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by Nubman
1 month
Forum: Guide Center
Topic: Incarnation Paladin (Holy Caster) SSF-viable
Replies: 119
Views: 199540

Re: Incarnation Paladin (Holy Caster) SSF-viable

im playing this build and extremely disappointed in how this build feels. Honestly the worst part of holy caster is the cooldown on annihilation. The scaling is there, the damage and range are there, it just feels awful to have a 6s cooldown on that skill instead of just a limit of 1 and have it re...
by Nubman
1 month
Forum: Guide Center
Topic: Naginata Assassin
Replies: 323
Views: 372304

Re: Naginata Assassin

I hit the -3 sec CD affix around every 50 shrines or so. For ZKT, the IED would definitely increase the damage output but you'd want to click more Dex than usual, and the life spark enchants likely do not provide enough survivability for the build in super endgame content. Black Ice, on the other h...
by Nubman
2 months
Forum: Showcase
Topic: S38 Meet My Blades
Replies: 5
Views: 2410

S38 Meet My Blades

Kinda feelsbad that the only way that claw works is with the busted amatoxin scroll. Especially when it was a claw used in teasers
by Nubman
2 months
Forum: General Discussion
Topic: Locking a Dungeon After Failure
Replies: 6
Views: 2238

Re: Locking a Dungeon After Failure

This makes game boring af instead. I lways play until i get to lvl 120 or something, after that i must dodge shit and etc instead of collecting stats and having fun. Endgame dances with projectiles sucks Neither lockout timer nor projectile dodge have to do anything with boredom, unless you mean yo...
by Nubman
2 months
Forum: General Discussion
Topic: Locking a Dungeon After Failure
Replies: 6
Views: 2238

Locking a Dungeon After Failure

It's to give you an incentive to not fail. If you could just bumrush everything the game would be boring af
by Nubman
2 months
Forum: General Discussion
Topic: Leeks Discussion
Replies: 7
Views: 2057

Re: Leeks Discussion

juniperleafes wrote:More RNG bullplop that interests neither new players nor casual players, or anything but utter sweatlords. Devs continuing to miss the mark.


Easier access to a bunch of oskills is interesting for ALL players. You can be uninterested in something, but don't lump anyone else in with your negativity.
by Nubman
3 months
Forum: Guide Center
Topic: Starter Tier List for Season 35
Replies: 142
Views: 357975

Re: Starter Tier List for Season 35

Bow druid is not a tier 2. Bow druid is terrible. The mechanics of heart seeker are clunky, and it for a skill only up during hotp, its under powered until way late game. In addition, the gear burden is too great. PR, efr, combats speeds, max res, etc.... its really difficult to get all bases cover...
by Nubman
3 months
Forum: General Discussion
Topic: Possibility of reseting skills disappeared from dialogue with Akara
Replies: 9
Views: 2848

Re: Possibility of reseting skills disappeared from dialogue with Akara

As others have already explained, you do get free respecs. Unlimited until level 50, 1 for each difficulty, and then from belladonnas. If you haven't tried already, go back to normal difficulty and check akara, as I believe the unlimited before level 50 doesn't count towards her 1 free respec for th...
by Nubman
7 months
Forum: General Discussion
Topic: Melee Necromancer - a revaluation one year later.
Replies: 40
Views: 20439

Re: Melee Necromancer - a revaluation one year later.

People have repeatedly told you that the build type is in a good spot, and you repeatedly ignore people asking to see what you are doing wrong, for you to be the only one having problems. You say the mobility of the build is bad due to ONE of the melee-necro skills being a non-ideal movement skill, ...
by Nubman
7 months
Forum: General Discussion
Topic: Melee Necromancer - a revaluation one year later.
Replies: 40
Views: 20439

Re: Melee Necromancer - a revaluation one year later.

[Admin note: removed previous quotes that seek to elicit drama] Use aod for the dmg boost, and then use movement skills for mobility. You are the one that complained that you needed to run everywhere and how that reduced defence, and the solution was given to you on how to not need to run everywhere

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