What are some good merc setups with tiered uniq and runewords?

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isthisminecraft
Stone Warrior
30 | 0
Looking for some merc setups that only require double mo'd, tiered uniques, or runewords.
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masochista
Monkey King
258 | 9
What do you mean by double mo'd? You mean double shrine craft? Cause MOs that had chance to spawn "mystic orbs effect applied to the item are doubled" affix were removed.
A5 merc works nice with:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense plus (11 to 20)%
or
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (305-354) to (614-714)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 Per Strength)%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(13 to 25)% Extra Gold from Monsters
(8 to 10)% Better Chance of Getting Magic Items
Socketed (2)

Defense: (573-653) to (1110-1265)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 Per Strength)%
+(3 to 4) to Vanquish
+(58 to 80)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(26 to 38)% Extra Gold from Monsters
(11 to 13)% Better Chance of Getting Magic Items
Socketed (3)

Defense: (984-1104) to (1878-2107)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 Per Strength)%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(38 to 50)% Extra Gold from Monsters
(13 to 15)% Better Chance of Getting Magic Items
Socketed (4)

Defense: (1593-1765) to (3004-3328)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 Per Strength)%
+(7 to 8) to Vanquish
+(104 to 126)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(51 to 63)% Extra Gold from Monsters
(16 to 18)% Better Chance of Getting Magic Items
Socketed (4)

Defense: (2461-2711) to (4596-5064)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 Per Strength)%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(63 to 75)% Extra Gold from Monsters
(18 to 20)% Better Chance of Getting Magic Items
Socketed (5)

Defense: (3675-3999) to (6849-7455)
Required Strength: 543
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 Per Strength)%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(76 to 88)% Extra Gold from Monsters
(21 to 23)% Better Chance of Getting Magic Items
Socketed (6)


Truce
Truce
Belts

'Vith'
Runeword Level: 98
-5% Decreased Attack Speed
-5% Slower Cast Rate
Stun Attack
+(172 to 200)% Enhanced Defense
+5% Increased Healing Rate from Apples
Damage Reduced by 10%
Slows Attacker by 5%

Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality
or
Craton
Craton
Boots

'Cham'
Runeword Level: 67
5% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Damage Reduced by (16 to 20)
Total Character Defense plus (31 to 40)%
(11 to 20)% Chance of Uninterruptable Attack

double creepy shrine crafted gloves, aim for stormblast proc
weird shrine crafted flamberge/great sword blessed with intimidating shrine mo'd with %damage to maximum and then %deadly strike
Socket weapon with jah runes, gloves and armor (if using shroud royal) with ko runes. Use Ber crafted jewels for %ll
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ChuckNoRis
Flying Polar Buffalo
1908 | 49
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isthisminecraft wrote:Looking for some merc setups that only require double mo'd, tiered uniques, or runewords.
double bonus form mo'ing on TU's has been removed a few patches ago . you can now get de double mo bonus just from honorifics , crafts and a handfull of set parts and SU's
isthisminecraft
Stone Warrior
30 | 0
masochista wrote:What do you mean by double mo'd? You mean double shrine craft? Cause MOs that had chance to spawn "mystic orbs effect applied to the item are doubled" affix were removed.
A5 merc works nice with:
Erawan
Erawan
Body Armor

'Nih'
Runeword Level: 100
-10% Slower Run/Walk
10% Bonus to Buff/Debuff/Cold Skill Duration
5% Chance of Crushing Blow
25% Bonus to Vitality
25% Bonus to Strength
+(144 to 171)% Enhanced Defense
Damage Reduced by (11 to 15)%
Total Character Defense plus (11 to 20)%
or
Shroud Royal
Shroud Royal
Full Plate Mail (6)

Defense: (305-354) to (614-714)
Required Strength: 91
Required Level: 11
Current Strength Damage Bonus: ((8 to 10)/256 Per Strength)%
+(1 to 2) to Vanquish
+(35 to 57)% Enhanced Defense
(3 to 5)% Bonus to All Attributes
Damage Reduced by (7 to 10)
(13 to 25)% Extra Gold from Monsters
(8 to 10)% Better Chance of Getting Magic Items
Socketed (2)

Defense: (573-653) to (1110-1265)
Required Strength: 132
Required Level: 19
Current Strength Damage Bonus: ((11 to 13)/256 Per Strength)%
+(3 to 4) to Vanquish
+(58 to 80)% Enhanced Defense
(6 to 8)% Bonus to All Attributes
Damage Reduced by (11 to 14)
(26 to 38)% Extra Gold from Monsters
(11 to 13)% Better Chance of Getting Magic Items
Socketed (3)

