Σ 1.4.0 Patch Notes

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Onyx Knight
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Just looking at the affix list for procs on melee attack, it'd be possible to get 10% charged strike, 13% spiral dance, 10% bladestorm, or 8% hammertime. IMO spiral dance would be best AoE.
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ChuckNoRis
Flying Polar Buffalo
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yes , that could be an option , and there is also 10% ctc spike nova when struck by missile for the crafted helm . could be an interesting combo along with SU Razorspine
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Onyx Knight
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Ah, razorspine. The bane of my windform Barb's existence lol (doesn't work in ww animation). But as BH melee you're probably getting hit alot so might work well.
Arionic
Abomination
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Do we know if Xorines ring buff stacks and if it affects all sources of punisher projectiles? This could get messy.
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Onyx Knight
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Wanted to start a quick discussion on Malice Necro leveling.

1. What is your stance on phys/mag spec versus poison spec? or Hybrid?
IMO phys/magic spells will far outweigh poison in early-game (probably up for debate mid/late game). Yea you can hybrid phys/mag and poison, but I think a focus on one or the other would be a better approach because there are other skills you can drop points into. With the full set, I think Hybrid feels much more doable.

2. What are you recommendations for leveling gear?
I've created this gear list based on how I plan to start my necro (phys/mag). What could be improved?
Fateweaver
Fateweaver
Bone Wand (4)

One-Hand Damage: 5 to 6
(Necromancer Only)
Required Level: 5
Required Dexterity: 9
Item Level: 1
Dexterity Damage Bonus: (0.06 per Dexterity)%
+1 to Necromancer Skill Levels
10% Cast Speed
+50% Damage to Undead
+(6 to 10)% to Physical/Magic Spell Damage
-3% to Enemy Poison Resistance
+(6 to 8)% to Summoned Minion Damage
+15% to Summoned Minion Resistances
Maximum Mana +(3 to 5)%
Socketed (1)
One-Hand Damage: 10 to 13
(Necromancer Only)
Required Level: 23
Required Dexterity: 15
Item Level: 31
Dexterity Damage Bonus: (0.06 per Dexterity)%
+2 to Necromancer Skill Levels
20% Cast Speed
+50% Damage to Undead
+(11 to 20)% to Physical/Magic Spell Damage
-6% to Enemy Poison Resistance
+(11 to 13)% to Summoned Minion Damage
+25% to Summoned Minion Resistances
Maximum Mana +(9 to 11)%
Socketed (2)
One-Hand Damage: 13 to 19
(Necromancer Only)
Required Level: 42
Required Dexterity: 32
Item Level: 51
Dexterity Damage Bonus: (0.06 per Dexterity)%
+3 to Necromancer Skill Levels
30% Cast Speed
+50% Damage to Undead
+(21 to 30)% to Physical/Magic Spell Damage
-9% to Enemy Poison Resistance
+(16 to 18)% to Summoned Minion Damage
+35% to Summoned Minion Resistances
Maximum Mana +(15 to 17)%
Socketed (2)
One-Hand Damage: 16 to 23
(Necromancer Only)
Required Level: 51
Required Dexterity: 65
Item Level: 77
Dexterity Damage Bonus: (0.06 per Dexterity)%
+4 to Necromancer Skill Levels
35% Cast Speed
+50% Damage to Undead
+(31 to 40)% to Physical/Magic Spell Damage
-12% to Enemy Poison Resistance
+(19 to 20)% to Summoned Minion Damage
+50% to Summoned Minion Resistances
Maximum Mana +(18 to 20)%
Socketed (2)
Darkflesh
Darkflesh
Unraveller Head (4)

Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 1
+1 to Necromancer Skill Levels
+(16 to 25) Spell Focus
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Fire Resist +(7 to 10)%
Lightning Resist +(7 to 10)%
2% Reanimate as: Random Monster
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 31
+2 to Necromancer Skill Levels
+(36 to 45) Spell Focus
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Fire Resist +(15 to 18)%
Lightning Resist +(15 to 18)%
4% Reanimate as: Random Monster
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 51
+3 to Necromancer Skill Levels
+(56 to 65) Spell Focus
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Fire Resist +(23 to 26)%
Lightning Resist +(23 to 26)%
6% Reanimate as: Random Monster
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 77
+4 to Necromancer Skill Levels
+(66 to 75) Spell Focus
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Fire Resist +(27 to 30)%
Lightning Resist +(27 to 30)%
8% Reanimate as: Random Monster
Socketed (4)
The Allseeing Eye
The Allseeing Eye
Coronet (4)

Defense: 58 to 106
Required Level: 6
Required Dexterity: 17
Item Level: 1
+1 to All Skills
+10% to Physical/Magic Spell Damage
+(31 to 50) Defense
(4 to 5)% to Strength
+3 Mana after each Kill
Socketed (1)
Defense: 144 to 225
Required Level: 23
Required Dexterity: 36
Item Level: 31
+1 to All Skills
+15% to Physical/Magic Spell Damage
+(71 to 90) Defense
(8 to 9)% to Strength
+5 Mana after each Kill
Socketed (2)
Defense: 262 to 399
Required Level: 41
Required Dexterity: 85
Item Level: 51
+2 to All Skills
+20% to Physical/Magic Spell Damage
+(111 to 130) Defense
(12 to 13)% to Strength
+8 Mana after each Kill
Socketed (3)
Defense: 337 to 514
Required Level: 49
Required Dexterity: 183
Item Level: 77
+2 to All Skills
+25% to Physical/Magic Spell Damage
+(131 to 150) Defense
(14 to 15)% to Strength
+10 Mana after each Kill
Socketed (4)
Rabbit's Foot
Rabbit's Foot
Boots (4)

Defense: 8 to 14
Required Level: 1
Required Strength:
21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength:
35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength:
96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength:
140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Moonwrap
Moonwrap
Sash (4)

Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
& Akara's Robe for armor.
Trying to keep str/dex requirements low for more energy/damage.

I don't play poison builds generally, so I'm hoping someone with that experience could provide a leveling setup for poison spec?
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Grubber
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i guess pounce zon is still unviable atm right?
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morphed
Grubber
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t4v
Balrog
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After many changes ...barbarian is finally ready to cover the entrance at fauztinville . Well done :salut:
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Azure Drake
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morphed wrote:1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?1.5 WHEN?


lol, morph, i feel your pain :evil: another sad patch
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Closure
Rust Claw
85 | 6
Normally there's 20 pages to read through by now, wondering how many will play this patch