[2017] Core Announcement

Game news and forum updates
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Rishab
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SouLFiX wrote:So no need to fill my belt with potions every time i die?

Well seeing how u will retain ur gears after death, this should be the case....

Alsu_5 wrote:someone knows any news about hires, like auto ress or boost?

If u r asking for what changes r gonna be towards hirelings then u will have to wait for the full changelog to see that..
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Nitz
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Rishab wrote:If u r asking for what changes r gonna be towards hirelings then u will have to wait for the full changelog to see that..


There will be more?
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Rishab
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Nitz wrote:
Rishab wrote:If u r asking for what changes r gonna be towards hirelings then u will have to wait for the full changelog to see that..


There will be more?
► Show Spoiler

Lulz, Just the very important highlight changes r announced for now, there r many more changes that will be announced slowly before release or all at once on release... (-:
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Nitz
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Rishab wrote:Lulz, Just the very important highlight changes r announced for now, there r many more changes that will be announced slowly before release or all at once on release... (-:


I hope we get stringma but ofc without signma i.e. new interface, increased resolution.
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Stealthmaster
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Nitz wrote:I hope we get stringma but ofc without signma


Leave signma release to Mavro.
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Rishab
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Stealthmaster wrote:
Nitz wrote:I hope we get stringma but ofc without signma


Leave signma release to Mavro.

Signma is all majorly on whilst, mavro can only do so much by himself...
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firerebel
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I want more inventory shortcuts like shiftclick = move to stash/cube :D
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Alsu_5
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LHawkins1 wrote:
Alsu_5 wrote:someone knows any news about hires, like auto ress or boost?


wut


mercenaries/hirelings

something about them will be changed?
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Stealthmaster
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Alsu_5 wrote:something about them will be changed?


you have already been answered.
Beepr
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firerebel wrote:I want more inventory shortcuts like shiftclick = move to stash/cube :D


Is this possible? Please tell me this is possible with the game's engine or at the very least in Sigma