Defense: (984-1104) to (1878-2107)
Required Strength: 191
Required Level: 28
Current Strength Damage Bonus: ((14 to 16)/256 Per Strength)%
+(5 to 6) to Vanquish
+(81 to 103)% Enhanced Defense
(9 to 11)% Bonus to All Attributes
Damage Reduced by (15 to 18)
(38 to 50)% Extra Gold from Monsters
(13 to 15)% Better Chance of Getting Magic Items
Socketed (4)

Defense: (1593-1765) to (3004-3328)
Required Strength: 277
Required Level: 37
Current Strength Damage Bonus: ((17 to 19)/256 Per Strength)%
+(7 to 8) to Vanquish
+(104 to 126)% Enhanced Defense
(12 to 14)% Bonus to All Attributes
Damage Reduced by (19 to 22)
(51 to 63)% Extra Gold from Monsters
(16 to 18)% Better Chance of Getting Magic Items
Socketed (4)

Defense: (2461-2711) to (4596-5064)
Required Strength: 402
Required Level: 46
Current Strength Damage Bonus: ((20 to 22)/256 Per Strength)%
+(9 to 10) to Vanquish
+(126 to 149)% Enhanced Defense
(15 to 17)% Bonus to All Attributes
Damage Reduced by (23 to 26)
(63 to 75)% Extra Gold from Monsters
(18 to 20)% Better Chance of Getting Magic Items
Socketed (5)

Defense: (3675-3999) to (6849-7455)
Required Strength: 543
Required Level: 54
Current Strength Damage Bonus: ((23 to 25)/256 Per Strength)%
+(11 to 12) to Vanquish
+(149 to 171)% Enhanced Defense
(18 to 20)% Bonus to All Attributes
Damage Reduced by (27 to 30)
(76 to 88)% Extra Gold from Monsters
(21 to 23)% Better Chance of Getting Magic Items
Socketed (6)


Truce
Truce
Belts

'Vith'
Runeword Level: 98
-5% Decreased Attack Speed
-5% Slower Cast Rate
Stun Attack
+(172 to 200)% Enhanced Defense
+5% Increased Healing Rate from Apples
Damage Reduced by 10%
Slows Attacker by 5%

Fawkes
Fawkes
Barbarian Helms

'Zod'
Runeword Level: 69
20% Chance to cast level 19 Elemental on Melee Attack
+2 to All Skills
50% Faster Cast Rate
(0.75 per level)% to Fire Spell Damage (Based on Character Level)
+(18 to 26) to Powder Keg
+50 to Energy
+(31 to 50) Life after each Kill
Slows Attacker by 5%

Nephilim
Nephilim
Boots

'Nih'
Runeword Level: 100
100% Chance to cast level 51 Fire Splash when you Die
10% Bonus to Buff/Debuff/Cold Skill Duration
(21 to 25)% Bonus to Vitality
+(144 to 171)% Enhanced Defense
(21 to 25)% Bonus to Strength
+150 Defense
+50 to Strength
+50 to Vitality
or
Craton
Craton
Boots

'Cham'
Runeword Level: 67
5% Chance to cast level 7 Shower of Rocks on Melee Attack
3% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Dexterity
+(21 to 25) to Vitality
+(21 to 25) to Energy
Damage Reduced by (16 to 20)
Total Character Defense plus (31 to 40)%
(11 to 20)% Chance of Uninterruptable Attack

double creepy shrine crafted gloves, aim for stormblast proc
weird shrine crafted flamberge/great sword blessed with intimidating shrine mo'd with %damage to maximum and then %deadly strike
Socket weapon with jah runes, gloves and armor (if using shroud royal) with ko runes. Use Ber crafted jewels for %ll


ChuckNoRis wrote:
isthisminecraft wrote:Looking for some merc setups that only require double mo'd, tiered uniques, or runewords.
double bonus form mo'ing on TU's has been removed a few patches ago . you can now get de double mo bonus just from honorifics , crafts and a handfull of set parts and SU's



Thanks I'll give this a shot. About the Mo'd gear i just mean't shrined or imbued gear idk what people call that stuff
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ChuckNoRis
Flying Polar Buffalo
1908 | 49
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isthisminecraft wrote:About the Mo'd gear i just mean't shrined or imbued gear idk what people call that stuff
"crafts" :)