Part 3 of mod Myth. Doing terror at the moment. Lvl 58 char still squishy, but better drops are starting to show up. Normal difficulty gave only 1-3 socketed normal items, now i start to see 4 socketed ones. This will open new gemwords, glyphwords, runewords, jewelwords and give many options. Sadly mod needs some updates like gold pickup and some other tweaks. It has ubers in all difficulties, sadly cannot do any of them. Normal ubers have mobs over lvl60 and bosses have gg 1hit KO skills.
What i like about this mod - elite mob packs have minions with variety of resistances in the same pack. It makes fights more interesting and a bit balanced against casters who could melt stuff othervise. Also mod gives a lot of materials to craft and fill sokets with. Upgrades from normal to magic, from magic to rare, ect. All are available through collecting materials and doing some cubing.