archon256 wrote:So a newbie will spend a bunch of time running in circles and exploring the entire zone, but veteran players would know that there's a secret room in zone A with boss X in it who you can kill to open a red portal that takes you to zone C quicker, etc.
That info would show up in forums very fast and would kill the purpose of maze type dungeon. People tend to cut corners most of the time. And an option to reach bosses fast kills ladders economy.
I'm not talking about direct shortcuts to the boss, just between different parts of the maze.
Finding how to get to the rooms would still be part of the maze-solving experience, just like how it's still present even though there are maps of the entire uber available.
Edit: I mean small jumps, like this