M17 Changelog

Game news and forum updates
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thunderman
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Ok, thanks LH!
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demonshalo
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ok this is too much for me to digest as I have not played some of these chars in a while. In addition, the new oskill affixes seems amazing for trying out new builds.

WHERE DO I BEGIN?! I am hyped and overwhelmed at the same time :D
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Nitz
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> OBLITERATION: is now the Black Road Challenge reward skill, damage greatly increased
Wow finally I always was a fanboy of this skill.
> VIZ'JUN: Master Control System now takes 2 purify hits to be destroyed, reduced mobs health by 20%
I hope it's just 1 with OW.
> MARCONECROX: removed
lel
> STEEL TERROR: replaced respawner proc with dark summoning
I really hope this leads to an awesome hidden summon uber in stringma
> BELLADONNA EXTRACT: can no longer be crafted, can randomly drop from any monster
Shit!
> TRIUNE TROPHY: can now be cubed with The Sleep
WTF!
> Removed -%mana affixes on elemental crafts
YAY!
> QUEST SHORTCUTS: re-added recipes to create Horadric Staff and Khalim's Will
YAY no stupid questing.
I am happy! Let's fail this year and play median instead!
Edited by Nitz 6 years.
Nepra
Destroyer
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From the [2017] Core Announcement Thread:

"CHARACTER CORPSES REMOVAL
This feature already has it's own topic which you can find here. Resumed: the concept of "corpses" will no longer exist, meaning you will spawn with your items after you die. This will even out the game difficulty of single player vs. multiplayer (because you cannot rejoin your own games in single player) and it will get rid of people accidentally losing their entire gear because of strength bug or simply human error."

Am I blind or this isn't in the changelog?
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Bardamu
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So many awesome changes, can't name a single one. Thank you so much MaCro and team for all the hard work you put into this.
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Crash
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Nepra wrote:From the [2017] Core Announcement Thread:

"CHARACTER CORPSES REMOVAL
This feature already has it's own topic which you can find here. Resumed: the concept of "corpses" will no longer exist, meaning you will spawn with your items after you die. This will even out the game difficulty of single player vs. multiplayer (because you cannot rejoin your own games in single player) and it will get rid of people accidentally losing their entire gear because of strength bug or simply human error."

Am I blind or this isn't in the changelog?


It's not in the changelog.
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Nitz
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L H wrote:
Nepra wrote:Am I blind or this isn't in the changelog?


It's not in the changelog.


Was that really in the 2017 thread? I thought it was just in the stringma thread.
Furystrikesx
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L H wrote:
Nepra wrote:From the [2017] Core Announcement Thread:

"CHARACTER CORPSES REMOVAL
This feature already has it's own topic which you can find here. Resumed: the concept of "corpses" will no longer exist, meaning you will spawn with your items after you die. This will even out the game difficulty of single player vs. multiplayer (because you cannot rejoin your own games in single player) and it will get rid of people accidentally losing their entire gear because of strength bug or simply human error."

Am I blind or this isn't in the changelog?


It's not in the changelog.



I thought this was said to be in the MXL2017 release? or was it just meant it was going to be out with the other release or something?


Either way Ballin ass release notes. I'm hyped as shit for this friday.
xzmnick
Abomination
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Crowned Minigame: removed as it was dumb. Reward moved to Spirit of Damnation charm

Does it mean i have to cube spirit with class charm? Because I never cubed spirit with idol for obvious reasons.
Furystrikesx
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xzmnick wrote:Crowned Minigame: removed as it was dumb. Reward moved to Spirit of Damnation charm

Does it mean i have to cube spirit with class charm? Because I never cubed spirit with idol for obvious reasons.



From what I understand reading it. You cube the as normal but instead of death spiral you get the +1 all max skills