Median XL 2017 Trailer

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nikolaipka
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Jelle wrote:Compared to the previous version how much is new of the mentioned: Improved monster AI, 700 new uniques, 500 new runewords, 35 new sets, improved mercs, Great community (That one is definitely new :mrgreen: )

Since now the target group is gathering new players not the current players (or maybe I think so) I guess theese numbers are compared to cLoD. I doubt we have 700 new uniques compared even to Omega or first version of Median. Target group here is to get new players attention.
Psyko
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nikolaipka wrote:
Jelle wrote:Compared to the previous version how much is new of the mentioned: Improved monster AI, 700 new uniques, 500 new runewords, 35 new sets, improved mercs, Great community (That one is definitely new :mrgreen: )

Since now the target group is gathering new players not the current players (or maybe I think so) I guess theese numbers are compared to cLoD. I doubt we have 700 new uniques compared even to Omega or first version of Median. Target group here is to get new players attention.


I am one of them. I hope it wont be disapoint ;)
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kabool
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Looks pretty nice. I am just affraid that it will be too hard comparing to classic D2 for me. Never played Median, just Eastern Sun for few years and enjoyed that a lot
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kabool wrote:Looks pretty nice. I am just affraid that it will be too hard comparing to classic D2 for me. Never played Median, just Eastern Sun for few years and enjoyed that a lot


Median is more involved than Eastern Sun. It has better difficulty scaling (easier in the blood moor, harder in destruction, etc) and way more build options, along with more straightforward gameplay in terms of crafting items, creating runewords, how to complete challenges, etc.
Shovelspoon
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Wow.

First of all, HYPE! I've been checking here almost daily to see what's been going on with the 2017 update, feels so good to see that it's happening next week! Sadly I won't be able to participate as much as I'd like during the first weekend, but I'll be on board after that.

Secondly, and I know it's been said, but the trailer itself felt a little underwhelming. I understand that it's supposed to be for people who don't know what the mod is. But since it's supposed to at least be for people semi-familiar with Diablo 2, or the Diablo series in general, I feel like more could have been showcased. For example, the Map Reveal part could show the NPC menu that reveals the map (if that's still how it's done, I thought I read that somewhere recently). Or when the trailer mentions the 35 new skills, maybe show a couple skill trees just to tease people, or scroll over one item in a full set when it mentions new sets. I love that a bunch of ubers were showcased, and a few of the act boss fights were shown to display the differences from vanilla LoD. I also enjoyed that each class was represented in the trailer, with a few of them using their definitive abilities like the barbarian's Thunder Slam, good stuff.

Again, I'm not trying to devalue the trailer in any way, I'm sure it gives someone unfamiliar with the game a great reason to check it out, and I'm sure a lot of work went into it (I can't pull that off, I know that). Tons of respect to Marco, Whist, Suchbalance, the testers, and anyone else involved with the project! I am super hyped for this to drop, and can't wait to get back out there and experience Median once again. Also, what in the hell is that Xazax boss? HYPE!
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Shovelspoon wrote:Also, what in the hell is that Xazax boss?!


You'll find the changelog soon hopefully, don't you worry your little shovel head.
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nikolaipka
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kabool wrote:Looks pretty nice. I am just affraid that it will be too hard comparing to classic D2 for me. Never played Median, just Eastern Sun for few years and enjoyed that a lot

Playing median for some years and now before ladder reset just tried to try again ES, compared to Median is a tiny MOD. This here is completely different thing
Jelle
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nikolaipka wrote:
Jelle wrote:Compared to the previous version how much is new of the mentioned: Improved monster AI, 700 new uniques, 500 new runewords, 35 new sets, improved mercs, Great community (That one is definitely new :mrgreen: )

Since now the target group is gathering new players not the current players (or maybe I think so) I guess theese numbers are compared to cLoD. I doubt we have 700 new uniques compared even to Omega or first version of Median. Target group here is to get new players attention.


well, yeah obviously we're not getting 700 new ones, but are we getting 0, 5 or 20?

On the forums Marco posted that: "You can obviously expect new endgame content as well, such as new uberquests and items.", yet the trailer says there will be 40 uberquests (and considering that we already have 40, this implies no new ones).

The info put out so far is confusing and contradicting, which is why I'm asking for some clarification.
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Jelle wrote:
well, yeah obviously we're not getting 700 new ones, but are we getting 0, 5 or 20?

On the forums Marco posted that: "You can obviously expect new endgame content as well, such as new uberquests and items.", yet the trailer says there will be 40 uberquests (and considering that we already have 40, this implies no new ones).

The info put out so far is confusing and contradicting, which is why I'm asking for some clarification.


All of this information will be in the changelog when it is released. Some uberquests might be changed, as opposed to "new ones".
Zaafar
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I am SO READY!!! :cheers: