Search found 5 matches

Go to advanced search

by dimitrius154
6 months
Forum: Announcements
Topic: Σ 1.4.0 Announced
Replies: 252
Views: 120924

Re: Σ 1.4.0 Announced

Will there be any technical changes to address all of the Access Violation errors, assuming that's even possible for you to fix? This generic error just means something is out of reach (access), this can mean either something doesn't exist or there aren't enough permissions to access it. The influx...
by dimitrius154
1 year
Forum: Archive
Topic: [Suggestion]Turn Charms into Mystic Orbs
Replies: 11
Views: 2478

[Suggestion]Turn Charms into Mystic Orbs

It might be a better idea to turn those "uber" charms into current character bound(can't be transferred via stash) one time use(can't apply to a character more then once) consumables, that would add their stats directly to the char in question, like the resistance scroll one gets from Mala...
by dimitrius154
1 year
Forum: Archive
Topic: Suggestions for upcoming patch
Replies: 2155
Views: 336715

Suggestions for upcoming patch

Back in the glory days of patch 1.10 + D2Mod plugin system the following features have been introduced: Conditional drops - certain item(s) could be assigned to be a guaranteed extra drop from a certain monster on a certain difficulty. Conditional events - immersive quest assignment, like reading a ...
by dimitrius154
2 years
Forum: Archive
Topic: Suggestions for upcoming patch
Replies: 2155
Views: 336715

Suggestions for upcoming patch

"Small" ingame statics, like columns, fires, etc. obstruct certain skills with inbuilt pathing, like Whirlwind, from acting properly. Once a character bumps into them, he often stops, which presents a tactical deficiency. It would be nice, if that issue were fixed. There're several non-use...
by dimitrius154
2 years
Forum: Archive
Topic: Suggestions for upcoming patch
Replies: 2155
Views: 336715

Suggestions for upcoming patch

Greetings, I would suggest fixing the following code-side bugs(present in 1.13d, unsure about later iterations), if possible: 1. If a minion is too far(approx. 2 screens away)the minion AI would fail to set a minion position to the owner's current position, if the minion is busy(fighting, recovering...

Go to advanced search