MXL 1.2 Bugs&Feedback

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Gekko64
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warp armor oskill from
Crystal Arch
seems to override goodberry tcd bonus
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Anonymous:
Memelistas
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One of the cold novas from tundra walker set locks all skills even melee ones. Tried while having single pieces equipped and so far i can it is novas from both weapons. Not sure about armor proc.
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Scalewinged
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Any procs/skills with timer that cannot be reduced to 0 (punisher, glacial nova, singularity, blink, psy scream, etc.) locks out char skills (yep, even melee) for 0,1-0,2 sec. It always been like that. At least for on kill/atk. Not sure about when struck/attacked but it can be easily tested with
Iceshell
Iceshell
Plate Mail (4)

Defense: (253 - 285) to (518 - 581)
Required Level: 6
Required Strength: 32
Item Level: 19
5% Chance to cast level 7 Ice Bolt Nova on Melee Attack
2% Chance to cast level 5 Glacial Nova when Attacked
15% Hit Recovery
Adds 10-15 Cold Damage
+(11 to 15)% to Cold Spell Damage
+(41 to 60)% Enhanced Defense
+(21 to 50) Defense
Maximum Cold Resist +1%
Socketed (2)
Defense: (802 - 880) to (1511 - 1657)
Required Level: 23
Required Strength: 63
Item Level: 36
6% Chance to cast level 14 Ice Bolt Nova on Melee Attack
3% Chance to cast level 15 Glacial Nova when Attacked
25% Hit Recovery
Adds 33-38 Cold Damage
+(16 to 20)% to Cold Spell Damage
+(71 to 90)% Enhanced Defense
+(101 to 200) Defense
Maximum Cold Resist +(1 to 2)%
Socketed (4)
Defense: (1867 - 2024) to (3345 - 3633)
Required Level: 42
Required Strength: 219
Item Level: 59
7% Chance to cast level 21 Ice Bolt Nova on Melee Attack
4% Chance to cast level 25 Glacial Nova when Attacked
35% Hit Recovery
Adds 65-75 Cold Damage
+(21 to 25)% to Cold Spell Damage
+(101 to 120)% Enhanced Defense
+(201 to 300) Defense
Maximum Cold Resist +2%
Socketed (5)
Defense: (3017 - 3231) to (5347 - 5737)
Required Level: 50
Required Strength: 438
Item Level: 85
8% Chance to cast level 28 Ice Bolt Nova on Melee Attack
4% Chance to cast level 30 Glacial Nova when Attacked
45% Hit Recovery
Adds 130-150 Cold Damage
+(26 to 30)% to Cold Spell Damage
+(141 to 160)% Enhanced Defense
+(301 to 400) Defense
Maximum Cold Resist +3%
Socketed (6)
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databer
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whichever is right?
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Ekital
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Weird Stat interaction:
If you socket a flat damage rune or jewel(not tested) which has either +# min damage or +#max damage it will take precedence on the stat display. This means that pre-existing flat damage will no longer display. NOTE: This is a graphical bug only, the item's flat damage remains intact.

Screenshots:
https://imgur.com/a/e43Ji

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Seekers
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Sacred and Tiered requeriments weirdness:

So, noticed that while the Hand of God str req from tiers to sacred got fixed and is now proper, a lot of other bases didn't get it and some t6 items or even t5 still have higher or equal reqs than their sacred version, this should be fixed as its pretty nonsense because the sacred bases are better in every way for lesser requeriments.

► FULL LIST


Those were all I could find, numbers are from 1.2 docs.
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villur
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This ladder I mostly played amazon and a bit of assassin so my feedback will be on those.

Bowzon doesn't feel like a good build anymore, most things bowzon can do, magfield can do and with less gear and more survivability. Bowzon should be all about that high damage and glass cannon style gameplay yet without expensive gear you're a glass water pistol. Even with some really good gear its still "meh" and not amazing. Scaling and the tree in general just doesn't give much. Over 20 point investment into dragonlore is only marginally better than T6 jitan (because no min dmg). Pierce MO removal and damage rework were big nerfs without any compensation. Wyrmshot for large aoe dmg is still great but barrage or sunstrike for single-target is just not there. Im not sure where bowzon fits in the game right now. Its single-target is mediocre at best. Wyrmshot farming potential is good but farming anything with 0 defense will just make you pull out your hair, being squishy just sucks so much. Bowzon used to be my favorite build but I wont touch it again until some changes happen.

Magzon feels pretty tanky. You can reach max block with some average crafts and ontop of that some nice defense too. 75% block and 350k def yes please
Hooowever, only mag field does anything really. You max thundercrack only for the asterism synergy and never touch it again.
Hammer of Zerae has a very big WDM modifier but it mostly just hits once and slowly so it doesn't matter at all.
While mag field is pretty decent the aoe could be a tad bigger, farming with it otherwise is just very slow because the coverage is pretty small. Gear selection could also be improved with some reworked TUs/SUs since for shield theres only danmaku and for weapon theres T6 war scepter aaand maybe SU scepter, haven't tried that yet but losing 3 sockets sucks and the rest is just what every other WDM build uses.

Pounce is still decent with enough psn pierce. Farms really fast but seems to get "stuck" and pounce more in one place than before.

Cant comment on blood and java since I didn't test them enough.

Assassin PB rework didn't achieve anything else other than cheesing ubers before 114. Early game was fine but where it now falls of is where it needs it the most. Melee and throw are also in a terrible spot. Melee tree needs something like lioness - give def but lock out ranged skills (and make dark portal work somehow please). Maelstrom would actually be a decent skill if it didn't totally wiff on the first impact, making it pierce through monsters without exploding on contact, like just a flying iron spiral, would be a much needed improvement. Crafted barb helm with kraken stance also gives like double the damage maxed out ways give which is a little silly. Don't nerf barb, buff other classes please.

TL;DR assassin sucks, amazon sucks, pls buff :P
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Gekko64
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Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: 1687 to 1760
Required Level: 100
Required Strength: 575
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
+500 Defense
(11 to 15)% to Energy
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)

Asheara's Cateye
Asheara's Cateye
Jewel

Required Level: 100
Item Level: 100
Can be Inserted into Socketed Items
15% Attack Speed
15% Cast Speed
(20 to 30)% Bonus to Attack Rating


one of these is spelled incorrectly
cnoltz
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Median XL Broadcaster
During binding of baal quest, when in baal morph, amazon Enfilade javelin skill is invisible. Damage still occurs, but you see no stream of javelins. Have not tried with King Koth yet, but I assume it is similar. I recall a similar problem with overkill throw barbs when morphed?
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Gekko64
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is anyone else having issues muling with latest version? if I try to open two windows the second one just autominimizes and refuses to come up when I click it, it's very annoying