Short Questions Thread

Discuss Median XL!
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HechtHeftig
I paid 10$ for this.
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1) Yes

2) Skill trees are so linear so every build gets everything it needs in a short time (You can reach lvl 21-22 in act 1 already. So you only need 2-3 more levels to play the build as it's intended already.) I think it also had to do with balance reasons in the first few versions of that mod. Though early game balance isn't very good atm.

3)
- Many people are waiting only for sigma and don't even bat an eye that there's a new ladder again.
- There were basically 0 changes to builds this ladder, so there's no motivation to try out something new for the vets
- Mainly the vets already have tried out almost all if not all items in the game at some point in their gaming experience, so those people aren't.

--> This seasons is rather meant for new players, who usually struggled with finding everything. However, since there weren't any changes, there isn't much to try out. Plus 1/3 of all SU's will be removed in the next patch(es) and others will be replaced/reworked, so this whole "Try out every item" thing isn't really worth it since we don't know on which items we can still count in sigma.

4) Early game: No. Late game: It's not as bad as in early game, but there is undeniably a huge difference between some builds. Some are easier, some are harder, but all in all every class can do every uber in the game. You just have to switch builds for some ubers eventually.

5) Holy Paladin (Either meele or caster), Thronwarden, Trap rat, Summoner Barb, Aerial's barb (look in the guide section), Scorpion blade assa, Castersin.
madgod
Azure Drake
168 | 5
HechtHeftig wrote:1)


better answer
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WolfSinx
Dark Huntress
11 | 0
Who are the gg reanimates of
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!

Keep in Inventory to Gain Bonus
Required Level: 100
+(-10 to 38) to Strength
+(-10 to 38) to Dexterity
+(-10 to 38) to Vitality
+(-10 to 38) to Energy
Total Character Defense plus (11 to 15)%
3% Reanimate as: Random monster (1/3 elite chance)
-38% Less Gold from Monsters
(16 to 20)% Better Chance of Getting Magic Items

?
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Goatmilk
Stone Warrior
34 | 3
With equal spell damage, which proc is better in melee: 20% lvl19 cataclysm or 33% lvl22 balefire? Mostly for immune clearing and some aoe damage.

WolfSinx wrote:Who are the gg reanimates of
Fool's Gold
Fool's Gold
Moo moo moo Moooo! Moo!

Keep in Inventory to Gain Bonus
Required Level: 100
+(-10 to 38) to Strength
+(-10 to 38) to Dexterity
+(-10 to 38) to Vitality
+(-10 to 38) to Energy
Total Character Defense plus (11 to 15)%
3% Reanimate as: Random monster (1/3 elite chance)
-38% Less Gold from Monsters
(16 to 20)% Better Chance of Getting Magic Items

?


Depends on your build, but:

Void Archon (Warp field aura), Unseelie lady (Burning Veil), Destroyer Shaman (Demons blood aura), Pit Knight "family" (Dark power buff), Alpha Centaur (Colosseum), Mountain Giant "family" (Tremor), Vultures (Bloodlust), ..

Basicly any that have a nice aura, buff, debuff to aid whatever char you're playing.
Edited by Goatmilk 5 days.
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HechtHeftig
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@cowmilk take balefire.
mayerman
Invader
9 | 0
Guys, a viable paladin build, and easy gameplay, the first time they do not play.
Guides are up to date ? (And it's hard to die) xD
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stanbsl
Cultist
23 | 2
mayerman wrote:Guys, a viable paladin build, and easy gameplay, the first time they do not play.
Guides are up to date ? (And it's hard to die) xD


Try holy melee. I'm in destruction after around 12 hours of game play. I started dying in late terror because I was going through acts so fast. Cheap items and mostly up to date guide by Bojacea.
tranvanhieu
Rust Claw
84 | -2
Can anyone confirm that Thorn Strike skill of Druid Treewarden CAN'T proc on-attack spells?

I heard that it always proc the spikes at the location of the attachk without actually attacking the monster.

I also use some gears with proc on attack and never seen any.
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Unda
Daystar
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Yes, Thorn Strike doesnt proc Ctc on-attack.

Hold SHIFT and LMB to spam Thorn Strike from location without need to click on mobs, will follow the cursor.
immune
Abomination
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How does the new re-rolling with cycles work. I've tried over 30 re rolls on the same Grand charm cycle for all rolls to produce -light radius.
Is it just bad luck, you can only roll a certain cycle a limited amount of times for certain odds or just re-rolling the same stats shown on the cycle?