Hello guys! Does anyone have any tips on how to get "10% to summoned minion damage" on jewels? The maximum I can get is 8%. I saw that the Ladder has Necro Summon with jewels with "10% to summoned minion damage". Thx!!!
Hi, are there any usable mercs right now? Offensive mercenaries or tanks no longer exist, they have lost the ability to survive (low health, zero dodge and low defense). Mercenaries in these latest updates now work better as support. I recommend two types of Act 3 mercenaries to support you, as in ...
so you will play our build tomorrow? I´d like to try it aswell
Don't! Trapsin is pretty much immortal, but your damage is dogshit.
In low and mid-level content yes, she is immortal. But in endgame content, she is weak. In Median XL, devastating attack and a lot of health is what works.
Incineration Trap: Increased damage by 10%, and base damage by 20% This change is bringing the damage to the original version.Might not need catalyst to kill now need to test I tested it, and it still doe low damage. And this in normal mode imagine high nivel in Hell mode? Devs don't like the traps...
Overall can't recommend trap assasin. She has good survivability - it's for sure, but even in good, not ssf gear the dmg is low. What to say if even in hands of experienced trap player - author of this guide - she can't farm scos... You practically have only one skill - shockwave trap. Incineration...
Only way I can see to really make trapsin shine is to give it spell factor. Then you can transition out of the set and make it decent. And lets not talk about it being OP when fucking Paladin exists. Trapsin has some strengths in survival, but it's no use just dodging because a horde of monsters ki...