Screenshot Thread S16!

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Prime_Evil
Polar Worm
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No i didnt, i'm being serious.
krex87
Cog
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Prime_Evil wrote:No i didnt, i'm being serious.


so i should hold onto low lvl magic rings i find in act1? hmm might need to make a few more mules
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Prime_Evil
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I'll rephrase myself then : that ring isnt completely useless, because of the no lvl restrictions. It's still not as good as for example a good/godly stats rare ring, sure, but at least its not
The Idiot Ball
The Idiot Ball
Ring

Required Level: 60
5% Chance to cast level 13 Call Blood Golem when Struck
2% Chance to cast level 13 Call Henchman when you Take Damage
5% Chance to cast level 13 Call Necrobot when you Take Damage
-50 to Strength
-50 to Vitality
Damage Reduction Decreased by -33%
38% Better Chance of Getting Magic Items

, so in restrospect he couldve had it worse.

Also this has gone off topic by quite a lot so keep the screenshots coming.
tranvanhieu
Rust Claw
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Image

Is this a good end-game weapon for a throw sin?
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Goodkidscc
Mangler
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tranvanhieu wrote:Image

Is this a good end-game weapon for a throw sin?

It's not a bad weapon at all, but I like Penumbra best.
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Pinball
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tranvanhieu wrote:Image

Is this a good end-game weapon for a throw sin?


It's not even a early game weapon for throwsin...
tranvanhieu
Rust Claw
87 | -2
Pinball wrote:
tranvanhieu wrote:Image

Is this a good end-game weapon for a throw sin?


It's not even a early game weapon for throwsin...


Can you post your best weapon? I don't often play Assassin.
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Aero
Talic
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Median XL Broadcaster
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That's actually a funny weapon for pestilence necromancer proccing broadsides as he walks.
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Icegod101
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try it and please show
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iamq1803
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► Show Spoiler

For end-game weapon try
Piranha Swarm
Piranha Swarm
Flying Knife (Sacred)

Throw Damage: (126-143) to (169-186)
One-Hand Damage: (81-92) to (121-132)
Required Dexterity: 473
Required Level: 100
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Chance to cast level 5 Knife Throw on Striking
+2 to Assassin Skill Levels
+(115 to 143)% Enhanced Damage
+38 to Maximum Damage
250% Bonus to Attack Rating
-35% to Enemy Poison Resistance
-35% to Enemy Fire Resistance
+2 Life on Striking
+150 Life after each Kill
Socketed (2)

/
Penumbra
Penumbra
Balanced Knife (Sacred)

Throw Damage: (176-195) to (222-254)
One-Hand Damage: (111-123) to (154-179)
Required Dexterity: 612
Required Level: 100
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
20% Chance to cast level 13 Shatterblade on Striking
+(1 to 2) to Assassin Skill Levels
45% Faster Run/Walk
+(172 to 200)% Enhanced Damage
+(38 to 50) to Maximum Damage
(101 to 150)% Bonus to Attack Rating
Adds 167-250 cold damage
-(8 to 14)% to All Enemy Resistances
+1 Life on Striking
1% Reanimate as: Goliath
Socketed (2)

/
Dark Nemesis
Dark Nemesis
Throwing Knife (Sacred)

Throw Damage: (179-193) to (231-246)
One-Hand Damage: (137-147) to (187-197)
Required Dexterity: 402
Required Level: 100
Current Dexterity Damage Bonus: (51/256 Per Dexterity)%
15% Chance to cast level 13 Spike Nova on Kill
+(1 to 3) to Assassin Skill Levels
30% Increased Attack Speed
60% Faster Block Rate
+(144 to 171)% Enhanced Damage
Adds 50-100 damage
-(29 to 35)% to Enemy Fire Resistance
(31 to 40)% Life stolen per Hit
(8 to 13)% Chance of Crushing Blow
5% Chance to Avoid Damage
Socketed (2)