Jetaman's Animations (3d conversions from Elder Scrolls)

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Marco
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looks amazing!
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Stealthmaster
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Jetaman wrote:100'th post!!!!
This is how Azmodan Uber should look like folks :)


This is how Wotan tribute boss would look alike. Not sure if its the Lord of Sin or Gluttony... :mrgreen:

Great job :thumb:
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Crash
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Jetaman wrote:100'th post!!!!
This is how Azmodan Uber should look like folks :)


It looks nice, but the shadowing below azmodan looks off when he moves around. it looks too computerized, if that makes sense -- not as natural as the druid's shadow. Otherwise, nice job.
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Inertia
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LHawkins1 wrote:
Jetaman wrote:100'th post!!!!
This is how Azmodan Uber should look like folks :)


It looks nice, but the shadowing below azmodan looks off when he moves around. it looks too computerized, if that makes sense -- not as natural as the druid's shadow. Otherwise, nice job.


Shadows are not made by the artists, they are drawn by the game's code.

@Jetaman Looks really good. Perhaps you can try rendering him a bit smaller so the graphics look a bit clearer. Also, the framerate on some of the animations (walking, neutral) seem slightly off, but ofc that could just be the animation speeds not being perfect. Overall very good job. :clap:
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Daimoth
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Really like all this stuff. GG.

Apologies for flaking out on those animations. I've never figured out how to overcome Bnorth's palette restrictions without making everything the color of stone or dirt. Or greyscale.