The game to lvl 100 is very very easy. You can do it with barely every picking up any item. With tiered uniques (drop all the time and you can make them with a cheap cube recipe) the game is very very doable. Items have their tier number in the name - like this "(1) Sash" - Goes from 1 to ...
With the lvl 5 challange gone we need some early source for overall speed. Low level walking is too slow for me. I fail to understand how an additional level 5 challenge was speeding up leveling. The other guy just above complains about leveling being too fast. I have a feeling they won't satisfy e...
I do have a question in regards to he oskill thread from other day (been working or playing so didn't get to post). It was mentioned that oskills to non-classes get limited to +3 skill. Hive is a sorc skill - a sorc would get +3 everyone else gets whatever the item says. Mule it over to a sorc and ...
Different skills. The dominant spell in this game is the trap = "cast something that soon does something that deals damage while you are able to run around" Disco Inferno = Fortress = Broadside = Voidstar = Fairey Ring = Tantrum = ATMG = Fussilade = Cherubim = Orb of Annihilation = Barrage...
legitxsniper wrote:my bad, i used a magic great sword, a magic flamberge, a magic broad sword, and a magic axe and all got 2 soqs when i honorific them
Tier 1 items can't have full sockets. Use a T4 or Sacred one.