Posted similar feedback in 1.2 feedback thread but repeating here for visibility:
Make Broadside great again! Made an account just to post this because I used to play way back in Median 2k8 days and I miss the 3/2 weapon damage massacres I could make with Broadside. Suggestions I have:
1) Boost weapon damage coefficient
2) Reduce base cooldown AND self-synergy with extra points to reduce reliance on + max skills
3) Boost Ways damage (adjust growth formula maybe?)
What I mean by #2 is going from:
CURRENTLY: 20s base cooldown - 0.4 per hard point (floor of 6s)
NEW VER: 10s base cooldown - 0.2 per hard point (floor of 6s)
So it's still beneficial to have a higher skill cap, but the skill itself is roughly usable from the start as opposed to locking you out for forever and a day. Obviously the specific numbers can be tweaked as required, but I think making a change like this would make the skill more viable throughout the game.
With regards to #3, other posters have already commented about how the skills scale seemingly exponentially, making it only really useful with maxed out end game gear. Adjusting the numbers to grow more evenly would be nice and make the skills more useful both throughout the levelling process as well as upon hitting level 120 but before maxing out charms and gear.