SireSamuel wrote:We should make set bonuses more linear in progression. Currently, a full set gives you a total of 10 mods, and it progresses as such: 2 pieces gives you + 1 mod, 3 pieces gives you + 1 mod, 4 pieces gives you + 1 mod, and 5 pieces gives you + 7 mods, for a total of ten mods for wearing the whole set.
Let’s consider and alternate formula for a minute: 2 pieces gives you + 2 mods, 3 pieces gives you + 2 mods, 4 pieces gives you + 3 mods, and 5 pieces gives you + 3 mods.
You are still getting the same overall effect for having the entire set, the difference is that the progression is more “linear”.
I think this would be a good thing because it would make sets much less “all or nothing” in nature. Dipping a set for 2-4 pieces would be a much more viable option, and would open up more character builds.
Do you agree?
I like the Idea. Sure, it would take some balancing, but right now there really aren't many 2/3 piece bonuses worth pursuing on their own outside of the ones Chuck mentioned.
I don't think I've ever seen anyone using parts of 2 sets (for their set bonuses, not their own stats) simultaneously. Exploring those kinds of synergies might be quite fun.
Alternatively, you could just buff the usefullness of the bonuses you get for low setpiece numbers, not their count. Or change the order in which you get them.