Season 13: Chaos

Game news and forum updates
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Anonymous:
Memelistas
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I like the direction where this is going. Thank you for progress and hard work.
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annihilus5
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When will doc's be updated?
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kiki22vu
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looks solid to me i like the changes :thumb:

thx for your time and work on the mod
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mahitovec
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gj!
reminds me mxl:hardened
xzmnick
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nerfs ok, buffs wut?
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Zennith
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No more cogs in trist! No more necrobots in Dunc! No more void dicks in UL! no more hardliners in Tran! No more spires in Bremm! No more bremm monsters in ureh!

Game is now ez-mode gg.

Most of all.. No more fallen in blood moor!
Edited by Zennith 7 years.
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Crash
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Zennith wrote:No more cogs in trist! No more necrobots in Dunc! No more void dicks in UL! no more hardliners in Tran! No more spires in Bremm! No more bremm monsters in ureh!

Game is now ez-mode gg.

Most of all.. No more fallen in blood moor!


And you now have to go to Fauzt for your GR's and Triune for your cycles, etc.
candyland
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i dont see anything chaotic about this patch tbh
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Montel
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Zennith wrote:No more cogs in trist! No more necrobots in Dunc! No more void dicks in UL! no more hardliners in Tran! No more spires in Bremm! No more bremm monsters in ureh!

Game is now ez-mode gg.

Most of all.. No more fallen in blood moor!


You forgot the most annoying one. Dark wardens in fauzt. :bounce: :flip: :bounce:
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Zennith
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Montel wrote:
Zennith wrote:No more cogs in trist! No more necrobots in Dunc! No more void dicks in UL! no more hardliners in Tran! No more spires in Bremm! No more bremm monsters in ureh!

Game is now ez-mode gg.

Most of all.. No more fallen in blood moor!


You forgot the most annoying one. Dark wardens in fauzt. :bounce: :flip: :bounce:


Ahhh that's true too. I might be able to survive fautz now! :D