MXL Sigma: Screenshot Thread

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Nitz
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Hmm, it bothers me how small she is. Maybe that's no problem when you play but I guess the game would feel better if chars and monsters are bigger. Time will tell.

That shadow of the nagi is triggering me.
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RequiemLux
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void wrote:do the dots in the clouds show up ingame or is it just the screenshot?
looks great either way, cookie for iwan


I think that might be the snow particles; anyway great work to both iwansquall & whist

EDIT: ninj'd
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Marco
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why does it have that blue tone? i think it would look better with less saturation

buen trabajo nonetheless!
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iwansquall
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I think whist took the 1st version instead of 2nd version.
Below is the comparison.

► Show Spoiler
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Solfege
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Marco's right, the background needs to be less saturated since the farther you are away from something, the less saturated the colors are.

What about adding a solid overlay (maybe at 10% transparency) on top of the original image, but beneath the cloud layer? Or even just lessen the contrast? IDK how it would affect the colors overall, but it would give the background some atmospheric perspective to further enhance the illusion of being at the mountain's summit.

Overall, this is looking amazing and I can't wait to see it in-game.
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whist
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woops :lol: fixed

Image
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Marco
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it looks pretty high :thumb:
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Anonymous:
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Fumbles wrote:Forgive my terrible clouds. Paint is hard. Maybe Iwan can put cloud overlay on top of Wheres Waldo background and then let the community vote.

Lmk whist, thx.


I am pretty sure in some alternative universe this is already being used as background.
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RandomOnions
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Pounce sin confirmed best build in sigma
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Crash
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RandomOnions wrote:Pounce sin confirmed best build in sigma


Ever noticed that the pounce icon actually has the lioness jumping over the prey instead of onto its back with front claws?