Search found 551 matches

Go to advanced search

by Heathen
1 month
Forum: Median XL: Sigma
Topic: Suggestions for upcoming patch
Replies: 1859
Views: 192226

Suggestions for upcoming patch

I'd like to see Lion Stance get a -total armor reduction than the resistance reduction, that shit makes him worthless with most builds by endgame. And please do whatever nerf you must to remove Hostile Veil King 1hko. You can rebalance him a million new ways than using that horrible fucking design. ...
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

MXL 1.3 Bugs&Feedback

@SB Not gonna use the quoting thing, because yeah. That wall. Elementals >>>>>> Defense. if a minion is in the way, that is 100% block chance to any non piercing projectile. Not big on math, but that's kinda infinitely superior. So when the elemental granted a DR bonus, it was just the icing on the ...
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

MXL 1.3 Bugs&Feedback

Kurast Docks town is kinda shitty. Easily the worst town, by a wide margin. I feel putting things closer together (Alkor, Torajan Jungles), and removing the maprolls with barriers, would make it much better.
by Heathen
2 months
Forum: Median XL: Sigma
Topic: Suggestions for upcoming patch
Replies: 1859
Views: 192226

Suggestions for upcoming patch

Windform feels like aids on realm. Clunky, and just generally not worth using for anything other than exploiting its phasing mechanic. Earthquake... yeah. Just make this skill better. Sunstrike on Zon feels really unimpactful, and very unsatisfying to use. it could use faster projectile speed and an...
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

Re: MXL 1.3 Bugs&Feedback

VK is still useless since he still dies too often compared to VA. And having 1 VK dead basically means you have to die at least 3 times in order to kill that bastard even though your army has 40k+ life each. Still annoying mechanic --> still useless in endgame. Its benefits still don't outweigh its...
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

MXL 1.3 Bugs&Feedback

Wow I guess I read the Hostile VK 1hko change wrong, since I was under the impression it was removed for Dest too. Why the fuck would it be removed from both earlier difficulties but not Dest? The issue was NEVER the first two difficulties with that guy. The issue is on Dest, where there are instagi...
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

MXL 1.3 Bugs&Feedback

Act 2 Fighter Mage merc Fortress skill is still lower range than it should be, and will entirely be out of range if enemies directly in front of him.

Blood Thorns replacing Titan Strike was fantastic, though.
by Heathen
2 months
Forum: General Discussion
Topic: MXL 1.3 Bugs&Feedback
Replies: 296
Views: 17975

MXL 1.3 Bugs&Feedback

I'm grateful for the phasing aspect Veil King now has. It was a clever and subtle way to buff him for dramatic effect. Seeing him walk through the River of Flame lava was cool, and he feels a lot more like an unstoppable force.

But game breaking bug!!!

His reanimate chance still says 100%.
by Heathen
2 months
Forum: Announcements
Topic: Median XL 1.3 Released
Replies: 64
Views: 29560

Median XL 1.3 Released

AHYEEEEEEEEE
by Heathen
2 months
Forum: Guide Center
Topic: Nomad Barbarian
Replies: 49
Views: 12170

Nomad Barbarian

Nice guide, cool build. I've always liked fortress. For merc, have you tried Fighter Mage from act 2? While he was always the least effective of the mercs, he uses both Fortress and Guard Tower. Not sure if it would be anything much more than fps luls, but would be cool to see all those fortresses i...

Go to advanced search