Glacial Nova Druid (Test Build)

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NotCube
Cultist
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I was bored and mortimer_85 gave me an idea the other day so I figured why not? Gear is kind of unoptimized. With better crafts and socketed runes his dmg output may break 20k.

Also I didn't use raven heart in this video.



I'm open to ideas on how to improve this build. :D
Fumbles
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Glacial Nova spawns on druid helms.
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Crash
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dementia doesn't really make any sense with this build. i doubt you're lacking pierce that badly to need that. use ashaera's belt for more phys resist and energy scaling or something.

also, acid fiends aren't boosting your damage because they also increase fire damage which negates cold becaues of the orange text on the staff. I assume you were just using them for speed cause you already invested for the symbiosis synergy?
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ChuckNoRis
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NotCube wrote:I'm open to ideas on how to improve this build. :D
a sacred crafted druid helm with up to +24 to Glacial Nova , a better amulet (be it a better rare or a good roll of black dwarf ) ,
Steppe Sleeper
Steppe Sleeper
Tundra Walker Set
Boots (Sacred)

Required Level: 100
Defense: (651 to 671)
+1 to Barbarian Skill Levels
(0 to 40)% Movement Speed
+(21 to 30)% to Cold Spell Damage
+(3 to 7) to Blood Hatred (Barbarian Only)
(31 to 40)% to Strength
Requirements -100%
Socketed (4)
might provide better results than the spirit walkers , sacred crafted belt . the gloves and rings can get a bit better rolls too . you can start with the helm
NotCube
Cultist
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Oh sweet I didn't know druid helms can spawn with Glacial Nova.

Crash wrote:also, acid fiends aren't boosting your damage because they also increase fire damage which negates cold becaues of the orange text on the staff. I assume you were just using them for speed cause you already invested for the symbiosis synergy?


Yeah I'm just using them for the speed and meat shield cause I'm already maxing them for symbiosis.
mortimer_85
Azure Drake
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It is not only that fire spell damage reduces cold spell damage, fire pierce reduces cold pierce too. This way Spirit Walker and Dementia are rendered almost useless in this build as well as Angel Bag, Astro trophy and LC1 Charm . Better to go with Eerie crafts with innate cold pierce and innate csd on Belt, Gloves and Helm. I know that they are hard to craft but I think it is worth it.
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Crash
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angel bag and lc1 have much more use than just the pierce though, but i get what youre saying
NotCube
Cultist
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mortimer_85 wrote:It is not only that fire spell damage reduces cold spell damage, fire pierce reduces cold pierce too. This way Spirit Walker and Dementia are rendered almost useless in this build as well as Angel Bag, Astro trophy and LC1 Charm . Better to go with Eerie crafts with innate cold pierce and innate csd on Belt, Gloves and Helm. I know that they are hard to craft but I think it is worth it.


I completely forgot about the fire pierce on those items. :-8 Yeah they're useless for this build. Seems like eerie/sacred crafts are the way to go.

But I feel like there's a lack of cold support in sigma.
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Keywing
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NotCube wrote:
mortimer_85 wrote:It is not only that fire spell damage reduces cold spell damage, fire pierce reduces cold pierce too. This way Spirit Walker and Dementia are rendered almost useless in this build as well as Angel Bag, Astro trophy and LC1 Charm . Better to go with Eerie crafts with innate cold pierce and innate csd on Belt, Gloves and Helm. I know that they are hard to craft but I think it is worth it.


I completely forgot about the fire pierce on those items. :-8 Yeah they're useless for this build. Seems like eerie/sacred crafts are the way to go.

But I feel like there's a lack of cold support in sigma.


Unless it's sin lmao
I was always so annoyed with how many sin items get cold buffs even though she has 1 cold skill and it's underused
mortimer_85
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NotCube gave me his
Absolute Zero
Absolute Zero
Battle Staff (Sacred)

Required Level: 100
Required Dexterity: 234
Two-Hand Damage: 61 to 66
Dexterity Damage Bonus: (10/256 per Dexterity)%
Glacial Nova Deals +150% Total Damage
Glacial Nova no Longer Freezes Enemies
Fire Spell Damage Reduces Cold Spell Damage
Fire Pierce Reduces Cold Pierce

Glacial Nova Cooldown Reduced by 4 seconds
+50% Damage to Undead
-40% to Enemy Cold Resistance
+(20 to 30) to Glacial Nova
Maximum Fire Resist -5%
Maximum Cold Resist +10%
Cannot Be Frozen
Total Character Defense (50 to 100)%
Socketed (4)

and I tried to build a working P1 farmer around it.
Thanks to Keywing for making this dunc+fauzt mini sample.