Short Questions Thread

Discuss Median XL!
Erlikhan
Prowler
19 | 0
L H wrote:
Try using Iron Spiral as your main attack for that one then. It will help clear golems without having to directly focus them, and it doesn't require as much lightning pierce, since it's only 30% conversion, whereas Stormblast is 100%.

If you have any summons, you can try summoning them before going in to take a few brief hits while you rush down to get in position. Maybe consider gearing up an act 1 Priestess merc with
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Short War Bow (4)

Two-Hand Damage: (10 - 12) to (26 - 32)
Required Level: 8
Required Dexterity:
73 to 77
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
5% Chance to cast level 5 Arachnomancy on Kill
3% Chance to cast level 4 Miasma on Striking
+(11 to 15) to Maximum Damage
+(18 to 35)% Enhanced Damage
+(2 to 3)% to Poison Spell Damage
Slows Attacker by (6 to 10)%
Maximum Life +(2 to 3)%
Requirements -(11 to 15)%
Socketed (2)
Two-Hand Damage: (33 - 37) to (61 - 75)
Required Level: 28
Required Dexterity:
95 to 100
Item Level: 40
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
6% Chance to cast level 10 Arachnomancy on Kill
4% Chance to cast level 10 Miasma on Striking
+(16 to 25) to Maximum Damage
+(52 to 69)% Enhanced Damage
+(5 to 6)% to Poison Spell Damage
Slows Attacker by (11 to 15)%
Maximum Life +(3 to 4)%
Requirements -(21 to 25)%
Socketed (4)
Two-Hand Damage: (76 - 83) to (135 - 153)
Required Level: 47
Required Dexterity:
161 to 171
Item Level: 59
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
7% Chance to cast level 14 Arachnomancy on Kill
5% Chance to cast level 16 Miasma on Striking
+(31 to 40) to Maximum Damage
+(87 to 103)% Enhanced Damage
+(8 to 9)% to Poison Spell Damage
Slows Attacker by (21 to 25)%
Maximum Life +(4 to 5)%
Requirements -(31 to 35)%
Socketed (5)
Two-Hand Damage: (102 - 110) to (179 - 199)
Required Level: 54
Required Dexterity:
294 to 313
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
Miasma Haunt Duration Increased by 2 seconds
8% Chance to cast level 18 Arachnomancy on Kill
6% Chance to cast level 19 Miasma on Striking
+(41 to 50) to Maximum Damage
+(104 to 120)% Enhanced Damage
+(9 to 10)% to Poison Spell Damage
Slows Attacker by (31 to 35)%
Maximum Life +(5 to 6)%
Requirements -(36 to 40)%
Socketed (6)
. Her sporeshot skill will spread miasma slow curse all over the room.

overall, i'm not really sure what the issue is. I did iron spiral last season and it was really fast playthrough and didn't really have any issues with the first 20 charms or so.


Yeah maybe with the help of act 1 merc this would be easy, thank you for your suggestion.

I'm not really sure either. Maybe I'm getting old and my reflexes are slowing down? Heh I dunno :P

Edit: Finally I did it heh, thanks to you all :D
Edited by Erlikhan 6 years.
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Hi. What is the best build for pal this ladder ?
Tantrum
Ring of Light
Stormcall
your variant...
drakula
Dark Huntress
11 | 0
I'd have some questions?

How does this skill work?
THORN STRIKE - TREEWARDEN FORM
Mystic Orbs
1) leech life or
2) life on kill


Merc act 2 Shapeshifter
1) leech life or
2) life on kill
Fovas
Destroyer
6 | 0
Why everytime I tree warden my dru, there is an enemy tree warden. Am I doing anything wrong?
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Prime_Evil
Kraken Guard
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youre using
The Lumberjack
The Lumberjack
Axe (4)

One-Hand Damage: 7 to (14 - 22)
Required Level: 3
Required Strength: 31
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
+1 to Druid Skill Levels
5% Attack Speed
+(6 to 13) to Maximum Damage
+(13 to 30)% Damage to Undead
+(18 to 29)% Enhanced Damage
(1 to 2)% Chance of Crushing Blow
+(31 to 50) Defense
Socketed (2)
One-Hand Damage: (15 - 16) to (40 - 49)
Required Level: 22
Required Strength: 56
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
+2 to Druid Skill Levels
15% Attack Speed
+(21 to 28) to Maximum Damage
+(49 to 66)% Damage to Undead
+(41 to 52)% Enhanced Damage
(3 to 4)% Chance of Crushing Blow
+(71 to 90) Defense
Socketed (4)
One-Hand Damage: (27 - 29) to (75 - 85)
Required Level: 40
Required Strength: 118
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
+(2 to 3) to Druid Skill Levels
25% Attack Speed
+(36 to 43) to Maximum Damage
+(85 to 102)% Damage to Undead
+(64 to 75)% Enhanced Damage
(5 to 6)% Chance of Crushing Blow
+(111 to 130) Defense
Socketed (5)
One-Hand Damage: (36 - 39) to (92 - 102)
Required Level: 49
Required Strength: 239
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
+3 to Druid Skill Levels
30% Attack Speed
+(43 to 50) to Maximum Damage
+(103 to 120)% Damage to Undead
+(75 to 86)% Enhanced Damage
(7 to 8)% Chance of Crushing Blow
+(131 to 150) Defense
Socketed (6)
.
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ScarletEdge
Djinn
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drakula wrote:I'd have some questions?

How does this skill work?
THORN STRIKE - TREEWARDEN FORM
Mystic Orbs
1) leech life or
2) life on kill


Merc act 2 Shapeshifter
1) leech life or
2) life on kill


Thorn strike in a melee attack that lays a cone of spikes beneath the enemy. It carries weapon damage so life leech works well with it. Life after each kill is useful, but you already have an abundance with Circle of Life so no need to MO more.

For Shapeshifter, both would help but early on Life after each kill would be more useful. As you progress you can transition into adding leech as well.
drakula
Dark Huntress
11 | 0
ScarletEdge thank you so much.
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Gekko64
Shadowgate Totem
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a2 merc already has good innate regen and max dr%, all he needs to survive is decent defence
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Crash
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uchenick55 wrote:Hi. What is the best build for pal this ladder ?
Tantrum
Ring of Light
Stormcall
your variant...


As usual, most people seem to have gone Stormcall, despite a bit of a nerf to range. Ring of Light is still strong, I'm sure. A lot of people opt for Devouring Cloud/Lorenado as well.
toxen
Vampiress
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Got two questions.
1: Why is Solar Flare a targeted ability (meaning if you have it as your left click and you left click on a monster it casts Solar flare) and what are the chances if any of that changing?
2: I LOVE this game but I am curious if this will ever become a stand alone game where the developers have full control and can improve things like graphics and adding additional quests or side quests to MXL. (e.g. Dota and Warcraft 3) Will that ever happen?