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Siosilvar
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The chance will get reset every time you reroll, but there's still about a 1/150 chance to fail the roll 31 times in a row:

(1-0.15)^31 ~= 0.00649, which is 0.649%, which is about 1/154

You really just did have a bad luck streak. You're part of the 1% :D
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Willshaper
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I was wondering why there is a difference between items on the docs, and the items in game.

"On Attack" procs. On the docs they are just listed as "On Attack", in my mind that could be any type of attack, be it a spellcast, bow shot or melee attack.

However in game, all those "On Attack" procs are actually "On Melee Attack", why is this?
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Gekko64
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on attack means on melee attack, it's just worded differently
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Willshaper
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Gekko64 wrote:on attack means on melee attack, it's just worded differently


Well IMO it should just be worded the same both places in order to avoid confusion. No reason no to really..
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Quirinus
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it's to save space, otherwise some proc texts would take half the screen and we wouldn't be able to list, for example, su ssu sssu one next to the other. but I get what you mean
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Willshaper
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Quirinus wrote:it's to save space, otherwise some proc texts would take half the screen and we wouldn't be able to list, for example, su ssu sssu one next to the other. but I get what you mean


Hmm.. Just tested this on the local docs (On sacred unique page). but there doesn't seem to be any problems at all with the list after replacing all "On attack" with "On melee attack".

The "Adds Strength Damage Bonus: (51/256 per Strength)%" etc is longer than any "on melee attack" proc, so the list looks exactly like before.
Siosilvar
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Found another reference to the Character Orb in the Quest Reference.
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Quirinus
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ShadowDawn wrote:
Quirinus wrote:it's to save space, otherwise some proc texts would take half the screen and we wouldn't be able to list, for example, su ssu sssu one next to the other. but I get what you mean


Hmm.. Just tested this on the local docs (On sacred unique page). but there doesn't seem to be any problems at all with the list after replacing all "On attack" with "On melee attack".

The "Adds Strength Damage Bonus: (51/256 per Strength)%" etc is longer than any "on melee attack" proc, so the list looks exactly like before.


ok, I'll check things out in the next version and probably put it back in then

Siosilvar wrote:Found another reference to the Character Orb in the Quest Reference.


that's already fixed in our internal version, but hasn't been updated on the public version yet. thanks for reporting though :)
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Ducky
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Are the Cycle stats listed correctly on the docs?

A lot of the cycles have stats listed as +(-50 to 100) to Life, so can cycles have minus 50 to life?
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Rishab
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Ducky wrote:Are the Cycle stats listed correctly on the docs?

A lot of the cycles have stats listed as +(-50 to 100) to Life, so can cycles have minus 50 to life?

Iirc, Yes