LHawkins1 wrote:This post is based off of ChuckNoris's compilation where he rates each of his builds on scales of 1-10 for different categories like Fun, Gear, Killspeed, Safety, etc.
The guide section doesn't currently allow polls to be created, but I wonder if something can be changed/added to allow players to "review" each guide after playing or reading it, so that players in the future who want to see a quick overview of the guide can view a user-based rating from player experience.
It would almost appear like a current poll where you have the little button to click to cast your vote, but it would be coded differently so that you can cast one vote per line, something like this:
Killspeed: o1 o2 o3 o4 o5 o6 o7 o8 o9 o10 | Current score: x.y / 10
Safety: o1 o2 o3 o4 o5 o6 o7 o8 o9 o10 | Current score: x.y / 10
Gameplay: o1 o2 o3 o4 o5 o6 o7 o8 o9 o10 | Current score: x.y / 10
Gear: o1 o2 o3 o4 o5 o6 o7 o8 o9 o10 | Current score: x.y / 10
Fun: o1 o2 o3 o4 o5 o6 o7 o8 o9 o10 | Current score: x.y / 10
And then after reading/playing the guide, the player could go back and vote how they felt the guide worked, allowing a cumulative review.
Does this make sense and/or is it possible?
That's kind of a neat idea, almost like an Amazon book review ranking system where you leave it to the players to decide how well a character/build handles.
That said, do you really want the viability of your build/guide (at least, as seen by new players) left in the hands of people who may not understand--or even want to understand--how/why things work? Imagine a certain recent Shoutbox-spamming totem/summoner necro player and the rating he might give your guide if he couldn't use it to do J-Day on p8--not because it couldn't be done, but because that certain player was wilfully ignorant of how the game played and/or refused to adapt.
But maybe situations like that would be the exception, idk. Nevertheless, it's an interesting idea and I'd kinda like to see how it would play out.