / Dunc. Here is the most cheep and efficient i could think of :) added also to the guide behind "Cheap farming build" section

Gloves:
Glor-An-Fhaidha's Firebark
or Creepy shrine crafts with FHR
Armor:
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
with FHR jewels + high defense base armor.
Belt:
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
or
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%

Boots: Creepy Shrine Crafts. try to get as much CB as possible + fhr and defense.
Weapon:
Sarandeshi Hellcaller
Sarandeshi Hellcaller
Broad Sword (Sacred)

One-Hand Damage: (114 - 132) to (119 - 138)
Required Level: 100
Required Strength:
244
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 16 Spellbind on Melee Attack
4% Chance to cast level 43 Pentagram on Melee Attack
100% Attack Speed
Adds 250-313 Magic Damage
Adds 63-125 Fire Damage
+(160 to 200)% Enhanced Damage
+75 to Energy
Requirements -50%
Socketed (6)
with 1 attack speed jewel + 5 perfect rainbow stones. Also MO weapon with CB
Weapon2:
Aes Dana


Aes Dana
Staves

'SurUmOhm'
Runeword Level: 75
+(6 to 7) to Druid Skill Levels
45% Hit Recovery
+(30 to 40)% to Poison Spell Damage
-10% to Enemy Poison Resistance
+(50 to 60)% to Summoned Minion Life
+(70 to 80)% to Summoned Minion Damage
+50% to Summoned Minion Resistances
+(100 to 200) to Life
Maximum Mana +40%
Regenerate Mana +15%
Elemental Resists +60%
or some stick with high druid skills :P there is better options than aes dana
Rings:
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
or
Empyrean Band
Empyrean Band
Ring

Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find

Shield: Creepy Shrine Craft with 2 dudu skills, CB , Life, DR%. with some defense ofc :)

That you should aim when you are doing runewords:
280 FHR
300k Defense
110+ Ias on weapon
60-70% CB with elfin weapons.

Here are few videos
TRAN ATHULUA


FAUZTINVILLE
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databer
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Nice video's.
Waffle1209
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Tkorpi wrote:since now i have gotten some pms about cheap build to farm Fauztinville / Dunc. Here is the most cheep and efficient i could think of :) added also to the guide behind "Cheap farming build" section

Gloves:
Glor-An-Fhaidha's Firebark
or Creepy shrine crafts with FHR
Armor:
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
with FHR jewels + high defense base armor.
Belt:
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
or
Truce
Truce
Belts

'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%

Boots: Creepy Shrine Crafts. try to get as much CB as possible + fhr and defense.
Weapon:
Sarandeshi Hellcaller
Sarandeshi Hellcaller
Broad Sword (Sacred)

One-Hand Damage: (114 - 132) to (119 - 138)
Required Level: 100
Required Strength:
244
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 16 Spellbind on Melee Attack
4% Chance to cast level 43 Pentagram on Melee Attack
100% Attack Speed
Adds 250-313 Magic Damage
Adds 63-125 Fire Damage
+(160 to 200)% Enhanced Damage
+75 to Energy
Requirements -50%
Socketed (6)
with 1 attack speed jewel + 5 perfect rainbow stones. Also MO weapon with CB
Weapon2:
Aes Dana


Aes Dana
Staves

'SurUmOhm'
Runeword Level: 75
+(6 to 7) to Druid Skill Levels
45% Hit Recovery
+(30 to 40)% to Poison Spell Damage
-10% to Enemy Poison Resistance
+(50 to 60)% to Summoned Minion Life
+(70 to 80)% to Summoned Minion Damage
+50% to Summoned Minion Resistances
+(100 to 200) to Life
Maximum Mana +40%
Regenerate Mana +15%
Elemental Resists +60%
or some stick with high druid skills :P there is better options than aes dana
Rings:
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
or
Empyrean Band
Empyrean Band
Ring

Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find

Shield: Creepy Shrine Craft with 2 dudu skills, CB , Life, DR%. with some defense ofc :)

That you should aim when you are doing runewords:
280 FHR
300k Defense
110+ Ias on weapon
60-70% CB with elfin weapons.


Before I find my endgame shield I have been using this one
Kodo


It has CB, and bloodlust proc. Do you think a crafted one would be better?